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mistic avatar 7:20 PM on 07.30.2011  (server time)
Motion Control: How it changed FPS for me.

I started out playing PC-games when I was 7, at 8 I got my first home-console ( Sega Master System II ), but I stuck with PC-gaming until slowly but surely the original Xbox and Halo convinced me of the viability FPS-games on consoles... Before I knew it my gaming-pc was hopelessly outdated and I was playing my games exclusively on consoles, as always, I kept playing shitloads of FPS-games ( also racing-games, but that's another story ).

As I grew up as a PC-gamer, FPS's on consoles were a LOT easier then what I was used too but I kept on feeling that nagging idea in the back of my head "I'd have gotten that kill with a mouse!" "Damn movement is sooooo fucking slooow" etc etc however, the comfort of playing from my sofa and no hassles to get a game started kept me on consoles.

Gears Of War, Modern Warfare, Halo3, Resistance 1&2 all convinced me that I "was doing it right", though the nagging feeling still remained... About 2 years ago, I built a brand new gaming PC ( I got a nice bonus at work and wanted to spoil myself a bit :p ) mainly for racing with my G25 in GTR:Evolution, I installed some FPS's that I still had from my previous PC, but even though I thoroughly enjoyed the speed & precission that came back with playing via a mouse, I was missing my sofa...

Then MAG came out for PS3, and I LOVED it, 256 players in a single map is just amazing... I was missing the mouse-speed & precission once again, but just the shear scale of this game kept me coming back...


I've always been a fan of cool peripherals, so I bought a Move-set in the first month that it was available, I got beta-access to "MAG_with_Move" and the first match I got utterly RAPED, I went back to the 'tutorial-section' and played around untill I started to get a feel for it...

And then it literally changed everything for me... Once you take the time to actually get used to playing an FPS-game with a Move-controller it's actually really precise and a lot more enjoyable then a regular controller is when compared to a mouse-keyboard setup.

A few months back, Killzone3 was released, the first real FPS designed from the ground up with Move ( and 3D :p ) in mind and it showed!

yeah, I bought this too...

The sharpshooter is just the icing on the cake, I can't tell you how immersive this makes an FPS-game, you really have to experience it ( and take the time to get used to it ). I'd even venture to say that a sharpshooter is to an FPS like a racing-wheel is to a racing-game, sure it takes some time to get used too and is sometimes even harder then with a regular controller ( try going full-opposite-lock from left to right on a G25 and then try it on a controller :p ) but once you try it, you'll just get bored with a regular controller, there's just so much more fun in playing an FPS with an actual gun in your hands :)

The only "downside" is that soo many people try it for just a few matches and expect to be at the same level as they were before switching to a Move-setup, while you really have to take your time for it, you weren't at the top of the ranking when you started FPS's, nor when you switched from kb+mouse to controller, so why should this be any different? Just GO FOR IT!

So what is the end result for me? A steam-sale brought me Battlefield:BC2, so I'm still playing FPS's on PC with a keyboard and mouse ( guess you just can't stop what you started with ), but on my PS3 I'm almost exclusively playing with the sharpshooter if available, sure it takes some time setting up and finding the setting that work best for YOU, but once you're used to it, you'll never want to loose that precission again... I now find myself thinking "damn I'd love to play this with the sharpshooter" while I'm on my PC :)

So in the case of Move, I'm an avid supporter!

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