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     mistic's Blog
Does it Suck Contest - The Club
 by mistic on 04.24.2008      1 comments




Partly NSFW due to google-images
Since NihonTiger challenged us to a nice little contest and I've been wanting to tell you about this game, this was the perfect moment to get my writing on...


So onto The Club... because we all want to know the answer to the one question that keeps us all busy when considering games: Does it suck???




The Premise

Run... Shoot... Kill... Score! That's it basically, and at the end of Score, you try to repeat the sequence before your combo-timer runs out. Well there's more to it, but thats the basic action.

There's a secret elite community of rich bastards that has infused the characters in The Club with a micro-explosive to force them to play blood-games ( if they don't, or you fail at the objective, your character explodes ). So you're forced to survive through a series of tournaments only to stay alive. This just leaves one thing to the imagination of the player, its pretty clear how they force the "player" to 'play' in The Club ( if he doesn't he explodes ) but the real question is, how the fuck to they convince all that cannon-fodder to keep working for them????

There's no real story to talk about to be honest, but as you'll see soon enough, a story is completely useless for this game... its a typical arcade-no-bullshit-hyper-speed-game.



The Game

There's one thing you have to do in The Club: Kill!
You get a score based upon where you hit your opponent ( headshot is worth more then stomach-shot duh ), from what distance you hit him ( the further the better ) and the type of opponent ( for instance there's guys with a bullet-proof shield that has like one little window to see through and if you headshot that guy through that window you get a great score :-) ) After your first kill, a combo-bar loads up that will be valid for about 5 seconds, if you make another kill during this time, you combo-multiplier will rise one level ( with a max of 15 ), if you don't make the kill, every second the level of the combo will go down until its back at 1.

As you can immagine this makes very frantic and speedy gameplay...

The main mode of The Club is 'Tournament', there's 8 different locations on which you can do a tournament, every tournament is built up from 6 events, which can be 5 different events: Sprint, Time Attack, Survivor, Siege, and Run the Gauntlet. but actually Siege and Survivor are pretty much identical, and Sprint and Run the Gauntlet are also pretty alike... So I'd say there's 3 gamemodes: "Get through the level" ( Sprint & Run the Gauntlet ) makes you storm through a path, the difference is mainly the while doing it in Sprint, you're supposed to score as much as possible by scoring kills while with Run the Gauntlet you do the same but you've got a timelimit.

The second SP-game-mode is "Stay Alive" ( Siege & Survivor ), honestly I don't know any difference between these 2 modes, you get a limited area to move around in, 2 minutes of time a load of bad-guys and about 2 minutes of time that you have to get through without getting killed. The Last mode is called Time Attack, it lets you start of with about 30 seconds of time left on the clock ( counting down ), for every kill you get 3 seconds bonus-time, and this way you have to complete a certain number of laps, so basicly the idea is to score at least one kill every 3 seconds, which creates a brilliant kill-rush-run-gameplay-mechanic :-D

Then theres a few MP-modes but to be honest the MP-segment of this game is the least fun of it because it makes it almost impossible to keep a combo going, and that's the whole idea of the game :-)



The Controls

The controls are about what you would expect from any thirdperson-shooting game, but they are spot-on, except for the melee-attack, that just fucking blows...

By using the A-button you can do a roll, and killing somebody right after or during that also adds to the score you get from the kill. In some instances you'll be able to use the A-button as an action button ( to smash through a door or jump acreoss a handrail ), all this gives you more score and it works more then well enough to be used the whole time :-)



The Ghraphics and Sound

here's a video so you can have a look at the graphics (and get an idea of the massive action in this game):


As you can see the graphics are pretty solid, however, you won't notice jack shit of it because you'll just be to busy having fun and shooting badguys...




The Conclusion

So no Story Mode, 3 real SP-events ( 6 according to SEGA ), repettitive gameplay, cliché-characters ( gambling american, huge russian, otaku japanese, dreadlocked african etc etc etc ) sound like a pretty boring game... The thing is, the gameplay-system is so insanely addictive and just plain fun that I totally forget about all that crap... Who need story when your combo is dropping back to 1, who cares that the guy you're playing is a stereotype of a racial group when you finally get that 15X max-combo?

Everytime you run through the level ( on same difficulty ) the enemies will be on kind-of-the-same-spot but perfecting a level is almost impossible, its a brilliant way of keeping you come back for more! I've caught myself just playing the same level 10/20 times in a row just to get a higher score then the last run...


Also I found these 2 pictures while looking for images for 'The Club' via google-images, and any game that brings up shots like this is a great game in my eyes:



Final Verdict: very very minor Suckage

but only if you want a useless story, more useless non-cliché-character or anything that would break down on the gameplay... So basicly fixing any of these would just make the game worse... I own it and I absolutely LOVE it, COD4-MP is slow and boring compared to this game's SP-modes and its become my quick-adrenaline-fix-provider of choice...

So actually the game ROCKS as long as you can forget about all that stuff that's necessary for so many other games but really completely uneccesary for this game :-)

Attached photos:

Photo Photo Photo Photo Photo Photo Photo
Fake Game Friday: Call Of Nazi Germany
 by mistic on 03.21.2008      4 comments




There's been a lot of hooha's about the upcoming game from our dearest Luc Bernard, in the podtoid our beloved community leaders talked about the subject for a moment and Jim mentioned that he had once envisioned a nazi-simulator ( while being on the john ) and later on he mentioned a game called Mengelomania, a puzzlegame, check out the podtoid for more on these...

Now before I go any further, I just want to make some stuff clear to every reader of this post...

I absolutely loath Nazi's and just racists in general, my godchild is born of a black father ( he's my uncle of course ), I went to India to do volunteerswork and I've been a supporter of various goodwill project of different assortments over the course of my life... I simply came up with the idea of this game due to the general implication that there is no way you can make a nazi-game and make it 'acceptable', however, I believe that this notion is based upon the notion that all nazi soldiers in the war were a bunch of grade-a-assholes, while I know for a fact that this was not true ( a cousin of my grandfather was caught by the germans and was going to be transported off to Auschwitz, but one of the German soldiers sent him through a door that led straight out of the station so he could get away and live out the rest of his life...).

I believe that a game that shows the true horrors of nazi germany can be made without offending anyone in particular and still involve and engage the gamer, both into something that he likes ( an intriguing game ) and something that teaches him some more about the suffering that a lot of these nazi-soldiers went through. You see, lots of these guys were 'forced' into doing what they were doing... please allow me to paint you a picture of "my game"...

Please read to the end before flaming me as the real 'pointe' of the game will only become clear towards the end...

note to moderators: if this is to offensive, just send me a message and I'll get it off! It's not meant to be offensive, just a tought-exercise

Welcome to:

Call Of Nazi Germany

We start off in the 1930's, Germany is at the brink of bankruptcy, unemployment rates are at an alltime high. The intro-movie shows a factory being closed down, we follow a man looking very depressed, his shoulders hanging down, this man is in trouble, he has no way to provide for his wife and 3 children, we see him coming home, his youngest child is in bed with fever but he has no way to pay for a docter, after having suffered through several paycuts in the last couple of months and the rent- and foodprices rising, he was really waiting for his paycheck, it would've come next friday, just 2 days from now, but now he'll never get it, a whole month of work for free... He has no chance of finding another job, his company is the 6th in just the last year that has closed down in his neighbourhood, there simply are no available jobs...



the next day, as it was god himself working the handles behind the scenes comes the great news, the president has rejected the Treaty of Versailles and has decided to once again arm our beloved country! The army offers great pay, 3 meals a day and best of all there's a fee when you sign in! The fee would be enough to pay his rent for the next month and feed his family until his first paycheck ( in 2 weeks already ) would come in... It's 1935 and no real semblance of big problems seem ahead, the offer is just too good to reject! He has simply no other choice, like all the men in his neighbourhood, the next morning he sets of in the opposite direction as the day before, just as they walked in and out of the factory all these years before, he joined his neighbours and friends as they all went to sign up, basicly it was joining the army or dying of poverty...

as part of his military training, he must read that dreaded book:

in it he learns that his poverty is caused by the Jews, basicly it was a book about a conspiracy theory, in which the jews were secretly manipulating financial institutions to make the German people poor...

Please note that I DO NOT BELIEVE THIS but in the game it must be clear that we have the benefit of hindsight, in 50 years, people will probably be laughing at most of the popular conspiracy theories too, most people who read this book in those days had absolutely no reason to doubt its content, also note that in the book there is not a single mentioning of the genocide that was later to ensue since that idea would be brought forth by Himler, while the book was written in 1925 when Hitler was in prison and the title actually means "My Struggle" as in "My inner Struggle" not "My Camp" as is a common misconception



Here we can insert the bootcamp-training that is required in virtually any FPS ( although I would like to point out that this would be a rather RPG-oriented story with loads of different storylines and possibilities of endings). After the training we can skip forward a few months, while inserting lettres from home about how great things are turning our for his family 'back home' thanks to his valiant work in the army ( allthough he has not seen any action yet luckily enough and so far it has been easy money ) We also show the propaganda that these soldiers were fed during their stay at the army, about the whole of Germany and how great is had been doing since Hitler got the power ( most of this is due to the fact that he jumpstarted one of the largest examples of military arming in human history, off course this gave a lot of people jobs, not just in the army but also in the 'supply-chain' )

We forward the timeline to 1938, 2 months before his resignation, ( he's already got a job planned out to go to ), Hitler sends his army-division to Austria to bring the old Reich back to its former grandeur and glory, on the way to the dropoff point, his sergeant is explaining to him how Austria was always a part of Germany, since the beginning of the German Empire, so it is only just that they take it again! AGAIN NOT MY IDEAS!

As its only the first real level, and true to the course of History, resistance is minimal, there's a couple of small skirmishes and some nice snipershots on mountainguards :-)

After the campaign however, the news breaks that the president has decided to prolong all enlistments with 2 years! Well that sucks, but since our character has made it up to "Leutnant" due to his heroic saving of one of his fellow soldiers in the previous mission, that's actually good news, because he's earning a LOT more then he would at the new job and soldier families are getting free food-supplies, plus he rather enjoyed that first taste of fighting for the greater glory of his fatherland! Also, it was justified, Austria was theirs to begin with...



Then comes the invasion of Poland, just as the soldiers from back then there's no clear why, we just know that we have to form a front against the onslaught of the Russian Empire that has invaded Poland from the other side... There's some fierce fighting in these levels, but the player ( just as the soldier ) has no choice but to continue what he is doing since not following the orders would make him a deserter, a crime punishable by death, his family would also starve to death eventually as the shame that would be thrust upon them would make them outcasts of society... sadly this was very true, families of deserters sometimes even got thrown out of their homes simply because their father choose to do the right thing...

We continue onward in the game, reluctantly the soldier ( and thus the player ) accepts his situation, there is no way out now, luckily their valiant president will most surely lead them to victory, in a few years time they had been successful on many fronts already and as we play through the whole Blitzkrieg, the soldiers faith in the justness of the cause rises as the German Empire is growing like crazy, and according to the propaganda, most 'conquered' people are really happy that they are now a part of the Great German Empire...

Basicly at this moment in time, the soldier has no reason to want to leave the army other then the danger of being in the same place as a bullet at the wrong time, but he's made it through this far already, why leave a well paying job that is supporting his whole family easily, his contract has been prolonged again anyway, so leaving would once again mean desertion, a choice he simply cannot make...

Then comes the turning point in his "career" or at least a possible turning point, as I feel the player should be free to choose what to do in the situations that will befall him as the battle dies down and he's sent to Amsterdam, for some reason a lot of military personnel is being moved to the big city centres all over Europe. Like most of his contemporaries, he has no idea of what is going to happen...

This is the point of the game where the RPG-elements will become visible, since from now on every mission shall force the player to make difficult and hard choices that will have serious consequences over the course of the rest of the game. Some choices will seem good and righteous but the consequences can be dire...

We start of with one of the first missions, its all pretty innocent at the beginning, the soldier is ordered to escort a truck from the SS that looks like an airtight holding-truck with only 1 vent at the top. Like his commander has told him they're going to arrest some people that are suspected of serious crimes, there's no need for them to know the crimes judged his commander, and he was probably right thought the soldier...

They drive into the centre of town, the soldier being the driver of the SS-truck as the SS-officers couldn't be bothered driving their own truck, behind them is a truck full of his mates, they're all ready to grab these fucking criminals! The SS-officers guide them to a stately home in the centre of town, its a beautiful old house, shining with riches... "Must be some serious criminals" mutters one of the soldiers as he passes by, everybody gets ready to storm the house...

No resistance is met while storming the house, and the soldier can grab some familymembers (Jews logically) that are trying to get away ( its up to the player if he brings them in dead or alive... ) The surviving familymembers are stowed in the containment truck and the player is ordered to drive to the next raid-location...

On the road we see a few friends from our hometime on a chariot:

seeing them gives the soldier a happy memory ( possibly a movie should be shown now of a happy family moment from during one of his holidays at home ) which gets abrubtly broken off when the SS-officer yells at him for almost driving into a similar truck that is crossing their path... also with another truck full of soldiers behind it, as the truck passes the soldier hears a faint banging on the doors of the truck that passes and suddenly realises that his 'passengers' have stopped their banging, "Must've given up"

As we arrive at the next location, on of the SS-Officers opens the doors of the truck and the little daughter of the family ( that the soldier aprehended ) just tumbles out of the truck, the rest of the family lies dead in the truck, the soldier then sees the horrible truth, the exhaust of the truck has been fed directly into the holdingcompartment... A few soldiers are forced to unload the truck ( one refuses and gets shot in the head on the spot ) while the soldier looses his meal that he ate a few hours before on the street... He was driving... he brought in the little girl... That's why the bumping stopped...


The next raid begins, this time the soldiers sees most of the family members being caught by his fellow soldiers, however as he's doing a sweep of the attic, he finds a little girl, now what does the player do? Does he bring her in? Does he hide her, while running the chance of being caught doing it? Does he just walk away? And if he walks away, what will he answer when asked about it?

If the player hides her and gets caught, he is executed on the spot.
If the player says he didn't see anyone and his colleague goes in there, they will doubt his integrity, and its just been shown that that is not a good idea...
Then again, if nobody goes up there again, the girl is saved...

Like this the game goes on...

One situation after another, with each time a choice at the end between his life and that of somebody else's, but every time he makes a decision to save somebody else's life, he runs the risk of detection and thus execution, the question that drives this game is, how far are you willing to go to save your own life and that of your family?

Every time the player gets away with saving a life, his superiors and friends will become more suspicious of him and keep better track of him, making it harder and harder to 'do the right thing', also at regular intervals we'll 'remind' the player what the other option is...

I would make the game rise to a high point, where each mission makes the decision harder and more valuable, with in the end the player, working guard in Auschwitz discovering an escape tunnel in one of the barracks... Will the player save his own ass and family at the cost of 100's of people? Because if he's gotten this far, the player will allready have sacrificed quite a lot of innocent lives to save his own...



The end will be determined by how the player faces the problems laid before him, every victim saved is a witness that will testify in his favour at the trials and judgements that lay before him at the end of the war... It could even go as far as that when the allies come to set Auschwitz free, the player could be rescued by the people in the barrack with the tunnel since he's been helping them allready for quite some time or if the player ratted them out, the player dies at the hands of the allies...

Off course, during the course of the game, every time the player sacrifices somebody else, he sould be a witness to the horror that he has caused by staying alive...

Should the player survive all this, he still has to go home and face his nightmares of the evils that he DID commit, but the more people the player can save during his career, the happier the ending will be, but it will be a lot harder to achieve, since it would also involve killing some of your closest friends in the army when they discover what you've been up to, once again at those moments is simply him or the player....

THE END?



Ok, I do realise this is an insane amount of text... I've added a few pictures to lighten it up a bit, What do you guys think? How far would you go into the game before you sacrifice your family and yourself to save the life of somebody else?

Please note that I'm not trying to excuse anything these bastards did, but in the interest of the game I needed to create a character that has at least the possibility of being good, but at a cost!

Attached photos:

Photo Photo Photo Photo Photo
Welcome to Dtoid, now... GTFO!
 by mistic on 03.18.2008      14 comments




An survivalguide for destructoid:

Well I've been a dtoid regular for about a year now, finally got the nerve to get me an account a few months ago to post a little something in my blog...

However lately there seems to be a steady stream of newcomers to our beloved community that just doesn't seem to get it... ( I blame the sweet contests and stuff but we can't really go without those because they're sweet and all! )

So let me give you a little introduction to dtoid from the eyes of a rather freshly active member...

1. We are a friendly and nice community, if you follow the rules!

there aren't many rules, and they are easy to follow, yet we see nothing but FAIL all around...

Lets start of with the basics, the forums:
THE SEVEN Destructoid FORUM COMMANDMENTS
<= If you have not read these, do it NOW!

As said, there is massive fail to be seen regarding even the simplest of these rules,
like this post by Robin1:
Looking for a Game Copy Software

Then there is another piece of text that is vital to your survival here at dtoid:
ALL NEWCOMERS! READ THIS OR YOU MAY BE INSULTED CRASSLY

Yet there are scores of examples where these simple instructions fail to register, like this simple example by ELITE:
HELLO

but If you do it right:
Meeting and Greeting
A noob draws near!

note that these are just some random examples I've taken from this weeks activities :-)

But now onto a far more serious point... The Dtoid Reviews and how they should be dealt with.
I specifically mention this because lately with the new influx of users, review-comments have become nothing more then a recurring debate about gaming-journalism and about how dtoid should give up its 1-10 rating system in favour of the 7-10-rating system handled by other websites. What I notice most about these 'discussions' *cough*flamewars*cough* is that the people who rant the most about the ratings are the people who are relatively new, as a clear example I'll take the review of Condemed 2 by Rev Anthony. ( keeping in my spirit of using current examples )

The Dreaded Review

In the comments there are a few quite vocal people who are questioning the Dtoid-review-system, even though it is clearly explained in our dearest Manifesto:
About Destructoid
with a handy guide provided by Linde:
Destructoid Reviews: The Official Guide video game

the funny thing is, almost none of these people have contributed anything of significance to our community, most of them don't even have friends in their friendslists...

a few examples:

[i] Seems a little juvenile of a review... like saying no movie is great without killer robot zombies...could have everything else and be the greatest piece of prose ever...but without zombies that are robotic, it's pure trash.

I think you need to replay the first game and rethink where you mind is supposed to be when playing this franchise. [/i]
by Woocifer

or


[i]http://www.metacritic.com/games/platforms/xbox360/condemned2bloodshot

81/100 on average thus far, this 'review' is a joke.[/i]

by
Lastrite

and

Hold on fellas. This is an opinion that can't be challenged. Don't disagree. Don't voice anything other than "that was well written". Bloodshot is NOT perfect, but I'll be damned if it isn't an 8.5. This is throwing out a low score simply for the reaction it will stir, nothing more. By all means, you are entitled to your opinion. But absurd is absurd. Like Patapon's 6.5 and Lost Odessy 9. LOL. Just typing the scores given by Destructoid make me laugh. Jesus Christ.
by Thuper Hardcore

I took out the more 'sensible' sounding ones, leaving the flamebait for what it is...

Seriously People We all welcome you to our website, the more the merier!

but please follow our first and foremost rule!

DON't SUCK!

now, have a great time blogging!

I'm off to bed!


[EDIT]
Oops kinda realised that in all my hastiness, I didn't really put forth a decent point...

My point is, new users are great, new ideas are great, it gives us something fresh to read, but please don't try to change the stuff that we're fucking proud of :-)

the dtoid rating-system is brilliant, at least the difference in games isn't measured by 0.1 difference...


PS: sorry for the lack of pictures, but its 8:30 am here and I've been on nightshift untill 6am, didn't feel like photoshopping :p
PPS: seriously all newcomers are welcome, just don't suck!
Not my Turning Point gaming rig
 by mistic on 03.08.2008      13 comments




Well I've been wanting to post a few pics of my casemod(s) for a while, but what time would be better then when there's a contest going on? :-)

Well, where to start?

this once used to be a nice standard white case, without any holes / sculptures on it...

then I got my hands on it...

the pics are quite old, simply because I had these online allready and I'm at work where I can't get to any of my "newer" pics...

Well, I've named this case "Think" ( previous cases were the "Nokia Experience", "Baby Escape", "PinkLady" and "TheEscape" ), now I'm designing a MrDtoid-case which I'll hopefully be showing you soon ( if I win this contest prolly a lot sooner since I won't have to actually buy a new case/PC ;-) )

first of all, you probably want to know WHY I called it "Think", well it was the concept of this case to signify the special bond that can exist between man and woman... Therefor I placed two 'heads' on my case ( male and female ) and connected them with a 'lightning neon' ( that died on a LAN a few weeks later... but I can't exchange it since its embedded in the heads with superstrong epoxy... that was a hard learned lesson :p ) to signify that special bond...



and because I'm a linux-user, I also added this in a cutout on the mother-board-side of the case, and at the same time its a small hint to everybody who's NOT using linux...




As I'm a huge fan of japanese animation, I built in a windows with Alucard on it on the CPU-side, also to 'show off' my hours and hours of work that I had spent stuffing the cabling into little blue tubes and the painting of my cards ( tip, don't put more then 2 layers on a graphical card, because it WILL overheat eventually :p another hard lesson learned...)



and since I'm not too big a fan of CDROM-drives, I hid mine from view:

and Open Sesame!




and since it cost me sooooooooo much time to build the keyboard for 'theEscape', I just kept using that same keyboard... ( I cut of all the sides of every button and then placed a nice little neon-wire in it, cleanest keyboard I've ever had, NOTHING could stay in it :-) )




couple of random factoids:
*specs:
CPU = Athlon XP 2000
RAM = 1 Gb
GC = Nvidia Geforce 4 Ti 4200
HD = couple of disks amounting to about 500Gb
( well I use linux, so this is really powerfull and fast machine :-) )
* the big "black thing" in the front is a sigarette-lighter I had built into my case, way before they were mass-marketed by the modding-companies...
* the switches were imported from japan to make sure they were not too common
* all work was done by hand even the fucking linux inside cutout which took me 3 days to get completely right (great practive for my wanking-arm though :p )
* Only 4 people ever saw the 'think'-light enabled, me, my ex-gf and her parents... I built it in their shed in the backyard, but while transferring it to the LAN-party where they had the casemod-contest ( finished it the day the LAN started :-) ), something must've broken inside the lamp because I allready redid all the wiring to be sure, but it has never given light anymore since that one faithfull 2 hour testrun :-( ( and you can be sure, I've fucking cried my eyes out for that and hit myself over the head for being so 'it has to be strong' with glue and epoxy.... then again, 4 years later, all the rest of the casemod still works perfectly :-)
*every hole that draws air in has a homemade replaceable filter in front of it ( that's why the one on the front looks so 'odd' ) so there's almost no dust going in to my case... (made it with the same filters you use in the kitchen above the fire-thingy, really cheap and easy to do :-) )

So I hope you guys like my modding-work, and hope to be able to pleasure you all with a MrDtoid-case this year...

Attached photos:

Photo Photo Photo Photo Photo Photo
Camping Dtoid-Style ( and in Holland ;-) )
 by mistic on 12.09.2007      7 comments




Already since 2001 a special Event is held in the North of Holland where thousands of gamers come together for 11 days of what can only be described as utter gaming madness...

I'm talking about Campzone!

What once started as a fun experiment with a couple of hundred gamers has grown into a multi-thousand-multi-national gaming-event. I've been there twice for the full 11 days, once for 4 days due to my work and last year I sadly had to miss the event completely due to my working-career :-(

For next year however, I want to go all-out again, And I'm inviting you all to join me to create a (hopefully) big multinational Dtoid division, because you'll see, this event was designed for us...

Ok lets start of with the basics... 1

1. Its in Holland ( so you know which plants are legal ( 18+ only!!!! ), and legal drinking age is like 12 or so :-) )
2. It's Open-air (you just get a piece of ground, you're supposed to provide your own coverage, unless you rent an army-tent which will then be ready made when you arrive)
3. Generally there's about 2500 to 3000 gamers residing on the camping at any given time during the 11 days, resulting in about 15 km of fiberoptical backbone and an obscene amount of UTP-cables
4. Booze and lots of it!!!!!


just to give you all an idea of what to expect, here's some pictures, after that I'll explain my plans / info for the 2008 edition... enjoy!


Small overview of our field of the camping (there's about 8 of these :-) ) the orange cable is a bundle of fiber-optic-backbones :-)


people sleep in all kinds of contraptions, luckily, we generally build something sturdier...


this was already a pretty good try :-)

but we generally build HUGE tent

and we brought a great cook:


our table in the morning:

(yeah we're Belgians, we bring a TRUCKLOAD of beer )
and not just beer :-)


not lit so technically we're not using any at that time :-)


this was when I joined some Dutch guys in an army-tent (that's me in the middle :-) )



ooops


but sometimes it rains like crap...


then again, that's not all that bad...


So, anybody interested in joining me ?

so this is the website (ding!)

http://www.codemasterscampzone.com/

but since they are Dutch, they refuse to put decent English on the page, so basicly its useless for you guys :-)

Price for 11 days is about 150 - 200 euro for Campzone without rental of tent/tables/chairs...
tents vary in price depending on size off course so I'll see about that when we get an idea how many people will join in... the tent we used to use is incredibly strong and big ( can easily fit 20 people ) since nobody sleeps in the main tent generally ( otherwise it blocks others from doing stuff ) you have to bring something to sleep in as well, tent is more then enough!

then there's food... the dutch are generally not really known for their great culinary arts, however, I'm from Belgium and we're great at stuff like that! ( Plus we have the worlds greatest beers! )

So if you're REALLY interested AND are able to join us from 25th of july untill the 4th of august ( or anything in between, passes are available from day to 5 days or 11 days but 11 days is the most interesting off course :-) ), drop me line -> tehLair and_Now_that_Funny_little_thing gmail and_a_dot com (yeah the name is from my gaming-lounge, that you can check out in my previous post :-) )

Hope you all made it this far reading, tried adding some nice pictures to loosen up the text a bit ;-)


grts,
mistic

Attached photos:

Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo
History Of A Gaming Lounge ( PICS )
 by mistic on 11.26.2007      17 comments




as a response to some other guys request to post our gaming lounge (can't find the link now), I decided to grab a little in my past pictures since my current setup is basic and simple ( yet extremely fun to play with but more about that later! ). Currently I'm living with my girlfriend and we haven't got enough space to dedicate to mutch space to gaming, but we've just bought an appartment, it'll be done by september 2008 and then I'll go do again what I like best, creating spaces custombuilt for lots and lots of gaming and fun :-)

It all started a few years ago in my freshman year in College... I brought over my old Sega Master System II from home to relax a bit in between pc-gaming-sessions, however soon me and my friends played more on my SMSII then on anything else... I decided to get some more stuff in... About 2 years later, i had a collection of about 10 consoles ( going up to an xbox, PS2 and NGC as newest consoles )... My relation with my then gf ended in a nasty way and co-incedently a friend of mine wanted to leave home around the same time. We decided to rent a place together and design it all around my collection...

the result was tehLair...
full gallery(external)


We opened up the place every night, and every night it would stream full of friends to hang out, watch movies and play games... at the same time it gave me an oppurtunity to have fun casemodding the hell out of some cases:

this one was called the BabyEscape, for obvious reasons ;-) It was my first '3D-case, at the moment of this pic, it was about 2 years 'old' so you can see its pretty study :-)

my next creation was called theEscape for the guy on top and the woman in the front trying to get out, my passion for blackligths reached its peak at this time :-)


and the front:


6 months later I built a new set of cases for me and my (now ex-)gf:
mine was called Think:


and hers was 'thePinkLady' ( note that the word on the side was her nickname )


2 years later I went to India for 4 months, after that I had to move home again, there I built an entirely 'new' Lair, "tehLair²":

in the light


other side


in the 'dark'

but as I said, now its a bit less 'out there' since I live with my GF, but in "Gaming-Experience", it has certainly improved, thanks to the marvelous invention called the X-Rocker... The ULTIMATE GAMING CHAIR...

not a ridiculously hideous pink/blue shell from pyramat, but a nice (fake) black leather rocking seat filled with a sh*tload of speakers... now I really feel "in" the game :-)

also perfect for racing with the X360 racing-wheel...

and not just for gaming...


hope you enjoyed this, I'll probably be posting some more about the cases in a later post with some more pics and stuff (if ya like ) and off course, sept/okt 2008 I'll show you guys "tehLair³" ;-)

regards,
mistic

Attached photos:

Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo
Consoles currently in use:
Atari 2600
Atari 5200

NES
SNES
N64
NGC
Wii

GB
GBC
GBA
NDS
NDSlite

SMS
SMSII
SMD
Saturn
SDC

PSX
PS2
PSP

XBOX
X360

NEO GEO Pocket

+ some extra 'customs' like collectionboxes that have 16-games in the shape of a joystick and crap like that.


PS3-tag: mistic192 ( at the moment only Gran Turismo Prologue and UT3 :-) )

my previous appartement:
http://users.skynet.be/mistic/tehLair/


Archive of posts:

001:History of a Gaming Lounge
002:Camping Dtoid Style ( in Holland! )
003:Not my Turning Point gaming rig <= casemodpics
004:Welcome to dtoid, now GTFO
005:FGF: Call of Nazi Germany
006: DIS Contest : The Club


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