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I started out playing PC-games when I was 7, at 8 I got my first home-console ( Sega Master System II ), but I stuck with PC-gaming until slowly but surely the original Xbox and Halo convinced me of the viability FPS-games on consoles... Before I knew it my gaming-pc was hopelessly outdated and I was playing my games exclusively on consoles, as always, I kept playing shitloads of FPS-games ( also racing-games, but that's another story ).
As I grew up as a PC-gamer, FPS's on consoles were a LOT easier then what I was used too but I kept on feeling that nagging idea in the back of my head "I'd have gotten that kill with a mouse!" "Damn movement is sooooo fucking slooow" etc etc however, the comfort of playing from my sofa and no hassles to get a game started kept me on consoles. Gears Of War, Modern Warfare, Halo3, Resistance 1&2 all convinced me that I "was doing it right", though the nagging feeling still remained... About 2 years ago, I built a brand new gaming PC ( I got a nice bonus at work and wanted to spoil myself a bit :p ) mainly for racing with my G25 in GTR:Evolution, I installed some FPS's that I still had from my previous PC, but even though I thoroughly enjoyed the speed & precission that came back with playing via a mouse, I was missing my sofa... Then MAG came out for PS3, and I LOVED it, 256 players in a single map is just amazing... I was missing the mouse-speed & precission once again, but just the shear scale of this game kept me coming back... then...
I've always been a fan of cool peripherals, so I bought a Move-set in the first month that it was available, I got beta-access to "MAG_with_Move" and the first match I got utterly RAPED, I went back to the 'tutorial-section' and played around untill I started to get a feel for it... And then it literally changed everything for me... Once you take the time to actually get used to playing an FPS-game with a Move-controller it's actually really precise and a lot more enjoyable then a regular controller is when compared to a mouse-keyboard setup. A few months back, Killzone3 was released, the first real FPS designed from the ground up with Move ( and 3D :p ) in mind and it showed!
yeah, I bought this too... The sharpshooter is just the icing on the cake, I can't tell you how immersive this makes an FPS-game, you really have to experience it ( and take the time to get used to it ). I'd even venture to say that a sharpshooter is to an FPS like a racing-wheel is to a racing-game, sure it takes some time to get used too and is sometimes even harder then with a regular controller ( try going full-opposite-lock from left to right on a G25 and then try it on a controller :p ) but once you try it, you'll just get bored with a regular controller, there's just so much more fun in playing an FPS with an actual gun in your hands :) The only "downside" is that soo many people try it for just a few matches and expect to be at the same level as they were before switching to a Move-setup, while you really have to take your time for it, you weren't at the top of the ranking when you started FPS's, nor when you switched from kb+mouse to controller, so why should this be any different? Just GO FOR IT! So what is the end result for me? A steam-sale brought me Battlefield:BC2, so I'm still playing FPS's on PC with a keyboard and mouse ( guess you just can't stop what you started with ), but on my PS3 I'm almost exclusively playing with the sharpshooter if available, sure it takes some time setting up and finding the setting that work best for YOU, but once you're used to it, you'll never want to loose that precission again... I now find myself thinking "damn I'd love to play this with the sharpshooter" while I'm on my PC :) So in the case of Move, I'm an avid supporter!
Toidlet:
DtoidEurope
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(oh, and if you still play MAG and play Raven as your faction, join us for the Dtoid Friday Night Fights!!... or message me if you want a clan invite (Elsa). A few of us still play MAG quite often). :)
@Elsa: I'll try for sure, but FNF is quite late for me most of the time ( like 2/3 am CET )
As for the "unfair advantage", I've heard it said before, but I'm not noticeably "better" with a Move-controller myself, about the same, I just have a LOT more fun doing it and as @Scissors said, it just feels more natural.
Before people bitch that it's too much work, I played those games laying down on my bed with the controller on my lap - little to no effort was put in.
Anyway, great blog! Like others have said, if you like the PS Move, get yourself a Wii and some games! The thing is dirt cheap now, $100 used, and so are the games. You could get a Wii, Metroid Prime 3, and Resident Evil 4: Wii Edition for under $150 if you look hard enough.
I really like the Wii, but after playing with the Move, the Wii just feels unprecise, that's why I didn't mention it in this blog, it's a great NARP-machine though :-) I still have to get a "Motion Plus" though, maybe that makes it better?
The FPS I played most on the Wii was Call Of Duty 2 ( release game I think ), it was great, but the Move ( especially with a sharpshooter that has the "controller-part" on the front so you can play with your left hand iso the awkward wii-gun-peripheral ) just feels better for me... Move is for me what I had hoped the Wii would be when it released...
I like buttons. I have Kinect and find that using body imput only is incredibly inprecise and at times aggravating. I haven't tried the move controller yet, but I do think it's the happy middle of using motion while still retaining some precision and the ability to use buttons.
I still want to pick it up for my collection and the EuroNARPs, but it'll most likely be a second hand cheap one as I feel it's quite a bit too expensive if you buy it new, since there's no games that I own that support it, I'd have to get a few games as well while in the case of Move, I already had MAG, Heavy Rain, Pain etc that had it "retrofitted" and since then I've only played those games with Move :-)
I really hope some dev finds a good use for Kinect ( not Forza4, who just stole GT5's idea of headtracking :p ) because the technology seems pretty good, it just needs some tweaking, like for instance a navigation-controller-style attachment, or they could go like "Move-for-cheapskates" where you just use the left half of your controller iso a navigation-controller :-)
Glad to hear the sharpshooter is working out for you. I wasn't a big fan of FPSs with the Wiimote for some reason (just never felt right), but I'm sure I'll end up trying this out sometime down the road :)
Glad to hear that the PS crowd are getting in on the action, and a huge shame that Nintendo seem to have ditched the Wii's most successful innovation for their next console just as it was getting recognised!