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About Me
Mid-twenties gamers with roots starting with SMB2. I am a software engineering major with only a year to go until completion. I hope to land a job with a gaming company as an associate producer or at least some sort of engineering/program design area of work. Hopefully 2-3 years of that stuff will get me far enough ahead that I can then set my plans of Studio creation into motion. The header at the top of my profile is simply the evolution of my "company" logo - Seventh Border, currently going through registration processes, extremely slowly. However I do have an official T-shirt, and a shitty slogan - harumph.

As for my technical prowess, as stated earlier Software Engineer with 2 games, and game-ish project in my portfolio:

o Wooden Crusaders - a sort of Warcraft turn based strategy game
o Super Stick Brothers - a simple Smash Brothers rip off using simple polygons as fighters (circle, triangle, square etc.)
o Arcade Front End - a UI/OS for selecting games for use in a MAME cabinet, will be up for distribution soon.

I am proficient or knowledgeable in the following programming languages:
o Java
o C/C++
o Python
o ABAP - bloody useless

I've also dabbled with some multimedia stuff such Adobe Photoshop and Premiere.

I only game on my 360, though I might look into PS3 soon for Blu-Ray mostly ;).

Gamer Profile
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Gamertag: miketava
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Super Stick Bros. Development
miketava | 10:10 PM on 02.11.2008 7 comments


For my software engineering practice class, we are developing a fighting game in the vein of Super Smash Bros. The catch is however that all players are simple geometric shapes - Circle, Square, Dots, Line, Triangle and Stick Figure. The end product should end up looking fairly decent, sporting some basic power-ups, cool voiceovers, decent animations and smooth control through keyboard or USB controller.

I will be putting links to the making of vids here, so please stay tuned.



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5 comments | showing # 1 to 5
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Puppy Licks's Avatar - Comment posted on 02/11/2008 22:41
Puppy Licks
Ewa Sonnet, we meet again...
Chaosye's Avatar - Comment posted on 02/11/2008 22:57
Chaosye
If it's good, show it to all of Destructoid.

(One of my friends is trying to create a SSB thingy too, except it uses characters from real life. Lawl, one's me.)
Excel-2011's Avatar - Comment posted on 02/12/2008 00:01
Excel-2011
This is sorta like my own project, except as a fighting game.

Stick Figure is not my idea of a simple geometric shape. Is it supposed to be a boss or something?
miketava's Avatar - Comment posted on 02/12/2008 00:41
miketava
It's a 2-4 player affair, so no the Stick Figure is not a boss. However he fall into the simple geometric shape category as all he is is a LINE_STRIP OpenGL constant.
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