I've decided to begin a series of blogs about things that I think would make great games, whether they be books, movies, TV shows, or comics/manga. This series is hereby dubbed MAKE A GAME OUTTA THIS! I do this because I love you, and I know you guys want to know what I think about stuff. I'll see if I can come up with a new one at least every two weeks. So, here goes...
Welcome to Neldakid's first ever MAKE A GAME OUTTA THIS! (MAGOT for short)
For this first entry, we'll consider a little known Korean comic called Vagrant Soldier Ares. It's about the adventures of a young swordsman named Ares and his friends. It begins with him joing a group of mercenaries for hire and meeting his brothers in arms Baroona, Micheal, and Gohue. What follows is a winding tale of betrayal, badassery, and even a little romance. Ares features a large cast of interesting characters and vicious, yet dynamic action.
Clockwise from the top: Ares, Baroona, Micheal, and Gohue.
Now, anyone can see that there is plenty of material here to make a game out of. Since this series is about warriors an whatnot, I thought it would lend itself well to being adapted into a turned based strategy game like Fire Emblem. You got everything you need: badass characters, a convoluted story, and lots of fighting. But I also liked the idea of a fighting game based on Ares, since most of the big fights in the series are one on one. However, instead of choosing between the two genres, I'll just mix' em together. I'm thinking of a game where you move your units across the battle field one by one, but when you engage an enemy, it turns into a one on one weapon-based fighting game like Guilty Gear. The catch is, you'd only have 10 seconds to fight before the fight ends as well as the attacking unit's turn. If you didn't eliminate the enemy in that time frame, he can retreat and heal himself with items or get reinforcements. In the same way, if an enemy is stronger than you, all you have to do is last 10 seconds and you can retreat and heal yourself or get another unit to take him on.
The fighting system would be simple, with the d-pad or analog stick to move and crouch, one button for quick attacks, one button for heavy attacks, one to guard, and one to jump. Different attacks would be done with combinations of buttons and the d-pad/a-stick and dashing would be done by double-tapping a direction. Special attacks would be performed by double-tapping up or down and pressing an attack button. Pressing both attack buttons would perform a smash/launch attack that could lead to air combos and wall bounces. If two attacks of the same power are performed at the same time, they will cancel each other out in a cool clashing animation. Of course, there would also be a versus mode where you could straight-up fight with no time limit.
Different classes would have different abilities and attributes. All main characters and some bosses would be in their own classes like the lords from Fire Emblem but other classes would be all pretty much the same in fighting style, except with different stats and colors. You'd have classes like heavy knights, who fight with hammers and have high defense, and archers who have long range attacks but low HP. Then you got bosses like Bellisk, who fights with kunai and a chained mace. Also, there's Cygnus, another young warrior like Ares who uses a lance and is very acrobatic. It would be FRICKIN AWESOME!! At, least in my imagination.
Well, that's about it. Please comment and tell me what you guys think of my ideas. Also, feel free to write your own MAGOTs (not like its copyrighted or anything.) I would love to hear your ideas for things you think would make great games (It would be awesome if a lot of people started doing these). One more thing; I posted a blog entry about combos a while back, but nobody has commented on it. I want feedback people!! So please check that out
here.
That's it for the first ever MAKE A GAME OUTTA THIS! See you next time(who knows when that'll be.)