I like video games, I like writing, so c-bloggin' at Destructoid seems like the recreational thing to do. I'm in sciences, so writing is almost NEVER on the menu. Even if writing were on the menu, it would likely not be about video games, so it would suck. This is better.
If I've written anything so far, I hope you enjoyed it. If you are reading this before I've had a chance to write, hang in there.
I am not that guy. I am not even close. Since I don't sit around and play games all day, I don't really have the chance to get exceedingly good at anything. I'm not bad, really, since I've been gaming for most of my life and can get used to a control scheme and different types of gameplay pretty quick. But I'm not amazing at any one thing. You know, real-life stuff to do that's more important, games take a backseat, that whole business. But I enjoy gaming, people who write about gaming, and even a few of the people who play games (take a bow, Destructoid community. GiantBomb, too.).
This little c-blog post is basically to ask all you pro-ass gamers out there if it really enhances the experience; would I have a much bigger boner for HALO if I could snipe dudes in the face with my eyes closed, or does it end up becoming a chore if I go that far? Which types of games are better when you're good at them? Is being good at a game on "Normal" or "Hard" the same thing as being average at a game but kicking ass on "Easy"? I mean, I usually burn through a game on "Easy" my first time around, and if I think it's worth my precious time to get better and such, I'll go through on "Normal" or "Hard" to see what's up. For example, whenever I get around to Mass Effect and Mass Effect 2, I fully intend to play a couple characters on different difficulties.
*um.. maybe Mass Effect 2 Spoilers? Not really, though. If you're incredibly sensitive, maybe.*
Actually, the little bit of Mass Effect 2 I did play, I played on "Normal", and died probably more than I should have. I think it's because the enemies go down so quick that I tend to just run in and hammer on every "THIS BUTTON DOES DAMAGE" button until the bad guys fell down. This worked most of the time. When things got rough, I died, because I was used to steppin' up in that piece and ripping dudes up with my hot lady Shepard. I learned my lesson on the collector ship, where I kept dying because I kept popping my stupid head out of cover when 6 giant missiles were coming at me.
How I got past that part was hang out behind cover, shoot my fully-upgraded "Warp" at dudes while they were reloading, wait for my ability to recharge, and repeat. I occasionally switched it up with "Push", because it's funny to watch, and I used my collector beam thingy on the ones that got possessed. This lesson was promptly forgotten as the next mission I went on was not a story mission, and as such just had a bunch of droids whose punk asses I happily fucked the fuck UP, son! Man, I love curving biotic powers around cover. I need to buy that game immediately; the 7-day rental was quite obviously not enough time (I was studying for midterms in between).
*The "not-really-but-maybe spoilers" end here*
Where was I? Right, being average at games. So tell me, good people who read c-blogs, do any of you think that being totally kickass at a game makes it better? I don't count bragging rights or feeling good about yourself for beating people online "better", by the way. I'm talking about the experience itself, in terms of good old fashioned make-you-smile or make-you-throw-up-the-horns-'cause-it's-so-badass FUN.
Man, that turned out longer than I expected... Anybody? ANYBODY? Fine.