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my previous appartement:
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001:History of a Gaming Lounge
002:Camping Dtoid Style ( in Holland! )
003:Not my Turning Point gaming rig <= casemodpics
004:Welcome to dtoid, now GTFO
005:FGF: Call of Nazi Germany
006: DIS Contest : The Club


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Motion Control: How it changed FPS for me.
mistic | 7:20 PM on 07.30.2011 12 comments


I started out playing PC-games when I was 7, at 8 I got my first home-console ( Sega Master System II ), but I stuck with PC-gaming until slowly but surely the original Xbox and Halo convinced me of the viability FPS-games on consoles... Before I knew it my gaming-pc was hopelessly outdated and I was playing my games exclusively on consoles, as always, I kept playing shitloads of FPS-games ( also racing-games, but that's another story ).

As I grew up as a PC-gamer, FPS's on consoles were a LOT easier then what I was used too but I kept on feeling that nagging idea in the back of my head "I'd have gotten that kill with a mouse!" "Damn movement is sooooo fucking slooow" etc etc however, the comfort of playing from my sofa and no hassles to get a game started kept me on consoles.

Gears Of War, Modern Warfare, Halo3, Resistance 1&2 all convinced me that I "was doing it right", though the nagging feeling still remained... About 2 years ago, I built a brand new gaming PC ( I got a nice bonus at work and wanted to spoil myself a bit :p ) mainly for racing with my G25 in GTR:Evolution, I installed some FPS's that I still had from my previous PC, but even though I thoroughly enjoyed the speed & precission that came back with playing via a mouse, I was missing my sofa...

Then MAG came out for PS3, and I LOVED it, 256 players in a single map is just amazing... I was missing the mouse-speed & precission once again, but just the shear scale of this game kept me coming back...

then...


I've always been a fan of cool peripherals, so I bought a Move-set in the first month that it was available, I got beta-access to "MAG_with_Move" and the first match I got utterly RAPED, I went back to the 'tutorial-section' and played around untill I started to get a feel for it...

And then it literally changed everything for me... Once you take the time to actually get used to playing an FPS-game with a Move-controller it's actually really precise and a lot more enjoyable then a regular controller is when compared to a mouse-keyboard setup.

A few months back, Killzone3 was released, the first real FPS designed from the ground up with Move ( and 3D :p ) in mind and it showed!


yeah, I bought this too...

The sharpshooter is just the icing on the cake, I can't tell you how immersive this makes an FPS-game, you really have to experience it ( and take the time to get used to it ). I'd even venture to say that a sharpshooter is to an FPS like a racing-wheel is to a racing-game, sure it takes some time to get used too and is sometimes even harder then with a regular controller ( try going full-opposite-lock from left to right on a G25 and then try it on a controller :p ) but once you try it, you'll just get bored with a regular controller, there's just so much more fun in playing an FPS with an actual gun in your hands :)

The only "downside" is that soo many people try it for just a few matches and expect to be at the same level as they were before switching to a Move-setup, while you really have to take your time for it, you weren't at the top of the ranking when you started FPS's, nor when you switched from kb+mouse to controller, so why should this be any different? Just GO FOR IT!

So what is the end result for me? A steam-sale brought me Battlefield:BC2, so I'm still playing FPS's on PC with a keyboard and mouse ( guess you just can't stop what you started with ), but on my PS3 I'm almost exclusively playing with the sharpshooter if available, sure it takes some time setting up and finding the setting that work best for YOU, but once you're used to it, you'll never want to loose that precission again... I now find myself thinking "damn I'd love to play this with the sharpshooter" while I'm on my PC :)

So in the case of Move, I'm an avid supporter!



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11 comments | showing # 1 to 11
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Scissors's Avatar - Comment posted on 07/30/2011 19:47
Scissors
Yup, I'm on the same page. Though I haven't used a move controller yet, I've played a couple FPSs on Wii(Prime Trilogy, Red Steel 2, Goldeneye). It just feels natural, and really good once you get use to it. Playing an FPS with two stick just feels outdated, and sluggish to me. Now every time I play an FPS with sticks I get destroyed.
ManWithNoName's Avatar - Comment posted on 07/30/2011 19:54
ManWithNoName
I am thinking of getting a Move too. Hope more games give us the option to use it.
Elsa's Avatar - Comment posted on 07/30/2011 20:04
Elsa
I was actually a little concerned that with the accuracy of the Move controller, Move users might have an unfair advantage on controller-users in games like MAG (or Killzone), but as you've noted, the learning curve is there so this is a bit of a deterrent I guess.

(oh, and if you still play MAG and play Raven as your faction, join us for the Dtoid Friday Night Fights!!... or message me if you want a clan invite (Elsa). A few of us still play MAG quite often). :)
mistic's Avatar - Comment posted on 07/30/2011 20:13
mistic
@ManWithNoName: just get it man, loads of games already support it ( 80 apparently according to the sonyblog ) and more will come :)

@Elsa: I'll try for sure, but FNF is quite late for me most of the time ( like 2/3 am CET )

As for the "unfair advantage", I've heard it said before, but I'm not noticeably "better" with a Move-controller myself, about the same, I just have a LOT more fun doing it and as @Scissors said, it just feels more natural.
VenusInFurs's Avatar - Comment posted on 07/30/2011 23:59
VenusInFurs
Yup! This is why motion controllers are awesome! The first game I played with motion controls was Metroid Prime 3 and it was amazing; it felt so natural. The second was RE 4; another game with great motion controls.

Before people bitch that it's too much work, I played those games laying down on my bed with the controller on my lap - little to no effort was put in.
Jonathan Holmes's Avatar - Comment posted on 07/31/2011 09:36
Jonathan Holmes
Arte you talking about pointer controls or motion controls? There is a subtle difference me thinks.

Anyway, great blog! Like others have said, if you like the PS Move, get yourself a Wii and some games! The thing is dirt cheap now, $100 used, and so are the games. You could get a Wii, Metroid Prime 3, and Resident Evil 4: Wii Edition for under $150 if you look hard enough.
mistic's Avatar - Comment posted on 07/31/2011 09:48
mistic
@Jonathan, I have all those ( bought a Wii Day one, even did a shop-run for it since there were only 15 availble and 50 guys waiting at the entrance before the shop opened :-))

I really like the Wii, but after playing with the Move, the Wii just feels unprecise, that's why I didn't mention it in this blog, it's a great NARP-machine though :-) I still have to get a "Motion Plus" though, maybe that makes it better?

The FPS I played most on the Wii was Call Of Duty 2 ( release game I think ), it was great, but the Move ( especially with a sharpshooter that has the "controller-part" on the front so you can play with your left hand iso the awkward wii-gun-peripheral ) just feels better for me... Move is for me what I had hoped the Wii would be when it released...
Elsa's Avatar - Comment posted on 07/31/2011 11:22
Elsa
I think Jonathan was referring to the Kinect system which has no peripherals or buttons at all and only uses body movement.

I like buttons. I have Kinect and find that using body imput only is incredibly inprecise and at times aggravating. I haven't tried the move controller yet, but I do think it's the happy middle of using motion while still retaining some precision and the ability to use buttons.
mistic's Avatar - Comment posted on 07/31/2011 11:43
mistic
@Elsa, I don't have kinect yet as I was stupid enough to buy EyeToy for PS2 and quickly learned that without buttons, there's only a very limited amount of possibilities...

I still want to pick it up for my collection and the EuroNARPs, but it'll most likely be a second hand cheap one as I feel it's quite a bit too expensive if you buy it new, since there's no games that I own that support it, I'd have to get a few games as well while in the case of Move, I already had MAG, Heavy Rain, Pain etc that had it "retrofitted" and since then I've only played those games with Move :-)

I really hope some dev finds a good use for Kinect ( not Forza4, who just stole GT5's idea of headtracking :p ) because the technology seems pretty good, it just needs some tweaking, like for instance a navigation-controller-style attachment, or they could go like "Move-for-cheapskates" where you just use the left half of your controller iso a navigation-controller :-)
Mr Andy Dixon's Avatar - Comment posted on 08/01/2011 13:51
Mr Andy Dixon
Great blog!

Glad to hear the sharpshooter is working out for you. I wasn't a big fan of FPSs with the Wiimote for some reason (just never felt right), but I'm sure I'll end up trying this out sometime down the road :)
Xander Markham's Avatar - Comment posted on 08/01/2011 20:07
Xander Markham
Great blog. Incidentally, for those who didn't enjoy the early Wii FPS you played, try some newer ones like Black Ops or Red Steel 2. (GoldenEye has weirdly sluggish default controls, but can be tidied up). The difference is huge. As with all innovations, it took developers a while to find the best set-up (especially since the Wii has had so few FPS' to begin with) but by now pointer aiming is way ahead of twin analogues - you can tell quite easily who is playing on a controller and who has pointer in GE007/CoD, often because the controller guys are getting annihilated - and improving more and more with each step. The ability to customise all the settings is a big help, if not ideal for a lot of people.

Glad to hear that the PS crowd are getting in on the action, and a huge shame that Nintendo seem to have ditched the Wii's most successful innovation for their next console just as it was getting recognised!
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