Fapping for a good article. Also fapping for free press of my blog!
I totally agree about arranging the front page too. Even on my resolution (1920 x 1080) I barely see the first article on the page. I also ignore the rotating article banner too mainly because it's loaded with outdated articles.
I totally agree about arranging the front page too. Even on my resolution (1920 x 1080) I barely see the first article on the page. I also ignore the rotating article banner too mainly because it's loaded with outdated articles.
Destructoid Engineer here.
I agree with this one so much that I even fapped it.
Moar Shit Set to Off by Default, true I want to implement this to be editable from the profile.
Vertical Real State, I agree! I've been saying that for some time now. But we can't really go either way without some real A/B Testing that can satisfy Niero. We'll look into it eventually.
Thank you for your suggestions.
I agree with this one so much that I even fapped it.
Moar Shit Set to Off by Default, true I want to implement this to be editable from the profile.
Vertical Real State, I agree! I've been saying that for some time now. But we can't really go either way without some real A/B Testing that can satisfy Niero. We'll look into it eventually.
Thank you for your suggestions.
I agree with nearly everything in this post except for some stuff in your section about more promoted cblogs. I'm going to rant like crazy now, because this is something I've thought about before.
If you're really saying that you don't write more because you don't think you're going to be promoted, then I think that's pretty weak-willed.
Two hours for a blog post? I spend on average a week on each post I write. I consider some of my posts candidates for promotion, but you can see what my promote rate is.
But you know what you can do? You can actually ask the staff why your post wasn't promoted. Shoot Kauza or JRo a PM and straight up ask them. I've gotten really solid, specific, constructive criticism and insight into what aspects they--as people who run a real, commercial, monetized web site--look at. Hint: it's not just whether the post is well-written.
Read by 10-20 people? Is that not good enough for you? And how do you know how many people read but didn't fap or comment? Are you trying to get a job as a games journalist? If you are, and you're that serious about it--as much as I hate to see writers leave--maybe the cblogs isn't the right fit for you. Complaining that not enough people are reading your blogs smacks of all kinds of choice descriptors.
All that being said, when it comes to promotions, the more the merrier. Your attitude about it just pushed all my buttons.
If you're really saying that you don't write more because you don't think you're going to be promoted, then I think that's pretty weak-willed.
Two hours for a blog post? I spend on average a week on each post I write. I consider some of my posts candidates for promotion, but you can see what my promote rate is.
But you know what you can do? You can actually ask the staff why your post wasn't promoted. Shoot Kauza or JRo a PM and straight up ask them. I've gotten really solid, specific, constructive criticism and insight into what aspects they--as people who run a real, commercial, monetized web site--look at. Hint: it's not just whether the post is well-written.
Read by 10-20 people? Is that not good enough for you? And how do you know how many people read but didn't fap or comment? Are you trying to get a job as a games journalist? If you are, and you're that serious about it--as much as I hate to see writers leave--maybe the cblogs isn't the right fit for you. Complaining that not enough people are reading your blogs smacks of all kinds of choice descriptors.
All that being said, when it comes to promotions, the more the merrier. Your attitude about it just pushed all my buttons.
I'm going to agree with Knutaf on this one, and actually recommend less promoted post. When I first started reading Dtoid promoted stories weren't as plentiful, but when I read a promoted blog I always thought it was good.
I don't like how the new bloggers wanted guarantees that someone will get promoted everyday it's kind of like dangling a carrot in front of people. Now it feels more like a right than a privilege, I've never seen anything bad promoted, but I have seen a few mediocre ones slip through. It feels like now blogs are promoted more out of obligation.
I don't like how the new bloggers wanted guarantees that someone will get promoted everyday it's kind of like dangling a carrot in front of people. Now it feels more like a right than a privilege, I've never seen anything bad promoted, but I have seen a few mediocre ones slip through. It feels like now blogs are promoted more out of obligation.
@knutaf
Yep, most of the stuff of mine that's been promoted has taken, at most, three hours from conception (beyond "I should write something for this!") to completion. Including time giving Bobby Kotick horns, goatee, and spaded tail in MS Paint. Not to sound arrogant (moreso than normal), but me am right gud.
And it's not that I don't write, it's that I don't write here. I also write fiction and non-gaming essays and articles for other websites. I generally spend a dozen hours a week writing. Generally one writes for a purpose: To entertain, to inspire, to generate discussion. There are a lot of really, really good Cblogs which never see the light of day beyond a few posters simply because it's a fast day in the community, and I think that's a damned shame.
And look, not to put too fine a point on it, but sometimes it's a slow news day and Jim will just post an MS Paint alteration of an image to troll people. I fail to see how that's more professional than promoting a well-thought out blog like, say, Sephiroth's recent rebuttal to Jim's dismissal of DmC naysayers. Or whatever.
I know at one point there was talk of new content every twenty minutes. That's a commitment that'd be a lot easier to keep with a few promoted stories a day. Especially if the promoted content could expand to, say, fanart drawn by the community and what have you. Just a thought.
Finally, just to clarify: I'm not complaining about my stuff not getting promoted. I don't really have that problem.
Yep, most of the stuff of mine that's been promoted has taken, at most, three hours from conception (beyond "I should write something for this!") to completion. Including time giving Bobby Kotick horns, goatee, and spaded tail in MS Paint. Not to sound arrogant (moreso than normal), but me am right gud.
And it's not that I don't write, it's that I don't write here. I also write fiction and non-gaming essays and articles for other websites. I generally spend a dozen hours a week writing. Generally one writes for a purpose: To entertain, to inspire, to generate discussion. There are a lot of really, really good Cblogs which never see the light of day beyond a few posters simply because it's a fast day in the community, and I think that's a damned shame.
And look, not to put too fine a point on it, but sometimes it's a slow news day and Jim will just post an MS Paint alteration of an image to troll people. I fail to see how that's more professional than promoting a well-thought out blog like, say, Sephiroth's recent rebuttal to Jim's dismissal of DmC naysayers. Or whatever.
I know at one point there was talk of new content every twenty minutes. That's a commitment that'd be a lot easier to keep with a few promoted stories a day. Especially if the promoted content could expand to, say, fanart drawn by the community and what have you. Just a thought.
Finally, just to clarify: I'm not complaining about my stuff not getting promoted. I don't really have that problem.
@Scissors
Oh, I agree. If there's nothing good, don't promote it. Filling space for the sake of filling space = badness.
But on the flipside, if something IS good (and more importantly, not reliant on the day's news for relevancy), talk to the author, set it aside for a slow news day (like today) and then post it. Keep a small backlog of Cblog posts which can be used to fill in the spaces. Like I said, I've seen some great articles here in the Cblogs which don't get promoted for whatever reason, and some of them are timeless.
Oh, I agree. If there's nothing good, don't promote it. Filling space for the sake of filling space = badness.
But on the flipside, if something IS good (and more importantly, not reliant on the day's news for relevancy), talk to the author, set it aside for a slow news day (like today) and then post it. Keep a small backlog of Cblog posts which can be used to fill in the spaces. Like I said, I've seen some great articles here in the Cblogs which don't get promoted for whatever reason, and some of them are timeless.
I love the idea about guest writers writing for some of the Bloggers Wanted topics. I think having developers, writers, voice actors, etc. giving their opinions and stories on these subjects would really give a lot of added insight into how these players in the industry feel about their industry. Also, why not get other journalists. I think cross promotion of other sites would be great. Maybe something like an exchange program where Chad Concelmo or Dale North writes an article for Kotaku and we get one from Brian Crecente or Stephen Totillo.
On promoted blogs... yeah, the concept of promoting from the "topic of the week" is nice, but often there is a better blog that is off-topic that is more deserving of a promotion ... I agree!... promote that shit! (and debatoid is often a perfect example of this!)
CHAT... I know of at least 5 people that CAN't log into Dtoid because the chat thing hangs there computers (one person has bad internet... a 1MG connection on a good day... and he simply can't close out chat before Dtoid crashes and hangs his browser). Just this morning I logged in for the first time in 4 days and the stupid chat thing opened when I had about 7 tabs open... guess what... browser crash. I had to ctrl alt del my browser to close the damn thing and reopen one page to shut off the stupid chat thing so that I could run several open tabs. I love the concept of chat, but it needs to be able to be a choice, and it needs to run in it's own window... and not EVERY open tab! The website normally runs slow (no idea why)... but that chat thing absolutely kills it and it won't stay off. It seems to randomly just turn itself on once in awhile.
For people that don't realize how to turn off the chat... I'm sure many think the issue is with the site itself, and just don't bother. The chat is the worst issue in my opinion!
I also fully agree on the story link thing... too big, the stories are old and there is just too much junk. I want to see the new stories, not huge picture links to old stories.
Also agree on second opinion reviews.. can't go wrong there (though it's also a possibility to promote from the c-blogs for this).
Also agree with "one more thing".
Awesome blog... I agree with all of these suggestions!!
CHAT... I know of at least 5 people that CAN't log into Dtoid because the chat thing hangs there computers (one person has bad internet... a 1MG connection on a good day... and he simply can't close out chat before Dtoid crashes and hangs his browser). Just this morning I logged in for the first time in 4 days and the stupid chat thing opened when I had about 7 tabs open... guess what... browser crash. I had to ctrl alt del my browser to close the damn thing and reopen one page to shut off the stupid chat thing so that I could run several open tabs. I love the concept of chat, but it needs to be able to be a choice, and it needs to run in it's own window... and not EVERY open tab! The website normally runs slow (no idea why)... but that chat thing absolutely kills it and it won't stay off. It seems to randomly just turn itself on once in awhile.
For people that don't realize how to turn off the chat... I'm sure many think the issue is with the site itself, and just don't bother. The chat is the worst issue in my opinion!
I also fully agree on the story link thing... too big, the stories are old and there is just too much junk. I want to see the new stories, not huge picture links to old stories.
Also agree on second opinion reviews.. can't go wrong there (though it's also a possibility to promote from the c-blogs for this).
Also agree with "one more thing".
Awesome blog... I agree with all of these suggestions!!
Tip, for anyone that wants to permanently disable chat and has AdBlock installed:
1.) Open the blockable items in AdBlock while on a Destructoid page
2.) In the search box at the top of AdBlock type: "Envolve" without the quotes
3.) Right-click the first result for Envolve and select "Block this item..."
4.) In the blocking wizard select the option: ^.envolve.com
5.) Click OK
6.) Refresh the Destructoid page you are on
It's ridiculous how much faster Desctructoid loads without the damn chat. Also, simply selecting the Turn Off option in chat will not turn it off permanently.
1.) Open the blockable items in AdBlock while on a Destructoid page
2.) In the search box at the top of AdBlock type: "Envolve" without the quotes
3.) Right-click the first result for Envolve and select "Block this item..."
4.) In the blocking wizard select the option: ^.envolve.com
5.) Click OK
6.) Refresh the Destructoid page you are on
It's ridiculous how much faster Desctructoid loads without the damn chat. Also, simply selecting the Turn Off option in chat will not turn it off permanently.

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