The Genesis and NEO GEO are cousins, Both use the rather common Motorola 68000 Processor. Genesis ports of Neo Geo Games usually somehow were alittle closer to the Neo Geo Versions than the SNES ports because of this. Still there were snags. Dropped animation was a big one. muted colors as well. While the SNES Versions had more colors and usually had what the Genesis was missing. Some purists felt the Genesis was closer to the Neo Geo. But again there were problems take for example Samurai Shodown, Dolby sound on the SNES with Earthquake still on the roster or everything zoomed in with no Ref, scaled back music and NO EARTHQUAKE.
Though the Genesis was closer to the NEO GEO than the SNES gamers for the most part stuck with the SNES ports. Very few Neo Geo Ports on the SNES were spot on While World Heroes 2 was a standout Neo Port, the Graphics while Colorful in other SNES neo ports were quite aways off from the Neo Geo, Samurai Shodown again being the prime example.
Fatal fury Special, where we are now, Personally I think the SNES port is the best port and I would even play it over the Neo Geo Version. The Sega CD version however...could've been a contender with some TLC.
A CD version of a Neo Geo game SHOULD BE spot on maybe with loadtimes up the wazoo but none the less. In Screen shots Fatal Fury Special for the Sega CD looked like the next best thing to having a Neo Geo. However alot of frames were dropped and the game plays at a slower pace than the SNES and Neo Geo cousins. Ryo was added as a playable character from the Get go where a very complicated code was needed for the SNES. and Neo Geo.
This alone could atone for the scaled back pace of the game but now, you need something more, Fatal Fury Special is a farily common game now reissued on many platforms JVC who did the port could have ripped the arrange Albums from SNK and used that as the redbook audio. However they opted to use the Neo Geo Soundtrack.
Back in the mid 90s maybe this was fine but for us emulating now? What reason do we have to play a subpar port?
WELL now we do. I took the Sega CD Version of Fatal Fury Special and replaced ALL music tracks with new arrange music direct from SNK remix Albums. 3 Stages get all new Music. Duck King is a surprise, Kim gets his Real Bout 2 theme and Krauser swaps out Mozart with Vivaldi.
The result is what I feel is the game THAT SHOULD have been released for the SEGA CD. It may be late but here it is.........the remastered Sega CD Version of Fatal Fury Special.
http://www.megaupload.com/?d=JVKIN3AN
Head to that link give that MOFO a download load it in whatever you use to play Sega CD games and let me know what you think did a new soundtrack make this decent port awesome or does it not make up enough for the game play changes?