Yeah, I too am looking forward to Borderlands too... and like yourself, I'm hoping that the story doesn't suck quite so badly.
... though maybe they were just staying with the tradition of RPG's... because the story for most RPG's do usually suck. :)
... though maybe they were just staying with the tradition of RPG's... because the story for most RPG's do usually suck. :)
Borderlands was phenomenal, but my only problems were the music and lack of replay value. After beating it, I wanted nothing more than to dive back in. However, playing the EXACT same game with either a new ability or higher leveled enemies was just too boring. That's what I want them to fix.
I spent a lot of time playing Borderlands so I'm looking forward to the second game. I just hope they change enough (story perhaps?) that it's not just a repeat of the first. As much as I love my FPS games, if I just want to run around and shoot things I can play any of the MW games. Still love MW, but... you know.
I actually agree with you, Flamoctapus. I never managed to get through a second play through with one character. I think I would have been fine with playing the exact same game again but I felt that the epic level loot just wasn't different or interesting enough to waste my time. I think that could easily be fixed by implementing some kind of crafting system and allowing some sort of over-leveling and maybe even a branching story line on successive play throughs. Laso, the loot in general didn't scale real well. I used the same rifle through over half my first play through just because it was SO UNBELIEVABLY effective. I feel like I should be find and switching out gear every few levels, right? That's what dungeon crawls are about. They need to take another cue form Phantasy Star on that one... Ohhhhhhhhhhh, PSO... I miss you so much...

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