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4:32 PM on 08.20.2011

Contestoid: Gears of War 3, OW MY WALLET edition!



So, I picked a winner for my Lie for a Wii contest, and it turns out that ManWithNoName lives in Brazil. It turns out that there's a tax on gaming in Brazil, and in order for me to honour my $100 contest prize, I'd have to spend about $500 to send a Wii to him.

And I'm sorry, but no matter how hot he told me he'd look, $500 is a smidge overbudget. However, he is awesome, and agreed to a compromise of $250 in canadian funds in exchange for not calling me a dirty, dirty welcher. I breathed a sigh of relief for the fact I didn't have to sell an organ to honour my contest, so all is well there.

Of course, I did mean for my Gears of War 3: Epic Edition contest to be my biggest expenditure. A "reasonable" person might call the contest off. I'm adding an additional Epic Edition for the second place entrant, because fuck you, reason!

So, onto the mechanics of the contest:

Contest Information!

Now, for this one, I've decided we'll do something a little bit different. Like always, I'm going to come up with a random, painful, or otherwise aggravating task for you, the contestant, to participate in! Or, in this case, five tasks! To win Gears 3 Epic Edition and action figures!

But what's that?

I already pre-ordered Gears of War 3, this contest sucks!

In that case, you're in luck! Should you possess an inferior, regular edition of Gears 3 or a slightly cooler, but not prohibitively awesome edition of Gears 3, I will pay you the cash value of the copy you ordered (if you don't have anyone to give it to because you're nice), because yes, I am that awesome!

Yes, even if you've pre-ordered Gears of War 3, you're going to make out like a damned champion!

The Prize

For the prize, I'm going to begin by pre-ordering the contest winner a copy of the $150, holycrapexpensive! edition of Gears 3. If the contest winner has already ordered a copy, I will reimburse them for the full cost of it, plus shipping to me, the moment their inferior, not awesome copy is in my hands.

I'm not done. I mentioned action figures, right?

Beyond this already-awesome offer, I will be ordering the winner of the contest any five Gears of War action figures available on sale between $10 and $20.

This is a total prize worth, potentially, $200 to $250 before I buy the contest winner's copy of Gears of War 3 from them. And I'm buying the second-place person an Epic Edition as well!

The Contest

Now, I'm not sure exactly what "tasks" I'm going to have each person partake in beyond the first, but I do know two things:

1) Each "task" is going to have the following point values:

-First Place: 8 Points
-Second Place: 6 Points
-Third Place: 5 Points
-Fourth Place or worse: 3 Point

If you don't participate in a task, you get nothing, so participation, however elementary, could mean the difference between winning and losing!

2) There will be a total of four tasks. The theoretical "best" for this competition is 26 points, but I honestly expect the winner to be ranging in the 10-20 range.

Leaderboards!

Epic: 11 pts
Blasto: 10 pts
SuperMonk4Ever: 9 pts
Occam's: 3 pts
mrandydixon: 3 pts
knutaf: 3 pts
johnnyviral: 3 pts
ScottyG: 3 pts
PerfidiousSinn: 3 pts
Caiters: 2 pts
WyllVengeance: 2 pts

The NEXT Task!

All you've got to do for the next task is register an account at Kongregate and then post your high score for Wonderputt! It's a tight race for three, but a high placing for any of eight other entrants thus far could shake things up.

I'll be posting the final task on August 31st!

Cheers!
-meteorscrap   read


7:40 PM on 08.15.2011

PDP Versus Pad Review: A Layman's Perspective

The PDP Versus Pad was originally available as the PDP Marvel Versus Pad. I feel it's necessary to point that out, because I'll admit that when the pad first came out, that was one of the two factors which made me decide against picking one up. The other, of course, being the expensive $39.99 price tag for a controller for a maximum of four or five games.

I've since discovered that this was a terrible mistake on my part.



Now, before I begin, let me state two things: I know that Hori Sticks and Sanwa parts for modding Mad Katz controllers are far more expensive than even the $39.99 MSRP that was one half of the reason that I'd refused to pick one up. But from my point of view, it was pretty pricey for something I'd never used, and thus, never experienced the drastic change.

So if the price was the only thing stopping you, you're in luck: The PDP Versus Pad (sans the ugly Marvel artwork) is currently $15.00 off at Canadian EB Games locations. I asked about the pad, just by chance, and was informed of the discount. So since PDP is probably discontinuing the current pads to re-issue them in time for Ultimate Marvel vs. Capcom 3 in a couple months, now might be the time to pick one of these up.

Now, like I said. Up until now, I've been using a regular Xbox 360 controller for my fights. Sorry, not a regular controller: A PDP Afterglow controller, which, while possessing a slightly more responsive d-pad, was not designed for fight games. To say that I was used to loose controls is a bit of an understatement. I've gotten so used to the loose controls that a portion of my fighting style was based entirely around the Shroedinger principal: Will it be a Hadouken or a Shoryuken? Who knows? I sure as hell don't!

And to be fair, based on how well I'd done on Xbox Live, I'd assumed this was the norm. I surely couldn't claw my way up to occasionally thrashing B-ranks if it was just the pad, right? Wrong, apparently. To say that I've noticed an increase in my playing ability with this clickity-clackity pad would be an understatement.



Now, I've heard some people complain about the fact that the controller is designed so that the six-button layout includes the LB and RB instead of the more common RB and RT layout depicted on the Blanka MadKatz fight pad above. To be honest, I can't foresee it being a problem for anyone who plays at home: Just change the settings once and you're good to go. If you can't figure that much out, you're probably not the sort who would benefit from it anyway.

I guess I can see it being a problem if you're the sort who takes their pad to a friend's place to play, presuming there's more than two of you and you're all very specific about your controllers. But if you're that devoted, you've probably got a Hori stick, or a custom Sanwa or Seimitsu stick anyway, so this cheap pad is not for you.

I'll admit that right now, it feels a little light. I don't think it's a problem with durability, (or I hope that it's not), but the controller feels far too lightweight to be comfortable. I'm hoping that this has more to do with the lack of rumble and (for a fight pad) extraneous components like the two analog sticks, but I've got the feeling time will tell on that count.

The bottom line is that if you're spending a couple hours a week playing fighting games and plan to pick up Street Fighter X Tekken, you should probably pick up this fight pad.

I know I don't regret it.   read


7:14 PM on 07.26.2011

Catherine!!!! ...is delayed, apparently.



So... Tonight, after dinner, I set out on my bike to pick up my pre-ordered Love Is Over edition of Catherine for my Xbox 360. That route took me across a four-kilometer stretch of Danforth Avenue in Toronto. Now, for those of you unfamiliar with this Toronto landmark, Danforth Avenue anywhere near rush hour is basically New York City traffic meets the worst stereotypes about immigrant driving you can imagine.

You don't just ride Danforth. You live through it. I know bike couriers who work Toronto's downtown who don't dare ride Danforth during rush hour.

So I get to EB Games at Shopper's World. I hand in my pre-order slip, and the guy hands it back to me with a shake of his head.

"Sorry dude," the lanky guy with a goatee and long hair replies. "There's been a delay."

"What?" I ask, confused.

"You're an Atlus fan, you should expect this! There was a one-day delay at the production company and Catherine just got to our main warehouse today. You can probably pick it up tomorrow."

Defeated, I nod. I braved Danforth to come home, and tomorrow I will ride it again.

So anyone who's about to go pick up their copy of Catherine... Call first, at least.   read


12:49 PM on 07.16.2011

Contestoid: And the winner of the Lie for Wii is...

Alright, first off, let me say that I had a lot of good entries. In the future, I'll probably keep the contests simple like this, instead of complex like the Gears of War 3 contest. This is much, much better for decision making.

And a decision I do have to make.

Who do I choose? I mean... there are a lot of good entries.

Now, I was basing all of this on which entry amused me the most. ManWithNoName's gender-bender surgery and Beyamor's gripes about Smurgy Mcgee's wandering hands both amused me greatly... But I've got to admit that ManWithNoName edged it out.

So congrats, ManWithNoName. Or should I say... WomanWithNoName?

You win a Wii and a game. I'll be PMing you shortly for bom- I mean, Wii address.   read


6:18 PM on 07.15.2011

Contestoid: Lie for a Wii, bitches!



Now, this isn't my Gears 3 contest. I'll get back to that in a couple weeks, when the Gears of War release date is looming over me... But Contest-running's in my blood. Doing cool things for a great community is ingrained in me. And thankfully, so is spending large amounts of cash on stupid shit, which is where you benefit.

So Imma buy one of you bastards a Wii. You've gotta work for it, though... and I've already got some pretty sweet entries.

Now, contest details: Tell me the most sympathetic lie you can about why YOU need the Wii. Like, you need it for orphan organ transplants-type lie. The receipt of this will stop a cruel orphanage from closing in a heartwarming movie-style climax type of lie. You need to make me cry manly tears for this prize.

And as a bonus, I'll throw in a free game. The game will be a surprise, though. But if you don't have a Wii, it'll be something you'll want and that is also awesome.

Spelling and punctuation count. Go, bitches! I'll close the contest tomorrow morning whenever the hell I wake up, then I'll be going to buy the damned thing.   read


9:03 PM on 07.13.2011

Impressions of the Catherine demo



Now that I've got my hands on the Catherine demo, I've got one thing to say... I've been playing Tales of Vesperia recently. So hearing Troy Baker flirting with and talking to Michelle Ruff as Vincent and Katherine is freaking weird after hearing them talk to one another as Yuri and Rita. This probably wouldn't freak me out nearly as much if I'd picked up Tales of Vesperia at release, but here we are.

I'm not saying they're doing a bad job. Both are doing a wonderful job of voicing these characters, and the fact that it sounds so strange to my ears is a credit to how much talent they have. I expect a large level of antagonism between the two because they sold their previous roles so well.

And honestly, if the demo is any indication, this localisation deserves a place in the video game museum just for the voice work. It is that damned good.

Now, on to the two other major points of the demo:

The Puzzle-Platforming

To be blunt, personally speaking, I loved it. It tapped into the same lizard hindbrain part of me which loved Devil Dice and other quirky puzzle games on PS1, and I fully expect that I'm going to be selecting the second hardest difficulty setting on my first playthrough and I'll probably be switching to the hardest difficulty for the others.

I love games like this. Games with very simple rules which they slowly build depth to and modify through external factors. The boss showed me that it could randomly change the landscape and make me work for my win, and the presence of the create-a-block presented me with an interesting choice: Do I use the one block only when absolutely necessary, or do I use it to gain ground on the boss and give me more options for the larger puzzles?

It's an interesting choice, and I've got the feeling the game will make me work for every puzzle. Vincent feels a little twitchy, control-wise, but I have a feeling I'll get used to it quickly enough that it won't be an issue.

The morality system

If the demo is any indication, a lot of Vincent's morality points one way or the other are going to be influenced through the game's cell-phone email system. Interestingly, Vincent doesn't just pick a good/bad response when someone sends him an email. Instead, he drafts each line of the email. Some are good, some are bad, and some can send mixed messages, slanted one way or the other.

It felt... In-depth. Just to give an example, on my playthrough of the demo, I reassured Katherine that I understood her concerns, but also told her that Vincent and Katherine could work on their relationship at their own pace. At the follow-up email Katherine sent Vincent, I got annoyed at her (wholly-founded) accusations of being at the Stray Sheep bar, prompting me to lie and tell her that I wasn't. But then I was able to add in my own admonishment not to get to crazy where Katherine was and tell her to be safe on the way home.

It added a subtle humanity to the decision, the way it allowed me to layer each email with meaning. It made me care a lot more about the content of the messages, because it wasn't me deciding if Vincent was going to be nice or be a jerk, but me deciding specifically how Vincent was going to be nice or going to be a jerk, or how he was going to mix the two.

I have a feeling this is going to offer a lot of replay value, and I look forward to it.

In conclusion

Overall, this demo has just reinforced my desire for this game. It's got a morality system which looks to be fine-tuned and well-tailored for my desires, it's got an interesting puzzle game to take up my time between making story decisions and watching the results, and it's got quality animation and the best damned localisation I've seen.

I'll be ordering a deluxe edition for myself, as well as my friend. Atlus needs to know in the most straightforward manner possible that more experiments like this would be more than welcome.   read


10:06 PM on 07.11.2011

Contestoid: Time to lie, bitches!



So... I can buy Nintendo Wiis for $99.99. As a delaying tactic for my other contest of giving out Gears 3 shit, I'm going to be sending a Nintendo Wii to a member of Destructoid this Friday, since I've gotta buy one anyway.

And if I'm getting 50% of the price of the console, I'm buying two of the damned things and shipping one to one of you bitches.

Now, contest details: Tell me the most sympathetic lie you can about why YOU need the Wii. Like, you need it for orphan organ transplants-type lie. The receipt of this will stop a cruel orphanage from closing in a heartwarming movie-style climax type of lie. You need to make me cry manly tears for this prize.

And as a bonus, I'll throw in a free game. The game will be a surprise, though. But if you don't have a Wii, it'll be something you'll want and that is also awesome.

Spelling and punctuation count. Go, bitches! I'll repost on Thursday and close the contest on Friday!   read


9:30 PM on 06.27.2011

The Future of Gaming: Clouds, Bases, and Harmony

Cloud gaming is here, and every time I hear about it I want to smack someone. No, I'm not interested. Yes, it could have some interesting uses, but playing Crysis 3 on a computer 5,000 miles away instead of the computer in my living room isn't really one of them. Then there was Dale's post about OnLive, and it made me angry.

But then it made me think. There's a way that we gamers can have our cake and eat it too, and it's probably a distinct enough method that it'd get around the whole Cloud-Gaming Patent that OnLive has, meaning developers and publishers would love it too.

It'd even allow for game consoles which continue to push their muscles alongside PC gaming throughout their shelf-life, for a lower cost than PC gaming, without alienating customers in the least. It even has the potential to hide loading screens forever.

So everybody's happy except OnLive, which I can more than live with.



The idea here is based on three distinct principals:

1) Computer games which have graphics/polycount/resolution/etc sliders
2) Cloud-Gaming
3) Multiplayer Hosting

And the premise of it is actually pretty simple. Combine the three into one cohesive mixture.

The console would provide the base for the game. If you're in a cabin in the woods with no internet, you can still play the game. It loads, you can play the single-player portions from start to finish, and in every way it's a complete game.

However, with an internet connection, you gain access to the complete package. You borrow a portion of the server's power and meld it with the power of your console, like Voltron, but instead of turning into a robot and kicking ass, your three-year-old console is turning into a gaming rig which is making the PC gaming rigs cry and scream about how "It's not far, damn it!"

So whereas in the single-player, offline experience, you're running through an environment with relatively low-res textures, a 720p full-screen resolution, and frequent loading times, in the online cloud-supporting experience you're running through an environment with hi-res textures, a boosted poly-count, a 1080p full-screen resolution and no loading times.

When the game needs to load the next area, it cues up a bit of extra power on the server and loads the resources, and while your console plays catch-up the server feeds your console a complete load-out of the game until your PS4 or Xbox 720 catches up to it. Done right, this would basically allow you to have all the perks of PC Gaming (the extra graphical horse-power which comes alongside the march of technology) while keeping the perks of console gaming (no screwing about with hardware configurations).

And no loading screens which, you know, nice. Add on the fact that a properly programmed online version could take over the load while your console installs a copy of the game and installs any patches you need the instant you start playing, and this could prove to be the future of gaming.

Which is why I'm going to be filing the patent for it bloody tomorrow morning.   read


6:08 AM on 06.23.2011

On Travel, PSP, and FKK/Sauna Clubs

This is not going to be a long blog post. Or at least, it's not going to be long by my standards, which means it's probably still going to come off as a little bit long, but not overly long. It's also only tangentially related to gaming in that everything I've done is getting in the way of what I want to do on my free time, but you might find this interesting anyway.

Anyway, so to preface: Right now, I'm in Germany for a business trip. Up until I got to the warehouse I'm setting up and realized that, "Holy shit, I'm good at my job!" I didn't really understand why it was worth my employer's money to spend thousands of dollars to ship me to a country halfway around the world from our head office, but I played along because hey, free trip to Europe for a week.

I was told not to worry about a thing, just to get my passport ready and head over. When I asked about the outlets (since I planned to bring my PSP and laptop), I was informed that the hotel I was to stay at had international outlets and I didn't have to worry about picking up an adaptor before I went.

More fool I. Last minute changes necessitated a last-minute hotel switch. Which would be fine and wonderful, except that this place, while nicer, with larger rooms, and basically a better hotel overall, doesn't have adaptors on hand for clients like my previous hotel did.

I didn't think it'd be a big deal to find an adapter here. You may take this moment to laugh bitterly alongside me.

For those of you who view Europe as the evil bastion of non-North American-ness that it is, feel free to take a look at the outlets:


On the left is the outlet, which looks like something I'd plug a damned oven into. In the middle is a typical EU plug, resembling a torture device. On the right is my useless, useless plug for my laptop.

It wasn't until last night, fully half-way through my trip, that I was able to pick up a converter which works. I finally have access to my laptop and PSP, three days after they died and a day after I had to read Jim Butcher's Dead Rites for the fourth time in a week to stave off the boredom.

I'm staying in Mainz. It's not a large town and there's not a lot to do, especially when your ability to speak the local language is limited to what you remember from freaking Rammstein lyrics and South Park, neither of which is a good source for conversational German.

Hell, just having my PSP was kind of like gaming life support for me. The fact that until last night I didn't have that was horrible. I didn't even sleep much, because I'd bought Kingdom Hearts: Birth by Sleep specifically for this trip and planned to play it start to finish. I did a straight run-through of Terra's portion of the story in one freaking sitting.

Now it's Thursday afternoon. Technically, I have the day off because it's Corpus Christi day here, which is a holiday. Stores are closed, nobody's working, and basically I should have a day to myself. Instead, in a few short minutes I'm going to be abducted by the warehouse manager of the branch office and we're going to go look at some German castles and crap, and I'm going to take pictures with my new digital camera, which was ludicrously cheap for the features it offers.

No, seriously. The thing is a 14 Megapixel camera which can also record 1080p video, and it has the added bonus of taking triple-A batteries instead of an internal one and can also take SD cards up to 32 gigs. Of which I bought one for fifteen freaking Euros. And for which the entire package still cost less than sixty euros.

But to be honest, if I had the choice, I'd be curling up with my PSP, a ludicrously cheap bottle of quality rum (you can buy freaking single malt scotch here for about twenty Euros, which is ridiculous to my over-taxed and used to it Canadian mind), just because I've not touched a game for that long. I want to dive into the Ventus portion right now, and maybe Save Aqua's third of the game for the flight home.

Yeah, I know, boo for not being more of a tourist. But on the bright side, touring German castles and hitting up Frankfurt for some of the nightlife tonight was me arguing my hosts down from visiting a god-damned brothel, which still lands me in the win department as far as I'm concerned.

On an unrelated note, I redesigned my blog banner. That's my eye, taken using my new camera. And I had to reduce it to like 33% size to fit it there. My new camera is probably one of the highlights of this trip.   read


10:18 PM on 06.13.2011

You're Not A Real Fan

I got into a rather interesting discussion with a friend the other day. It mainly had to do with the concept of being a fan, and how I'd told her she wasn't. She argued with me about the matter, and we had a smashing good time going back and forth about the nuances of the word. She's been studying as an English Major, and I have common sense, so it was pretty even.

Basically, what it came down to was thus: She said she was a huge fan of a certain game series. She'd written fanfiction, cosplayed at conventions, and basically she had, at any point in time, a near-encyclopaedic knowledge of the 'canon' of the games and could be relied on to be a walking FAQ for the games released thus far. I, on the other hand, do not have this knowledge. I don't write fanfiction. I have never even cosplayed, for which I'm pretty sure I'm grateful.

In spite of this, I contested that I was the bigger fan of us two. She took offence to that, as I imagine a lot of people are shortly going to take offence at what I'm about to say: Basically that if you're truly a fan of something, you'll show that support monetarily to the creators.


This doesn't fucking cut it.

Now, the thing is, she'll spend a hundred bucks to get the materials for her costumes for the next convention, which she'll dutifully spend hours sewing to get just right. She'll spend the time writing stories about the characters, and poring over the related TVTropes page, and basically spend some time obsessing over the story and games each week.

What she won't do is spend a dime more than she has to to play the games. If a game comes out, she'll buy it within the first week, but she'll buy it used at the $5-$10 off for a used copy, and she never, ever buys DLC. Even if she picks up a copy of one of the games for fifteen bucks, she won't spend an extra buck or two to tip the creators.

Don't get me wrong, I do think used games have their place. Even I don't buy every game new, because god knows I don't want to sink my money into another Onechanbara or Superman Returns at full MSRP. However, if I find that a game I bought used has occupied significant amounts of my time, even if the only thing on offer is avatar costumes for my 360 or something, I will spend a few MS Points to pick it up and show my support.

Then I'll buy the studio's next game at full MSRP, because if the studio is producing a game worth the time to play, it's worth my time to support them. I'm not saying this hasn't burned me in the past (hi, Vanquish!) but I do feel that a true fan of any hobby should not only spend their time obsessing over their favourite material, but support it monetarily.

Because the same fans who bemoan how they won't get a sequel and bitch about a studio being shut are often the same idiots waiting for the games to drop in price, be it used or whatever. I've lost track of the number of times I've heard someone say "I'm a huge fan of X!" only to look shocked when I ask them if they've ever bought X new, like the thought was unthinkable.

Basically what I'm getting at, I guess, is that it doesn't matter how many novels you write or how much you dress up for conventions, the true measure of your support of a series is how much of your cash makes its way back to the creators.

Non-monetary 'support' doesn't make you a fan, it just makes you obsessive.   read


7:14 PM on 06.08.2011

Sony's Apology: In Which a former preacher becomes an apostate


Only the fact my PS3 cost me quite a bit of money keeps me from nuking this fucking thing right now.

Alright, allow me to lead you on a brief series of events.

So, I decided to download the first game of Sony's apology to us, the disenfranchised customers, which Sony is using to woo us back and keep us from abandoning the system entirely. I decided that hey, Wipeout looks pretty cool, and I've got fond memories of the game from the PS1 days. So I picked that for my first game, and lo, did it give me a prompt:

-Download Wipeout HD Demo
-Download Wipeout HD Full Unlock
-Download Wipeout Fury

And clear at the bottom was Download All. Which I clicked, and then went and did something else for a bit.

Now, let me clarify something. I've bought maybe two or three games on the PSN. At most. Nothing exclusive they have has interested me much, and my multiplatform sensibilities clearly lie in the Xbox 360 direction, so I've not yet learned the rules of the thing, but whatever. I'm relatively new to the whole PSN downloads thing.

So I download the title, and I actually chuckled a bit in resignation when the inevitable Install screen showed up. With a bit of a shake of my head, I clicked okay and got up and grabbed a beer. I got back, waited for the installation to finish, and clicked the X button right as I popped the top on my beer, ready to settle in for some HD Wipeout.

I'm taking my first sip when the fucking Update screen hits. I nearly spit my beer out in disbelief. I just fucking downloaded this game. Why the fuck do I need to update it right now? But then I noticed the fact it was three updates, and I thought: Aha! I can hit this button and Demo, Full Game Unlock, and Fury components will all be melded into one seamless whole. Then I can get some Wipeout HD goodness, you can tweak my gamer hind-brain, and I was certain all would be forgiven.

So the update finished.

Sony Computer Entertainment
presents...

XMB Screen

You are missing a vital game component. Please proceed to the Download Page of the Playstation Store to continue. Well, it was basically that. I don't fucking remember the exact wording, but basically all the shit I'd done thus far wasn't nearly enough to appease the black fucking monolith into letting me play the fucking game.

So fuck you, Sony. I'm fucking done.

I was one of your biggest supporters. I've got a closet full of PS2 games. Literally 500 titles or so, and more than half of them were purchased new. I stuck with you through your mishandling of the PSP, since it was a pretty cool console and didn't afraid of anything, least of all the dual-screened upstart which outsold it two to one.

But this is the final straw on a very burdened camel's back.

I just want to play my fucking games. I don't want to navigate endless menus and sit through installations or any of this other bullshit. I'm officially done. Any first-party games you put out, I'm buying second hand just so I don't contribute to your sales figures. I'll advise all my friends and coworkers to avoid you. I'm sick of it, Sony. Entirely sick of it.

I don't want a console which wants me to jump through hoops before I can play. I don't want to have to sit and pretend I care about your updates and your installations just so I can do what I want with you. I want to sit down, turn you on, and then have a bit of fun. That's all I want from you, and you can't even give me that. Every time I try to do anything with you, it's a fight.

I'm breaking up with you, Sony. I've loved you for so long, but I just can't take it any more. I want to love you, flaws and all, but you're too much of a bitch right now. I'll check up on you in a few years, and maybe then we can talk about getting back together.

I'm sorry babe, it's not you. It's just Microsoft being so much sexier and easier. You know that's all I want, and she does what you simply won't do: Show me a good time.   read


6:07 PM on 05.26.2011

Contestoid: Win Gears of War 3 Epic Edition and some other stuff! Tasks 2-4!



Obligatory Copy and Paste of the contest stuff and prize pitch!

Contest Information!

Now, for this one, I've decided we'll do something a little bit different. Like always, I'm going to come up with a random, painful, or otherwise aggravating task for you, the contestant, to participate in! Or, in this case, five tasks! To win Gears 3 Epic Edition and action figures!

But what's that?

I already pre-ordered Gears of War 3, this contest sucks!

In that case, you're in luck! Should you possess an inferior, regular edition of Gears 3 or a slightly cooler, but not prohibitively awesome edition of Gears 3, I will pay you the cash value of the copy you ordered (if you don't have anyone to give it to because you're nice), because yes, I am that awesome!

Yes, even if you've pre-ordered Gears of War 3, you're going to make out like a damned champion!

The Prize

For the prize, I'm going to begin by pre-ordering the contest winner a copy of the $150, holycrapexpensive! edition of Gears 3. If the contest winner has already ordered a copy, I will reimburse them for the full cost of it, plus shipping to me, the moment their inferior, not awesome copy is in my hands.

I'm not done. I mentioned action figures, right?

Beyond this already-awesome offer, I will be ordering the winner of the contest any five Gears of War action figures available on sale between $10 and $20.

This is a total prize worth, potentially, $200 to $250 before I buy the contest winner's copy of Gears of War 3 from them.

The Contest

Now, I'm not sure exactly what "tasks" I'm going to have each person partake in beyond the first, but I do know two things:

1) Each "task" is going to have the following point values:

-First Place: 6 Points
-Second Place: 4 Points
-Third Place: 3 Points
-Fourth Place or worse: 1 Point

If you don't participate in a task, you get nothing, so participation, however elementary, could mean the difference between winning and losing!

2) There will be a total of four tasks. The theoretical "best" for this competition is 26 points, but I honestly expect the winner to be ranging in the 10-20 range.

Tasks 2-4

Okay, so this project is far too ambitious, so I've got a more simple scoring method for the remainder. For the next three FNFs, I'm going to be available. Each night is going to have a theme: Fighting Games, or Shooters, or whatever. So tomorrow, it's going to be Fighting games.

How the fighting games section is going to work is simple: You face me in a best of seven matches, and the people who do the best get ranked the best. If there's a tie (i.e. Caiters kills me seven times in a row in SFIV and then Blasto does the same in MvC3), the top players get equal points and share 1st place.

I have the following fighters for my Xbox 360:

-Dead or Alive 4
-Super Street Fighter 4
-Marvel vs Capcom 3
-King of Fighters XII
-Soul Caliber 4 (and fuck you, no Yoda)

And on the XBLA side, I've got:

-King of Fighters 2002 Ultimate Match
-Marvel vs Capcom 2
-Neo Geo Battle Coliseum
-Street Fighter 2 Hyper Fighting
-Street Fighter 2 HD Remix

If, for some reason, you'll be unavailable tomorrow night to challenge me, I'll do my best to make myself available to you before next Friday. Likewise if you want to face me in a game I don't have, I'll endeavor to get it, but don't bank on it. But it won't hurt to ask.

And an important rule... You only get one shot, ladies and gentlemen. If you happen to pick a game I'm really good at, well, that's your own damned bad luck.
Leaderboards!

SuperMonk4Ever: 8 pts
Blasto: 6 pts
Epic: 5 pts
Occam's: 2 pts
mrandydixon: 2pts
knutaf: 2 pts
johnnyviral: 2 pts
ScottyG: 2 pts
PerfidiousSinn: 2 pts
Caiters: 1 pt
WyllVengeance: 1 pt

Cheers!
-meteorscrap   read


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