As far back as I can remember, all the way back to when analog sticks and joy sticks were introduced to me in the video gaming world, I have always felt compelled to invert my Y-axis (vertical) settings in order to play and I don’t know why.
Out of everyone that I personally know who plays videogames just one of them happens to invert their Y-axis their settings like I do, so it is obvious to me that the most favourable option is “normal”. None of my friends understand why I invert and are just as equally annoyed as I when given a controller that has their preference of Y-axis settings reversed. Games that involve free range movement (FPS) or camera controls (3rd Person) must be inverted or I find them unplayable. This does not apply to PC games though as to me, moving a mouse up is up, but for some odd reason when you bring an analog stick into the equation up means down, down means up and I cannot bring myself to use normal settings, though I have tried.
Ahhh, Silent Hill: Home Coming on the PS3, how I wanted to love thee.
The developers allowed me to change the Y-axis when aiming a gun which was AWESOME; however, they seem to have completely forgotten about the X (horizontal) and the Y-axis for the camera controls in every regard. Within the hour, after running into walls and looking at the roof or floor I had ejected the game and neatly placed it back in its case only to be sold the very next day. I actually sent the developers an email, with no response back, because I was so pissed that they left out this simple option from their game! No name game developers making horrible, horrible games have been kind enough to include Invert options in their games, so why did they overlook this simple, and to me, very game breaking setting?
I invert the Y-axis in 3rd person games as well as in FPS games as it just feels right. I think that I have figured out the simplest way for me to try to explain “why” I invert .
Y-axis:
If I was physically holding a gun and I wanted to aim upward, I would have to lower my right hand and if I wanted to aim down I would have to raise my right hand up. This translates in my mind to moving my thumb down in FPS game to aim up and moving my thumb up for aiming down. This may only make sense in my mind but it is hard to explain why you invert when people’s retort is “up is up and down is down, your weird”
Do you invert?
Why?
*sits in corner and foams at mouth*
My "wife" does not invert either!
@pedrovay2003
Lol, I invert flying games as well...
"If I was physically holding a gun and I wanted to aim upward, I would have to lower my right hand and if I wanted to aim down I would have to raise my right hand up. This translates in my mind to moving my thumb down in FPS game to aim up and moving my thumb up for aiming down."
Either that, or our brains are just wired differently than the "normal" people :)
I tried as well as Silent Hill Homecoming forced me to do so but I will pulling hair after an hour of trying, no dice.
@mrandydixon
lol...backwards just are we maybe, Yeah.
@Gnarlythotep
I have come to expect the option in every game now as I just can't do it any other way!
@Occams
The "pants are optinal" tea party?
IT'S LIKE I DON'T EVEN KNOW YOU PEOPLE!!! D:
*runs away screaming*
So you invert camera in 3rd person but keep the controls normal in an FPS? I thought I was crazy....lol Good analogy though between the two!
Glad to see that some people invert but I find it off that you would invert flying but not in an FPS becuase I invert both.
In all seriousness, I only invert flight sims.
I'm right handed. It feels natural.
I know some people that can't function with it Inverted.
Also, for some reason cannot handle FPS'.
Not to be rude, but they are not the brightest bulbs in the box.
Does anyone here, know someone you doesn't "GET" FPS'.
Kind of creeps me out personally.
Sometimes the left hand is just needed, feels different yo...lol
@FamousSeamus/BS3 Owner
Both of your right hand/left hand comments cancelled each other out! I am also right handed.
My buddy doesn't really "get" FPS games. He bought Borderlands and deemed it shit after playing for about 20 mins, it's funny watching him try to play though.
I find myself switching between the two often though, mainly cause I still play Gamecube and PS2 games, and alot of those games force you to use one or the other. I hate having to re-adjust myself to play inverted and then going to back to normal (and vice-versa) it's so disorienting, when I have to do that I usually end up avoiding the c-stick for the first couple of hours of the game cause if I touch it the camera goes crazy and I end up dying because I'm wrestling with the camera as enemies are attacking me.
When playing an FPS I invert on console, but not on PC. On third person games i think i don't invert if it's only the cam you're moving, but do invert if there's aiming to be done.
I am actually fully capable of switching between the two settings in MGS games when in first-person perspective - but only that series.
And like others say, I absolutely must for flight simulators.
Like, back in the day when I played with G.I. Joes, you would lean them back to aim high...god none of this is probably making sense.
I should stop.
Think of it this way: you pivot your head with your neck, which (for almost all of us) is behind our eyes and face.
That right there lets me know that I could NEVER play Beyond Good & Evil :(