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11 hours ago - 1:39 AM on 10.07.2015

they pooped in my food they pooped in my food they pooped in my food they pooped in my food


12:39 PM on 10.04.2015

October Game Quest: Week 1, Lone Survivor

Come one come all, watch this horror n00b play the scariest games he owns! It's no secret that October is a scary month and so why not celebrate with five weeks of horror game streams? Why not indeed!

As of yesterday we're done with the first week of this impromptu celebration of October! Last night I completed a run of Lone Survivor, in what's my best time and ending to date; ~four and a half hours and Blue ending. All in all it was just good to get my hands on this game again.

The first time I played it was way back around when the game first came out on the PS3. Something appealed to me about this game. It was definitely the art style, having seen a few screenshots on Destructoid I was amazed at how good it looked, even for a pixilated game. Then add to that the intrigue that making a game stylized like this dark and eerie did for me and you've got a winner. For the record I was underexposed to indie games, pixel/retro graphics and horror games, and any combination of those, at the time. So that should explain why the game drew me in so hard.

Then I got to playing it and man was I hoooooked. The gameplay is fun and it gets that right level of platforming/exploration that I like. The atmosphere really is terrifying - though on a second or third playthrough not as much - and that is aided by the darkness and music. All of the effects (the ones that blur and distort and whatever else) that alter the screen as your health or mental state depletes definitely help to make it feel more scary. But what's most important is, as the title of the game states, how oppressive this world feels: You are all alone, in a dark creepy apartment complex surrounded by monsters. The game gets very psychological-horror too, which probably influenced my preference for that variety today.

But I could wax on about this game forever. The music is so good that I went out and bought all of Jasper Byrne's work on bandcamp, and I would encourage you to do the same if you feel so inclined. This game will go down as one of my absolute favorite indies and it is for good reason. And it is for good reason, then, that it was an absolute joy to pick this game to open up the October Spooktacular with. I just hope it won't be too long before the next time I replay, or have a reason to replay, Lone Survivor. Somebody's gotta water Chuck god damnit.

As for next week, we're looking into the creepy world of Slender: The Arrival (which will be streamed too). My first impression is that this game is some hot shit, it must be as I've seen Slenderman at basically every single convention I've ever been to since 2010. People love this character, and we're obviously going to get scared here. Thankfully the game is only 8 hours but that's still 8 hours of horror torture I'll be putting myself through.

Following that the schedule remains the same although I'm looking to replace FNAF as it might be too short. Oh and the final game will be Alien: Isolation, thank you Agent9 for that recommendation! Regardless, here is the game schedule:

List of Scary Games/Schedule

Week 1 - Lone Survivor: Director's Cut (Replay & Stream)

Week 2 - Slender: The Arrival (w/Stream)

Week 3 - Resident Evil 3: Nemesis

Week 4 - Five Nights at Freddy's (w/Stream)

Week 5 - Alien: Isolation (w/Stream)

You can catch me while I stream here:
And you can get updated on when I'll be streaming exactly here:

Otherwise thanks and you can find the archives for Week one linked below!

Lone Survivor: Part 1
Lone Survivor: Part 2


12:59 PM on 10.03.2015

You will be missed. 2001 - 2015 ATHF RIP. ... oh and uh, GET OUT OF MY FREAKING POOL!!


11:59 AM on 10.02.2015

Just throwing this idea out there (and I purposefully didn't go to support with this but think the community should 'weigh in') but instead of How many dixons you can leave based on your follower count, how about no. of Dixons based on your Cblog count?


3:22 PM on 09.30.2015

A Spooktacular October!

Summer was wonderful. Like bees basking in the pollen of a beautiful flower, immersed in golden sunlight kind of wonderful. Every day consisted of waking up, skateboarding, partying, and falling asleep to close off another perfect day before the start of the next. (Not really of course!)

But summer is dead. It died in an awful fire and it got really bloody too, yeah! How perfect is it that the Fall, where everything begins to die, starts us with a lead up to Halloween? It's damn near planned perfect, there's probably history or some shit to this I don't know. Halloween represents everything that is dark and evil and scary and it rules, it has always ruled. Recently though I haven't been actually partying much for Halloween, though it isn't too late for that to change, but I have taken it upon myself to do a little something for Halloween. Namely, play some scary games and/or watch some scary movies. So I figure why not go all out this year and dedicate October to Horror games? Yeah 'why not' exactly, I'm doing it.

Every week I will play and (at least try to) beat a brand new horror game. 'Brand New' as in for me. None of the games below have I played, save for the very first one which is a very personal and dear choice/exception for this horror excursion. I will start with a full playthrough of Lone Survivor, my absolute favorite horror game and what I owe my interest in the genre, for the most part. The following week I will pick a game I haven't played through. By the end of the week I will post a cblog wrapping up with details of my experience, any relevant links and a little ender looking forward to the next game. Oh and I will try to stream them as I play, where applicable.

The last week of October is left blank for now as I'm out of horror games. I could do Silent Hill 2 but that would mean playing the HD version and I've been told not to. Also that game is kind of long. We'll see, I think it is fair to expect that some horror games will go on sale in honor of Halloween and I could just pick those up. Or maybe a new one will come out, but don't expect SOMA or anything as I don't have the bank for full price right now.

As has been stated several times by me in cblogs or on podcasts here, I'm a horror pussy when it comes to horror games and movies. So mind you these might not be the scariest games to some people (quite possibly you too) but to me these are basically the exorcist in 1973 in terms of how scary they are.

List of Scary Games/Schedule

Week 1 - Lone Survivor: Director's Cut (Replay & Stream)

Week 2 - Slender: The Arrival (w/Stream)

Week 3 - Resident Evil 3: Nemesis

Week 4 - Five Nights at Freddy's (w/Stream)

Week 5 - ??? - Mystery Game!

For any streams, you can find me on twitch here: I will try to stream later, generally around 8pm EDT And on weekends maybe a bit later. Hope to see you see me scream!


1:57 AM on 09.28.2015

Those Meddling Kids: 'Trip to Akihabara

This blog is basically to serve as a form of closure for me and also contribute to the monthly call. Having just beaten Akiba's Trip there is a ton of stuff I want to talk about, including how it relates to the theme this month. So without further ado here is this mixed blog of retrospect/analysis/etc.

Akiba's Trip is very Japanese and no, not only because you are an otaku running around stripping people because they are vampires and their clothes protected their evil asses from the sunlight, ... in the city of Akihabara, but also because the game has a few things that add to the very intentional JRPG quality of it. Like the emphasis on collectable outfits. You can customize just about everything about your character, hats, shoes, shirts, pants, underwear, accessories, skin tones, face, how they walk and their fighting style. AND you can do that for most of your squad too. Encouraging the player to go out and find hundreds of customizable items. You also get a good amount of side missions and extras that might require multiple playthroughs to get through everything including four difficulty levels. Of the four or five lovely ladies that you fight local Japanese vampirism with, you may get deeper story lines involving them, specifically they get bonus "endings" depending on how you worked and developed with them as you made your way through the game. There is also a dojo and you can rank up your level at least 30 times (according to the trophies) and you can additionally level your weapons and attire by mashing them together with other weapons and attire. So what I've just done is broken down just about everything this game has to offer. It very much has the openness and extra bonus stuff (high tech term I know) of a sandbox game with an awesome story/battle system that you expect from a JRPG.

But how the hell does this game qualify for "those meddling kids"? Well the easy of it is that this is entirely dependent on the story. Much like our childhood loved band of crime fighters, the jock, the prep, the nerd, the hippie and the dog, Akiba's Trip follows the trials and tribulations of a band of Otakus that have found themselves the only ones in town that can save this Japanese city of plastic crap loving, anime/manga devouring, video game playing zombies, from vampires! Also much like Scooby and the Gang the band of friends here were already established and this is just their latest adventure, so it would sort of be like a Scooby Doo cartoon movie where they focus on one bad guy/crime story line as opposed to the episodic flow.

That's right there is an actual plot to take what's already a very bizarre cultural space and plump it full of vampires. And this is only obvious to one group of people, the Akiba Freedom Fighters, aka your protagonist and his friends. Add this as another reason why this game reminds me so much of Durarara, but it gives you that kind of feeling like you're some "inner party" and you know what's going on, you know? And more importantly nobody else does and you see how oblivious the rest of the populous is about you, enjoying their daily lives like the street isn't crawling with bloodsucking hoards of vampires - as an aside, I don't think they really suck your blood. That's totally what the plot of Durarara was about if memory serves me correct. Not the vampires, but the "knowing" more than you should and being in deep for it.

But anyway that is why this game qualifies. There's an evil corporation. You hate them because they're killing your city. There are also multiple players, in and outside of the corporation, who have some control over the situation. They are to be stopped because they all try to do evil and you can't have that. Cue the Scooby Theme!

Yeah, well close enough.

Now that we have that out of the way, I want to continue to talk about what this game packs in terms of content. You basically get to have one main story and depending on how you play your cards you can get a different path specific to one of the girl sidekicks in this game. As I also found out because I chose "Gamer" difficulty to prove something to nobody and was way too distracted picking my teeth off the sidewalk before the next slobber knocker and thus didn't have time to focus on said story elements: you can get a neutral ending, as evidenced by the trophies. Meaning I didn't get the trophy for the "Tokho" ending despite being closest relationship-wise with Tokho by the time I finished my first playthrough. This game doesn't fuck around, you gotta commit to Tokho - or Rin, or whoever else - to get the story specific ending trophy. Thankfully though the game is good enough that I'm willing to go find that content on my own with new playthroughs instead of just looking them up on youtube like I would for most other games. I'm thinking of modeling each subsequent playthrough with a specific task, like try to get a lot of money, do all the sidequests, collect every outfit, get through this one as fast as possible, difficulty, etc. Basically I'll do something that I haven't done in forever for a game and that's designate this as a get-all-the-trophies-in-due-time kinda game. That's what I've always said about trophies, only if the game justifies the additional playthroughs required, if you truly like the game enough and want more things to do are they a good idea/not a waste of time. And I do like Akiba's Trip.

Actually love might be more appropriate. All those years back when the Gentleman's Club was still a thing and Phil and Spencer debuted this game that I had heard so much about and was only yet available in Japan, I had thought to myself "Wow this game looks like it was made for me, I can't wait to get it. I'll play it immediately." Didn't happen. I didn't even get it immediately. Even though I knew that it would be perfect for me I simply didn't have the time to play it and when it dropped I had to put a mental post it note on it to watch out for a sale just because money was tight. Eventually I got it and then still it was not played, despite how much I knew I should have. It instead went on my backlog list and waited, patiently. And then the moment of truth came, was this game good or would it disappoint? Hell no of course it rocked me. It was badass and exactly as good as I knew it would be too. In fact, the feeling was so intense I felt really guilty about not playing it sooner. Seriously, this game that was so right was just sitting there and I didn't even touch it. And then my mind wandered, what other games could be this dire for me to play next, HuniePop? Omerta: City of Gangsters? Tales of Symphonia? Probably yes to all if this one was any indication. Seriously how often is your intuition about a game being good so spot on? Rarely. Last I recall being Ys. (An aside: having moved on to new games I am finding that yet another game I've put off for  a long time - months - is so heavenly awesome and to my liking, light rays shine from it and it was clearly brought down here from up above for me to play. More on that later!)

But oh yes, sorry meddling kids! I really hate to hijack the community assignment to talk about other things but I don't know too much to say about their interference in villainous plots of Stokerian proportions - seriously even "Umbrella CORP" wasn't this evil or rather SMART. Maybe the one glaring flaw of the game is that the pacing doesn't sit right with me. At least not towards the end. To save you from having what was one of my favorite gaming experiences in recent memory spoiled I'll just say that it felt like the plot was going nowhere for the most part and then the ending just rushed on through like a train conductor realized he had accidently set his watch backwards two hours and floored it. It was both disappointing but alleviated by the fact that I would just play the game again several more times. And also the fan service and how enjoyable playing it was. There really is just so much charm that this game could easily have a christmas list of flaws and I'd still sing its praises.


And now to end on a fun note: This game has a lot of wackiness, interesting bits, funny moments that happen unintentionally and of course loads of fan service (as mentioned) so naturally it is a game you'd want to keep the Share Button lubed up and ready to go. This has to be the most photogenic game I've ever played, in terms of screenshots. I took a lot. And so I  want to take this space to show you my favorite screenshots that I took whilst playing the game. Given that this game is all kinds of wacky and naughty there will be many of them. So many that I've decided to just bulk upload them all to imgur and link it below. Also for anyone curious I had 575 share screenshots taken by the end of this. Yeah I was really into the um... plot development here. Until next time you freedom fighters!

Lastly, it should go without saying but these were taken while I was playing the story mode so


and relative NSFW warning.

There isn't any really nudity but I'm sure your boss doesn't want you looking at waifu bra and panties matches while you should be doing excel spreadsheets or some shit.

Edit: SO I came back to check the album before uploading the blog and for some reason it uploaded half of the picks I wanted to share and a bunch of others are missing/it uploaded screens I didn't intend to for the album. Oh well I'm not sure how to fix this at this point so will leave the album as is! 



2:37 PM on 09.26.2015

It's your last chance to to ask things for tonight's PStoid with Digtastik: Any questions? Leave them here! Anything you want to have us discuss on air? Comment with those too! Wanna win the lottery? Can't help you there!


11:43 AM on 09.23.2015

Reminder: PStoid records this weekend and you have your opportunity to ask questions. We will be joined by Dig so be sure to ask him things, specifically.


10:29 PM on 09.22.2015

Thought of the day: R* need to remake GTA:IV. And damn I need to play that one again soon. It's been far too long.


10:27 AM on 09.16.2015

all that time we spent bitching about RB4/GH10's set lists of songs was wasted: Just... oh god, what?


10:51 AM on 09.10.2015

This isn't Goodbye at all this is life kicking in, an activity update!

As some of you know, I do a bit of community stuff around the site. Over the last two years or so I've really tried to squeeze as much in as possible just because I really always enjoyed these things and would love to keep them going for more dtoiders to enjoy/take over in the future. But just like trying to get into those leather tights from your high school prom (your high school prom was weird bro) I've kind of hit the limit of how much weight I'll hold. So I had to stop taking on more tasks. That was why I didn't become a Disqus Deputy and a few other things. There is just too much of my time going into this site when I am at a crucial point of my life in need of some responsibility and hard work.

So I need to take it down a notch. Not overnight, not even to leave for some time. But the next three months are going to make or break me/my future so I need to hustle and get all of that stuff taken care of, double time. That being said I have some commitments here I'm not going to give up, and so my presence isn't going to vanish like so many others I just need to take more time to get work done as opposed to doing community stuff here because it's been eating all of that valuable time.

Thus here are the changes I will be implementing.

-Even less forum presence. After the rough transition from the Destructoid forums to Outer Heaven I've been pretty inactive over at the OHF but now I'll probably just completely stop checking as I don't have the time anymore.

-Less cblogging. Which isn't saying much because I wasn't doing it too often anyway (though I was trying to have that turn around). However I will be paying attention to those monthly's and continue my "get them done if they apply to me" for example Meddling Kids gives me another good opportunity to write about a game I just started playing!

-0 checking the site in general. I usually search through the latest articles and then blogs just because I do like to be caught up on what all of you are doing but that's going to have to take a minute break. That time when I wake up is now going to be dedicated to applications, forms and revising.

Stuff outside of Dtoid: Less gaming overall, less skateboarding (wah!) and less every other kind of distraction imaginable.

Stuff that I will keep doing aka community Responsibilities:

-Posting FNF. It's probably only going to happen twice in the period I'm talking about anyway. I might not host anymore but rather wait to see what everyone else is hosting that night and join accordingly. It is just to make sure I don't waste a Friday night when I could be doing work.

-Recaps. One recap blog on one friday a week is not too much to ask for and will serve as my main communication with the community/so that I don't completely die off from all of your memories. Look out for those! Oh and that includes podgams/monthlys as they're pretty quick to do/only take time once per month.

-PStoid I will continue to host and edit them and publish the episodes. Though I'd imagine I have less to talk about as I'll be playing less and less games!

So there will still be plenty of chances to see me here if you so desire.

I hate to write this kind of blog and wouldn't have but it really does serve as a good kick in the ass that will hopefully get me to actually make something of myself! I also feel bad because now through December is a really good time for gaming and talking about them and talking about them with cool people but this needs to be done.

At the end of this the good news is that three months of me not being around here as much the point thereafter will be smooth sailing as it will be months on waiting back on any word and then a year till I have to get my ass to work again and disappear. So it'll be back to now, doing everything I can to participate in this here community. It will be a golden time.


12:03 PM on 09.09.2015

guys I think I had a dream about Andy Dixon.


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