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CabinetOS - Sorting Demo
miketava | 6:51 PM on 07.14.2008 7 comments


Aha! The project moves ever onwards. This time I bring you a demo of how the sorting works, as well as showing you the subsets of developers, letters, years and genres that will be featured in this amazing Front End application.



Hope you enjoy, and do please comment and style/substance. I've tried to get a retro feel with the old video game fonts, and keep all simple using text. In fact all input at this point is through the keyboard, as the final intent is to only use and X-Arcade joystick (which emulates a keyboard).

Cheers!



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7 comments | showing # 1 to 7

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Justice's Destructoid Blog
Your avatar. It speaks to me!
king3vbo's Destructoid Blog
Your avatar. It made me poop my pants
manta's Destructoid Blog
Anyone else find it sad as you get closer to the year 2000 the games go down from 100+ to 5?
The Amazing Shenazin's Destructoid Blog
holy shit your avatar is scary
Dead Movie Star's Destructoid Blog
Be a man, build your own controls!
mix's Destructoid Blog
Avatar=Awesome

Pretty cool looking interface and I like how everything is categorized!
miketava's Destructoid Blog
@all
I am glad you all like my avatar, it took mucho time to put together.

@manta
This might not wholly reflect the truth, as I did end up cutting out over 2000 games from the original library I had, so in effect y2k+ might still have more than 5 games.

@Dead movie star
Jeez, why the heck would I do that?
1) It ends up costing nearly the same amount of money
2) It takes times - bleh, me wantz to game
3) I am more software inclined, what with being a software engineer
4) The robustness/lifetime waranty of the X-Arcade is unmatch
5) Should I choose to sell the machine, I can legally include 6 Midway games, seeing as how the joystick comes with their license (SmashTV, Rampage & Others).

Well in all, happy you liked the interface...for those that did actually comment on it.

Cheers!


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 about me

Mid-twenties gamers with roots starting with SMB2. I am a software engineering major with only a year to go until completion. I hope to land a job with a gaming company as an associate producer or at least some sort of engineering/program design area of work. Hopefully 2-3 years of that stuff will get me far enough ahead that I can then set my plans of Studio creation into motion. The header at the top of my profile is simply the evolution of my "company" logo - Seventh Border, currently going through registration processes, extremely slowly. However I do have an official T-shirt, and a shitty slogan - harumph.

As for my technical prowess, as stated earlier Software Engineer with 2 games, and game-ish project in my portfolio:

o Wooden Crusaders - a sort of Warcraft turn based strategy game
o Super Stick Brothers - a simple Smash Brothers rip off using simple polygons as fighters (circle, triangle, square etc.)
o Arcade Front End - a UI/OS for selecting games for use in a MAME cabinet, will be up for distribution soon.

I am proficient or knowledgeable in the following programming languages:
o Java
o C/C++
o Python
o ABAP - bloody useless

I've also dabbled with some multimedia stuff such Adobe Photoshop and Premiere.

I only game on my 360, though I might look into PS3 soon for Blu-Ray mostly ;).

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