For my software engineering practice class, we are developing a fighting game in the vein of Super Smash Bros. The catch is however that all players are simple geometric shapes - Circle, Square, Dots, Line, Triangle and Stick Figure. The end product should end up looking fairly decent, sporting some basic power-ups, cool voiceovers, decent animations and smooth control through keyboard or USB controller.
I will be putting links to the making of vids here, so please stay tuned.
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(One of my friends is trying to create a SSB thingy too, except it uses characters from real life. Lawl, one's me.)
Stick Figure is not my idea of a simple geometric shape. Is it supposed to be a boss or something?