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About Me
Hi, I'm Chris. Gaming since I was a toddler, writing since I was a teenager, I figured it was as good a time as any to combine both.

Games have done a lot for me over the years. Life lessons, life-saving, storytelling, and so many more gifts have I received from little boxes plugged into my television, so when I wax on about them, it tends to get wordy. Fair warning. Not that games are my entire life, but that's kind of the theme of here, so all the other stuff tends to get thrown on my tumblr or my Facebook, with smaller, more meaningless bits on my Twitter.

Aside from rambling here about games from time to time, I've started streaming now and then on my own Twitch.tv channel, and can usually be found hanging out in chat for MASH TacticS and some of the weekend shows, so long as I don't have work.

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What I want in 2012: Everything I wanted in 2011
nekobun | 9:44 AM on 01.16.2012 2 comments


There are plenty of great games waiting for release this year, and more than a few of them have crossed my radar, but I'm actually more interested in where some of last year's new releases are bound over the course of 2012. Three games in particular have had quite the run of DLC going for them, and we've already been promised more in the case of two of them, so that's where my eyes are currently.

Warhammer 40,000: Space Marine



The crew over at Relic and THQ have already cranked out two great expansion packs to Space Marine, with Exterminatus mode joining the ranks of several other great horde-style modes, and Chaos Unleashed taking that formula and reversing the roles, a la Gears Of War 3's Beast Mode. There are still a few slots left for more downloadable content on the in-game download menu, and word has it that as soon as this month, we're supposed to expect some fresh material involving Dreadnoughts. Some fans have been clamoring for these beasts of battle for quite some time now, so it'll be interesting to see how they're being implemented, as well as how Relic plans to top their introduction with further DLC down the line.


Saints Row The Third



When THQ promised 40 weeks of DLC support for Saints Row The Third, many balked at the possibility of that promise being upheld, or were convinced there had to be on-disc content locked away to make this possible. While the latter appears to have been the case, pricing seems to have been reasonable for most of the packs so far, and a season pass was available both via pre-orders directly from THQ and for sale post-release to ease the sting of some forthcoming mission packs. Some of these early packs have been better than others (chum shotgun, f'yeah!), THQ is at least upholding its promise to deliver further content as the weeks progress, and I, for one, cannot wait to see what the more involved DLC packs hold in store for the city of Steelport.


Teh Halolz



Even with Halo 4 expected for this forthcoming holiday season, 343 Industries went and bolstered the already-thriving Halo: Reach multiplayer scene with a map pack tied on to Halo: Combat Evolved Anniversary, injecting some fresh fighting grounds in the form of overhauled classics into the mix. While there haven't been any announcements as to further content between now and this fall/winter, one has to wonder if there's room for a little more support for Reach's multiplayer before 4 picks up the torch, and whether 343 are even going to implement a completely new multiplayer mode or not. History has shown, at least in Bungie's case, that support lingered on pretty much indefinitely for prior Halo titles, what with servers being kept up for Halo 2 and Halo PC until the original Xbox servers for Live were shut down, and servers still being up for Halo 3 and ODST so it'll be interesting to see how 343 handles the server side of things through this year and into the future.

And, to be fair, I'm totally stoked on Halo 4 itself, but there hasn't been nearly enough teaser material released to provide much to talk about, outside of blatant speculation.




As much as there is to look forward to this year in new gamage, it's more fascinating to me seeing how companies may finally be more thoroughly embracing the post-release content market, which may very well be a key component in the slow, steady creep towards digital distribution gaining a more valid stance. It's not like I'll even be caught up on 2011's games before the 2012 holiday blitz anyway, so it can't hurt to keep one eye looking behind.



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2 comments | showing # 1 to 2
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Tarvu's Avatar - Comment posted on 01/16/2012 13:23
Tarvu
The only new content I'd want to see regarding past Halo titles is the original multiplayer for Halo CE brought back for Anniversary in some way.
CelicaCrazed's Avatar - Comment posted on 01/18/2012 01:08
CelicaCrazed
Considering I just got a new Xbox and finally got the opportunity to play Reach online, I'm still not sure if I should get CEA or just wait until Halo 4. Probably the latter option unless the summer gets bare.

The game I probably want to play the most from last year is Resistance 3 (and maybe KZ3 if I get them all together in the Move bundle). I don't understand why I haven't picked it up yet with how excited I was for it during the lead up to release. Warhammer was a game I only wanted because it seemed everyone on Dtoid was playing it. I'm not sure if that's the case still.
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