It's that time again and I've been hella busy this week so let's get to it.
I finally got back to playing this infuriating platforming masterpiece. While it constantly reminds me that I should be better at platforming it still has enough give that I am making slow progress. The new snippets of story that I have gotten to continue to drive me to further embrace my masochistic tendencies and muscle onward. I still have this image in my head of what I want out of the ending but I'm still pretty confident that I won't get it.
This weekend yielded a rather urgent desire to play something from way the fuck out of left field and so I dug out the bongos and popped in my copy of Donkey Kong Jungle Beat and remebered why I think that porting this to the Wii is a horrible idea. There is something so inherently special about playing a precision platformer with something as odd as a set of bongos and having it work so well that I can only imagine how much of the magic slips away when it's all said and done that it breaks my heart. But back to my time spent with this little golden nugget. I adore this game. There is in fact something so satisfying when you string together that perfect combo and everything just works and you just go flying from a flower stem to bouncing off a wall to swinging from a chain of monkeys to nailing the landing right in front of the final banana bunch and seeing six or seven hundred beats go flying into your barrel.
Yes I booted it up only because I couldn't think of anything more mind numbing at the time.
I've discovered that survival mode is sickeningly addictive and have thus rekindled an old habit that may be hard to break. I find survival mode more enjoyable because when I'm trying to simply shut my brain off it's easier to do when I don't have to work the bombs of of my screen.
I will beat this thing before the new one comes out damnit.
I found myself very restless yesterday and so in an effort to calm myself I popped in Zero Mission and ripped halfway through a new game. I still rock just as hard at Metroid games and it got me to unwind. Metroid always hits the spot.
Not only did I rock out a fair bit of Castle Crashers this week, I even went back and did an update on my Castle Crasher Stats
Also for those interested I think that the TVGP
community is looking at setting up a Castle Crashers night to go along with Left 4 Dead night. Also, I've almost gotten the King his skull icon.
Next on the epic to do list is Mass Effect. I played it for an hour thinking there has got to be some redeeming factor to this game, after all I enjoyed the TVGP Plays over the last few weeks on it so I though that I would give it a crack and after an hour in not even the fact that Jennifer Hale is in it compelled me to keep playing. The story just didn't hook me. Now granted I was in a bit of a weird mood when I decided to try playing it but at an hour in the story just failed to hook me. Playing Mass Effect though did put me in the mood to play this.
Advent Rising is an under appreciated master work that deserved the polish that it's PC counter part received as well as deserving to be finished as a series. There's something special about a game that let's you hold an enemy in the air while filling him full of rounds from an automatic rifle and then dropping him when the clip empties and then jumping on his back and snapping his neck.
I put ICO into my PS2 for the first time last Sunday and played it a bit before I got pissed of at it and turned it off but I know full well looking back on that day that I was simply not in the right head space to be playing a game like ICO and enjoy it so I will be going back to it at some point.
I also spent an evening with some good old Ridge Racer 6 working through the career mode and made a decent bit of progress
No I didn't play 8-Bit FM but I have found myself enjoying it quite a bit for while I'm gaming though I wish they mixed in more game remixes and chiptunes and eased up on the nerdcore a bit. Check them out at 8-Bit FM
One final side note I had quite the geekgasm when talking with my editor in chief for Game Observer
and he said he was working on setting up an interview with Eskil Steenberg, founder of Quel Solaar
and creator of Love, for me for the site. Here is man whose brain I can't wait for an opportunity to pick.