This is for mrIHATERUNNINGZOMBIES.ZOMBIESCANTRUNRAHRAHRAHsadistic and everyone else who thinks that zombies can't run. Their are 2 possible reasons for this:
1. DECOMPOSITION : A freshly bitten zombie, with no limb damage, would have no reason not have the same physical capabilities as a living human. The body hasn't started dying yet etc... It's all true, I saw it on the Dawn of the Dead special features.
2 INFECTED : As Valve kept saying, they're Infected. Not Zombies, infected! So, infected might be completely different from zombies?!
Prove me wrong?
Also, I've been playing Fallout 3, gotten about 15 hours so far. Holy shit that game is amazing, just ask my Twitter.
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SNAP
No, but seriously:
shambling, flesh eating zombies > brain eating, fast running zombies
FORUMZ THAT WAY!! <-----
Anyway, I don't have anything relevant to say. But God damn, your header makes me laugh uncontrollably every time I see it.
I, on the other hand, require a definition of the word "zombie".
Suck it.
The Prima official game guide also specifically mentions that they're undead. Since we don't see any corpses climbing out of the ground and the zombies clearly don't eat their victims, we can assume that the infection only affects living humans who aren't immune to the disease. The survivors (along with the people leaving messages in safe houses & piloting rescue vehicles) will never become zombies. Some process of the infection kills most of humanity, but keeps them animated as mindless killing machines (and in some cases mutating them into the special infected).
like they did in 28 days later and 28 weeks later
so your arguement is valid
It's the effect of 28 days later movie... or RE4.
Valve didn't bother with the Resident Evil T-Virus story crap - they just made the most fun zombie game they could.
But yeah, fast zombies make for a much more fast-paced game. Clearly.
1.) in this intitial stage they could move fast, because the just became zombies and their bodies are fresh.
2.) They would shamble along, or writh on the ground as rigormortis sets in.
3.) Rigormortis eventually goes away in dead bodies, so naturally, the zombie would regain mobility.
4.) they would start to rot and progressively move more slowly until they became immobile.
I consider the "zombies" in L4D to be infected, so these rules need not apply here. Just because the survivors call them zombies in game does not make it so. I consider this a generic term used for the infected.
Also o a side note zombies can run they just don't have the capacity for it. Do to the fact that they are mindless and only driven by hunger running doesn't really factor into things. Slow zombies aren't scary unless headshots don't work, fast zombies are annoying because headshots are a pain in the ass. The infected work out better because shooting them is the same as shooting a person.
ATTACK THE HEART, ATTACK THE HEART or brain, spleen, kidney, lungs, or slimey thing behind the other slimey thing.
Maybe when they get bitten and their limbs start decomposing they also grow new skeletal frame of cartilage which makes them look retarded but run fast.
Maybe they shit out rainbows and there's gold pots at the end.
MAYBE THEY EAT FUCKIGN PANCAKES FOR BREAKFEAST
cause he was stuck in the grill of my car.
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Best regards, James, CEO of frostwire and
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