My name is Naia (pronounced either Nay-a or Neye-a, like yay or like eye) I am I'm a starving artist in LA trying to keep my sanity. I do mostly freelance stuff and I'm always looking for people (even on DToid) to do fun projects with in entertainment. That can be either in theater, film, TV, or video games. I want to be like Kermit the Frog and be part of a group that entertains. I also love blue slimes, puppies and Sprinkles Cupcakes.
I've been playing computer and video games all my life. My dad's a programmer so we got an IBM PC very early on in the 80's. For Christmas in 1989 my parents surprised me with a Nintendo and it's been downhill ever since. I have/had an NES, gameboy (of all flavors) SNES, Sega Genesis, Sega Gamegear, Sega Saturn, PS1, PS2, PS3, Gamecube, DS, PSP, Wii, and 360. Whew!
I am a HUGE Dragon Quest Fan Girl. I did NOT buy an R4 to play Dragon Quest 4 in broken beta-english. I also do NOT play ROMs because I did NOT want to play Dragon Quest V and VI ten years ago in english, not knowing if I would ever see those games in the US. ROMS are bad :P Squenix can shit in a bag and if the bag has a cute slime on it, I'll buy it. I know it's a problem.
Also, Rydia is my hero.
I like games with colors in them aside from brown and black, even if most of the world calls those games "kiddy." Screw that! I play RPGs, Action/Adventure, Platformers, Puzzles, and Point-n-Click Adventure games. I will play fighters and shooters, but they have to be the right kind of game.
I'm such a nerd, I like to keep track of all the games I've completed in an excel file (it's around 300 something). Now that my backlog is out of control I have a word document for that too. My goal is to for once and for all eliminate the backlog, or at least keep it to a number in the single digits.
I have a lot of things to say about the game industry, it's something I care deeply about and love giving my opinions. I like to rant about shit. I'm here just to share what I have to say, in hopes someone is willing to listen. If I'm not here, I'm most likely wasting my life on IRC.
Also for the record, my Top 5 Games of All Time
1. Chrono Trigger
2. Final Fantasy 4
3. Super Mario 3
4. Dragon Quest 3
5. Phantasy Star 4
Day 2 started a little sooner than day 1 since there were no conferences. Since I spent yesterday in the West Hall, I spent today in the South Hall. It was busy, and almost as packed in the convention center as yesterday.
I began my day exploring the Square Enix-Booth. Many of the games they "showed" were only in trailer form, but looked beautiful on a 100 inch screen. For the first time since the game has been announced Final Fantasy XIII has peaked my interest. If it was playable, it was behind closed doors. The trailer for Final Fantasy XIV was also quite beautiful. I should make note that the display case of Dragon Quest toys was the only mention of the entire franchise at the show, which was very disappointing.
Kingdom Hearts 358/2 covers a part of the story while Sora is in suspended sleep and Namine reconstructs his memories. The story moves over to Roxas and the rest of the Organization. The game plays like other KH games, but the movement isn't quite as smooth due to the lack of analog stick on the DS. The d-pad works fairly well though. If you enjoyed the other KH games, you will enjoy this one.
Dissidia Final Fantasy is Street Fighter meets an RPG. The demo put me in one-on-one battles against other playable characters. Unlike Street Fighter, the characters have HP and a bravery stat that affects certain attacks. I played as Terra and then as Cecil. What I particularly liked about Cecil was his ability to switch between Dark Knight and Paladin in battle. Like Zelda/Sheik in Smash Brothers, Dark Knight and Paladin Cecil have different skills. Terra has some unique magic attacks that make her pretty badass. I'm not sure how much of a story there is, but it still seems like a fun game.
Finally at Squenix, I played Final Fantasy Crystal Chronicles: The Crystal Bearers. The demo was about forty-five minutes long and showed how the wii-mote is used in game. I played as a character who through the power of the crystals has magical powers. These power include the ability of telekinesis which is controlled via the wii-mote. The player gets to move objects and shake items out of people. The small amount of combat involved aiming and shooting chocobo knights. While I didn't mind some of the wii-mote based aiming in combat, but I I hope there will be options to fighting that don't include excessive waggle.
I had the opportunity to get a sneak peak of Dragon Age Origins, Bioware's next fantasy RPG. The dialogue tree is much more sophisticated; it looks like they took a page from Mass Effect's book. Bioware has taken a lot of care in polishing Dragon Age up a lot since this game in 2005. More importantly, they revealed the first playable build on consoles. As a veteran Neverwinter player, I can't imagine playing this game on anything other than the PC, but once you get used to the interface, it may be a nice option for console owners.
Finally, I played Katamari Forever. I originally thought it was a straight up "best of" port from previous Katamari games, but they have added a few small features that reinvigorate the Katamari series for me. The first is the ability to have the katamari jump by pressing L2 and R2 together. I frequently find myself trapped in an area, so being able to jump out saves a lot of time. The second, while I didn't see but was told by a Namco-Bandai rep that powerups will appear in the stages. The hand-drawn art style in 1080p also looks gorgeous.
Sorry this is up late. I spent my evening with some of the DToid staff at the Scratch Ultimate DJ party. Quincy Jones showed up! Who knew!
(not Quincy Jones)
I will be giving my final thoughts on E3 tomorrow!