I love both Lament of Innocence and Curse of Darkness. I also think Lament is best 3D Castlevania game yet, but Curse has been growing on me the more I play it. Most likely it's the variety of Innocent Devils you can power up.
Kinda sounds like Arkham Asylum? I heard that was Metroid/Castlevania ish in 3D...
Personally i really liked Lords of Shadow as a Castlevania game. It wasn't very Friday Night Creepshow, which is kind of the feel classic Castlevania has, imo. You fight Frankenstien, the Hunchback of ND, mummies and skeleton guys in those old ones. This was very much more about touring mythical creatures without falling back on B-movie standards and Castlevania mainstays (No Legion fight? its off the grid!).
Also that whip combat really struck with me. It felt most effective playing at whips distance, and it held you to a pretty high accuracy of pattern movement.
And storywise / progressionwise: It felt like a cool take on the old ideas. It felt most like Super Castlevania, which I guess for me is a key game in the series. You don't spend the whole time in the Castle. You spend plenty doing the creature feature run through other locations before you hit the Castle. The thing with LoS is that they stray far beyond "The Castle" once you've run through and dealt with the vampires. In the absence of a Dracula-based Dungeon Crawl, I think it respects the lore just fine (even if they do posit it as some sort of reboot)
Personally i really liked Lords of Shadow as a Castlevania game. It wasn't very Friday Night Creepshow, which is kind of the feel classic Castlevania has, imo. You fight Frankenstien, the Hunchback of ND, mummies and skeleton guys in those old ones. This was very much more about touring mythical creatures without falling back on B-movie standards and Castlevania mainstays (No Legion fight? its off the grid!).
Also that whip combat really struck with me. It felt most effective playing at whips distance, and it held you to a pretty high accuracy of pattern movement.
And storywise / progressionwise: It felt like a cool take on the old ideas. It felt most like Super Castlevania, which I guess for me is a key game in the series. You don't spend the whole time in the Castle. You spend plenty doing the creature feature run through other locations before you hit the Castle. The thing with LoS is that they stray far beyond "The Castle" once you've run through and dealt with the vampires. In the absence of a Dracula-based Dungeon Crawl, I think it respects the lore just fine (even if they do posit it as some sort of reboot)
Funky concept , lords of shadows was ok , what saved it for me was the nostalgia an the toy box level. I had a interesting thought, caslevania prime ! It worked wonders for metroid.

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