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13 comments | showing # 1 to 13
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pascuz46's Avatar - Comment posted on 01/26/2009 11:08
pascuz46
Looks good, this is the demo I'm assuming, did you try co-op? Either online or off. Ill be playing this on Monday when they release it for PSN but what Ive seen here just makes me want that game more.
bbrigg1's Avatar - Comment posted on 01/26/2009 11:30
bbrigg1
haha

Nice dick shot in that second video.
michiyoyoshiku's Avatar - Comment posted on 01/26/2009 11:48
michiyoyoshiku
@BRIGG1

That was intentional. The first video I did several.
bbrigg1's Avatar - Comment posted on 01/26/2009 11:54
bbrigg1
I like your style.
covah's Avatar - Comment posted on 01/26/2009 12:23
covah
Is it just me or is the demo just ridiculously hard?
Corak's Avatar - Comment posted on 01/26/2009 12:52
Corak
I'll wait to reserve final judgement until I try it myself. But it seems to play like other Resident Evil games I played, but it still gets me just how slow aiming your weapon takes. If that was supposed to add to the "scare" element it doesn't, it adds to the frustration element instead.
Kyousuke Nanbu's Avatar - Comment posted on 01/26/2009 14:28
Kyousuke Nanbu
Demo was woefully mediocre, lots of games have come out since RE4 and to see Capcom still using the same crappy control scheme just sucks.

I mean you're telling me that a an engineer in space and a coast guard can walk while shooting but a big bad commando can't.

Standard enemies move in the same exact same way, its the old ganado animations, Chris's context moves aren't as flashy as Leon's, you still move slow and clunky.

And what the hell was with the durability of the bad guys? That chainsaw dude took forever to die and he barely flinched.

Toned down death animations(cutting away from the chainsaw behead? I mean really?) I'm hoping its just for the japanese release.

Oh and Sheeva's stupidity, didn't matter with Ashley since she stood behind you but Sheeva is meant to support you and constantly gets in the way, worst of all, if you don't tell her to grab ammo she doesn't do it herself so you have to babysit her as well.

The entire thing was just terrible, its like they just re-skinned Resident Evil 4.
IroN1c's Avatar - Comment posted on 01/26/2009 14:31
IroN1c
I thought the demo had the right difficulty, if not a little bit too easy. Yeah, you may die if you try to kill everybody but once you figured out what to do it's over quick....and it's not that hard.
SWE3tMadness's Avatar - Comment posted on 01/26/2009 14:47
SWE3tMadness
I played the Wii version of RE4, and I actually liked the motion controls and aiming once I got the hang of it. Going back to the analog stick is going to be a pain in the ass.

"And what the hell was with the durability of the bad guys? That chainsaw dude took forever to die and he barely flinched."

That's kind of the point. Those enemies are supposed to soak up a lot of ammo and be really ridiculously hard to kill the first few times you run into them.

"Oh and Sheeva's stupidity, didn't matter with Ashley since she stood behind you but Sheeva is meant to support you and constantly gets in the way, worst of all, if you don't tell her to grab ammo she doesn't do it herself so you have to babysit her as well."

That I'll agree on. I like the option of having two-player co-op, but it seems like Sheva's going to be more trouble than she's worth when controlled by the AI.
Cloud09's Avatar - Comment posted on 01/26/2009 15:05
Cloud09
I really thought the demo was decent. I've already heard the game is shaping up to be like RE 4 only with better graphics, new story and few differences, so I wasn't really expecting a whole lot.

The one thing about Sheva though is that if she dies, it's game over. (or start from last save/checkpoint) she shouldn't die if the AI is controlling her, just be incapacitated until you revive her. That way you only have to restart if you mess up. But in Co-op if either dies the game ends that would make more sense.
Kyousuke Nanbu's Avatar - Comment posted on 01/26/2009 17:08
Kyousuke Nanbu
I don't know madness, there's a difference between a tough foe and something that's just obnoxious, that enemy was more obnoxious than challenging.
EternalDeathSlayer's Avatar - Comment posted on 01/26/2009 17:32
EternalDeathSlayer
Nanbu: But all I want is RE4 reskinned........
Kyousuke Nanbu's Avatar - Comment posted on 01/27/2009 02:42
Kyousuke Nanbu
That's fine EDS, some people don't.

One other aspect I noticed is that co-op is pretty much required, that explains the enemies being so tough, you're meant to take them down with someone else, no game should force you to do that.
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