Considering I don't know anyone who likes the term Core gamer or has ever used it before Nintendo did, I think they've all forgotten about us. Microsoft, Sony, and Nintendo.
Gaming is over. It's all about the experience of a storyline and seemless world full of characters and bullet points. You know the bullet points: multiplayer, RPG stat improvement, customization, DLC. It's over pal. Mega Man 9 was the last of a dying breed.
Gaming is over. It's all about the experience of a storyline and seemless world full of characters and bullet points. You know the bullet points: multiplayer, RPG stat improvement, customization, DLC. It's over pal. Mega Man 9 was the last of a dying breed.
I don't hate Nintendo, I hate the idiotic 3rd party companies that abandoned the system just making garbage.
That's mainly you, UbiSoft
That's mainly you, UbiSoft
There definitely are many good games for the system, but I'm not sure Nintendo can be credited for things like Madworld, Fragile, the Conduit, Capcom vs. Tatsunoko, Dead Space Extraction and No More Heroes.
It's more about 3rd parties having faith that there is an audience that owns a Wii that is interested in that sort of thing. Nintendo knows when they put out a Mario, Zelda, Metroid, Pikmin, etc. title out that it's going to fly off the shelves, partly because they're quality games and partly because they've built so much acclaim up over the years for releasing nothing but the best.
Most of them have forgotten about the gamers and only think about profit margins. Appealing to the hardcore or casual isn't because they like either one but because they see a market there. I think there are studios out there that do it for the love of games, Suda 51's Grasshopper Manufacture comes to mind. But for every Grasshopper you have how many EA/Activisions are out there?
It's more about 3rd parties having faith that there is an audience that owns a Wii that is interested in that sort of thing. Nintendo knows when they put out a Mario, Zelda, Metroid, Pikmin, etc. title out that it's going to fly off the shelves, partly because they're quality games and partly because they've built so much acclaim up over the years for releasing nothing but the best.
Most of them have forgotten about the gamers and only think about profit margins. Appealing to the hardcore or casual isn't because they like either one but because they see a market there. I think there are studios out there that do it for the love of games, Suda 51's Grasshopper Manufacture comes to mind. But for every Grasshopper you have how many EA/Activisions are out there?

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