Alright, videogame industry, "we need to talk." No, I'm not breaking up with you, but I might when Led Zeppelin comes to Rock Band, Big Boss comes to the PS3, and Final Fantasy VII gets a remake.
There's a ton of stuff that's wrong with you, videogame industry. Let's go through with this and analyze it, shall we?
1. I play videogames to get away from the social drama, not HAVE it.
Of course, I'm talking about the Infinity Ward/Activision "scandal." So the heads of a company were fired by their publisher for insubordination and founded their own developing studio under their old publisher's rival. SOAP OPERAS. NOT HERE. Granted, the drama is good IN video games, because some video games can actually be art. (Yeah, that's right, I said it. Fuck off Roger Ebert, stick to what you know, and that's shitty movies that the Oscar committee masturbates to in their private time.) I don't want to see "OMG TWO GUYS LEAVE INFINITY WARD FOR RESPAWN O NO" spamming up my Twitter feed. Give me the goods, like what Split/Second is doing, or next week's classick rock pack for Rock Band, or stuff about Dreamcast XBL games, because that's what's good, not the same stuff over and over and over again. Jesus, you could make a monthly magazine filled with video game drama. Just stop it. Video games are supposed to be positive, GOOD FEELINGS.
2. Motion control. It's not futuristic, it's just a pain in the ass.
I'd like to give a big sarcastic THANK YOU to Nintendo for making Sony and Microsoft have to resort to following suit and making motion-control devices. Motion control is mostly a waste of time. Let's stick to what we've been doing since before 2007, and that's playing with a controller in our hands, sitting in a comfortable spot with a nice cold (or hot) drink and some snacks of our choice. Waggle waggle waggle waggle, that's all I'm fucking seeing, and that's all I WILL see until I actually see some realistic stuff. The closest we're getting to realism is Playstation Move, which I am only behind simply because of the use of Jamiroquai in the trailer.
We're not a bunch of casual idiots, some see the pros in it, but there's a larger number of people who see the cons, and they outweigh the pros.
3. Social games--they're going to be the death of us.
Someone once told me that Facebook is an MMO for moms. It's more than that--it's so big that the Big Three are getting in on it.
One word: STOP.
I don't want to see this happen. I don't want to see Sony, Microsoft and Nintendo cater more to the casual than to the hardcore. I completely understand, you need a new market, but you need to understand that WE were the ones that made gaming so big in the first place. If it wasn't for us, Sony would be alright with their Bravias and stuff, Microsoft would be unaffected, and Nintendo would still be a taxi/love hotel/instant rice making company. Keep to the good stuff, like badass games. We like those.
4. Original and good--we like this.
It's 1987. You give us a standard dial-up alarm clock. We like it. It's 1997. You give us a digital alarm clock. We REALLY like it. It's 2010, you give us the same digital alarm clock that looks new but it's really just the same thing but better-looking. You then give us a new prototype of a digital alarm clock with new features. The concept is good, but the clock sucks because it doesn't work right and it doesn't feel right. We then go back to our alarm clock from 1997 and cradle it close.
Here's the problem, video game industry--give us a new game that's actually good. You give us new things, and they end up being horrible (Dark Void, TimeShift, Haze, I could go on), so we think we're better off with the classic stuff. Honest opinion? The last innovative game we got that wasn't Rock Band was Gears of War. It's games like that--something we've never played anything like it before but we could get INSTANTLY used to it--those are the kind of games that raise the bar, that make the future something to look forward to, instead of just looking back in the past.
We're on the rollercoaster of time, and we're looking back because we saw something awesome and we don't want to look back. But something better appears! We look forward, life is awesome, and I'm surprised nobody's vomited yet. We need to keep looking forward, if we get a remake, cool, then it better be good, but give us new and original stuff and we will gladly take it, and we'll cherish it among the other 20 or so influential games of all time. Please give us something to cherish instead of go "Aww man this game blows, insta-drink coaster!"
Thanks video game industry, for understanding. Get better and I will love you forever.
1. There has always been drama in this industry. ALWAYS!
2. I have high hopes for Move so I'll wait and see before I judge. All I know is that Wii motion done right feels very, very good.
3. This industry is large enough for a vast range of games. No need to hate.
4. It's all subjective but maybe you need to explore more titles out of your comfort zone. The industry could diversify the type of games they make but I can't say I'm not having fun.
Also, motion controls are here to stay. They may be the beginning of something else, but they are here and I hope that one day soon, they make that sword fighting game I have been dying for since I first heard about motion controls.
2. Give up. It's coming and it's not killing anybody.
3. This industry and community is big enough for everyone. Just let people be happy. Who are you to dictate what should and shouldn't be based on taste?
4. There have been a ton of recent original titles that are fun. TONS! Within the last 3 years or so? Oh, hell yes. You clearly are not looking hard enough.
I can't help but feel that this will just further reinforce negative stereotypes about those considered hardcore gamers. This basically comes down to "I don't like it, so stop doing it"...
1. Drama is everywhere. Just because there are supposed to be good feelings and fun times doesn't mean there won't be drama. As for the goods, they're there, but it also comes with the bad and ugly. I don't like the hardcore vs. casual drama, but it doesn't mean it won't go away.
2. I never been a big fact of motion controls myself, but I can only hope that Sony and Microsoft can improve them. At least they won't be getting rid of standard controls, I hope, but that shouldn't be likely, especially with the whole retro thing that's going strong these days. Not to mention the various games that will still play better with standard controls and gain little or no benefit from motion controls.
3. Those games you speak of are still coming, along with the casual stuff. But just because you (and I) don't like them very much doesn't mean they will go away. It would be pretty narrow for them to stop cratering to one side just because the other side doesn't like it. It's much like the people complaining about the [semi] realistic shooters. Both sides are here to stay. It would also be pretty unfair to expect people to respect your side when you want to get rid of their side.
4. Have you even looked for this? I feel like people they claim that originality is lacking are not looking hard enough to find it. This generation alone has been in creative aside the games that play it safe. For example, games like Portal, Mirror's Edge, LittleBigPlanet, and more exist. In fact, I was thinking about writing a c-blog related to this, different from a similar one I did before on the subject.
You and your loving rants, Elsa. I deem you must be some kind of vampire who thrives on the turbulent emotions of others. I bet it happened because of all those vampire romance novels you read. I am totally not just saying random crap because I'm bored in a class at the moment.
@CelicaCrazed This industry is large enough for a vast range of games. No need to hate
While i dont haveanything against any type of genre, and wished we could all have what we want, but unfortunatly the industry doesnt work like that due to publishers abandoning old genres for new genres be it for money or due to the brand image of their consoles.
And anybody who says they dont care only do so because there are plenty of games they like to play on the high street. But time will change that and who know maybe with MS and Sony starting to copy nintendo this might be the start of that change.
@ TrevHead
Exactly which genres are being abandoned?? I really can't think of a specific one that is being neglected. And aren't "new genres/subgenres" exactly what gamers are demanding when they complain about the latest sequel or Halo/COD clone that gets released??
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2. I have high hopes for Move so I'll wait and see before I judge. All I know is that Wii motion done right feels very, very good.
3. This industry is large enough for a vast range of games. No need to hate.
4. It's all subjective but maybe you need to explore more titles out of your comfort zone. The industry could diversify the type of games they make but I can't say I'm not having fun.
This is a good thing, Martha.
Also, motion controls are here to stay. They may be the beginning of something else, but they are here and I hope that one day soon, they make that sword fighting game I have been dying for since I first heard about motion controls.
1. Welome to the world.
2. Give up. It's coming and it's not killing anybody.
3. This industry and community is big enough for everyone. Just let people be happy. Who are you to dictate what should and shouldn't be based on taste?
4. There have been a ton of recent original titles that are fun. TONS! Within the last 3 years or so? Oh, hell yes. You clearly are not looking hard enough.
Also, Gears of War blew chunks.
rant-fapped! :)
1. Drama is everywhere. Just because there are supposed to be good feelings and fun times doesn't mean there won't be drama. As for the goods, they're there, but it also comes with the bad and ugly. I don't like the hardcore vs. casual drama, but it doesn't mean it won't go away.
2. I never been a big fact of motion controls myself, but I can only hope that Sony and Microsoft can improve them. At least they won't be getting rid of standard controls, I hope, but that shouldn't be likely, especially with the whole retro thing that's going strong these days. Not to mention the various games that will still play better with standard controls and gain little or no benefit from motion controls.
3. Those games you speak of are still coming, along with the casual stuff. But just because you (and I) don't like them very much doesn't mean they will go away. It would be pretty narrow for them to stop cratering to one side just because the other side doesn't like it. It's much like the people complaining about the [semi] realistic shooters. Both sides are here to stay. It would also be pretty unfair to expect people to respect your side when you want to get rid of their side.
4. Have you even looked for this? I feel like people they claim that originality is lacking are not looking hard enough to find it. This generation alone has been in creative aside the games that play it safe. For example, games like Portal, Mirror's Edge, LittleBigPlanet, and more exist. In fact, I was thinking about writing a c-blog related to this, different from a similar one I did before on the subject.
While i dont haveanything against any type of genre, and wished we could all have what we want, but unfortunatly the industry doesnt work like that due to publishers abandoning old genres for new genres be it for money or due to the brand image of their consoles.
And anybody who says they dont care only do so because there are plenty of games they like to play on the high street. But time will change that and who know maybe with MS and Sony starting to copy nintendo this might be the start of that change.
Exactly which genres are being abandoned?? I really can't think of a specific one that is being neglected. And aren't "new genres/subgenres" exactly what gamers are demanding when they complain about the latest sequel or Halo/COD clone that gets released??