Players like cheat codes for many different reasons. Maybe they want to play the game without fear of death, so that they can do all sorts of crazy things they couldn’t accomplish during regular gameplay. Maybe they want a slight edge. Maybe they just want to have fun by seeing how they can alter the game world. Rockstar is definitely a company that understands their fans’ love of cheat codes, as the Grand Theft Auto titles frequently have a long list of codes with various effects. For example, there are plenty of cheats for GTA San Andreas on Xbox 360 that enable you to do all sorts of things.
Are you interested in cheats that have practical effects, where you can look at them and see how this actually helps you in some way? There are plenty of codes that can help. Give yourself infinite health or filled your weapons with a never-ending supply of ammunition. Gain the ability to swim underwater without ever needing to come up for a breath of air. Snatch up a prize of $250,000, while also filling up your health and armor meters. Maybe you would like to lower you wanted level, to diminish the pressure on you for a while. On the other hand, maybe you want a little more excitement in your game—don’t worry, you can raise your wanted level just as easily. Would you like a motorbike? Use a code to spawn one. Use a code to spawn a hydra or a hunter. Use a code to spawn a jetpack and take to the skies!
Unlock new vehicles—and then maximize their stats. For that matter, if there are specific stats you would like to maximize for your character, there are codes that can help you there, too. Additionally, many codes have a counterpart that creates the opposite effect, so you can try out all sorts of things.
Are you, on the other hand, interested in cheats that will change the gameplay experience and just make cool things happen? There are plenty of those, as well. You can change the weather and time of day to anything you want. Bring on the storms, the clouds, the fog, and much more. If you want to run around the city in a perpetual midnight, just enter the code. You can even just speed up the clock and watch time fly by.
Speaking of things flying, have you ever seen a car fly? You can in San Andreas! All you need to do is enter the right code. In fact, a flying car can even take you on a journey to the bottom of the sea. All you have to do is combine a few cheats. Give yourself infinite health, give yourself infinite air for breathing underwater, and let your flying car sink to the bottom of the water for a unique marine experience.
All sorts of things can make the world a little more interesting, to say the least. Turn pedestrians into Elvis. Fill the city’s traffic with aggressive drivers and let chaos ensue. For added chaos, activate Chaos mode. You can change the gameplay through other modes as well—Adrenaline mode, Yakuza mode, and Killer Clown mode, just to name a few.
With all of these codes, you just have to enter them from within the game. Enter the button combination quickly and smoothly, using the D-pad for directional commands. When multiple directional commands are in a row, try to slide your finger from one to the other. If you can’t activate the cheat, keep on trying and make sure you are entering it accurately. It should work, although once you quit your game session, all cheats will be deactivated until you enter them again.
If you’re more interested in glitches and tricks than actual cheat codes, San Andreas has plenty of those as well. Make your way to Liberty City, even if it’s empty, or break into Area 51. Use a trick to get lots of money. Learn how to send a driverless “ghost car” through the streets. Check out some fun Easter eggs built into the game. All this, and much, much more awaits you. Therefore, no matter what you are interested in, you’re sure to find a way to spice up your GTA: San Andreas experience.
If you'd like to see a list of all the cheats available for San Andreas click here.
NBA 2K14 is the latest addition to the NBA 2K series, all of which are basketball games published by 2K Sports. It is available on several platforms. It initially released on October 1, 2013, for PC, PS3, and Xbox 360. It was also a launch title for both the PlayStation 4 and the Xbox One, which gives a total of five systems it can be played on. In addition to those, limited mobile versions of the game were released for iOS and Android devices.
For the main console versions of NBA 2K14, various preorder bonuses might have swayed customers in one direction or another. Most of the bonuses were uniform across platforms, but Best Buy offered a bonus deal with preorders of the PS3 version for $10 off a 1-Year PSN Subscription, and a bonus $3 in rewards to customers with a Best Buy credit card for preorders of the Xbox One or PS4 versions. Walmart offered launch-day delivery for free for preorders of the Xbox One or PS4 versions. Additionally, GreenManGaming, Amazon, and GameStop all had special deals in place for preorders of the PC version.
Now that the game has been released, however, preorder bonuses no longer matter to customers’ decisions about which version to buy.
Graphics are one consideration customers may take into account. The graphics of the Xbox One and PS4 versions are significantly improved over the graphics of the Xbox 360 and PS3 versions, with the newer consoles being able to create much more realistic effects. For the most part, the graphics of the Xbox One and PS4 versions are the same, although some players feel the PS4 version has a slightly better frame rate. Since it’s only a minor difference, however, it probably won’t be a major factor for most people.
Overall, NBA 2K14 provides the same experience whether you play it on the Xbox 360, PS3, PC, Xbox One, or PS4, but the Xbox 360 and PS3 versions have the weakest graphics. Its mobile counterparts, however, cannot compare.
NBA 2K14 was well-received and is considered by some reviewers to be the best game in the series to date, an excellent introduction of the NBA 2K series to the next generation of consoles. Besides being just a basketball game, NBA 2K14 added features to the “My Career” gameplay to really make it feel like your player’s life—he talks to people, drives to the stadium, and otherwise brings a story to the game. Many players will enjoy this new sports game.
With the newest consoles on the market, it’s well worth looking at how things have changed from one generation to the next. One element that can be explored in this light is the trophy system for Sony’s consoles.
When the PS3 launched in 2006, it did not have trophy support. As a result, many of the older PS3 games do not have trophies. That change came in 2009, when Sony introduced the trophy system and required from that point on that all new PS3 (and Vita) games had to have a trophy list. (This requirement did not apply to games that were free, but many free-to-play games decided to include trophies anyway).
Trophies are fairly simple to understand. When a player meets certain criteria in a game, they are notified that they have received a trophy. Trophies can be awarded for tasks as simple as completing a level or chapter, or they can involve more difficult tasks, such as defeating a bonus boss or discovering a secret area. In this way, trophies often function both as a way for a player to mark their progress through a game as well as to show off particular accomplishments. Each trophy comes with a rank and a point value. Points add up collectively toward the player’s trophy rank, which levels up when enough points are earned - note that the 100 level limit was only just reached! There are bronze trophies, which give the player 15 points, silver trophies, which give the player 30 points, gold trophies, which give the player 90 points, and the coveted platinum trophies, which give the player 180 points. Platinum trophies are only awarded when the player has earned every other trophy in the game.
With the advent of the PlayStation 4, players will now be able to see how rare their trophies are (you can check out a list of trophies for Battlefield 4 here). Rarities are not determined by the game, but rather by online statistics that calculate how many players have gotten the trophy in question. As a result, the trophy rarities will fluctuate over time. They can be common, uncommon, rare, very rare, or ultra rare. Since the most challenging trophies will also be the rarest, this adds an additional sense of accomplishment for earning the more difficult trophies, and might even cut down on players’ tendencies to play easy games just to rack up trophy points. The rarity system also has the potential to provide data on players’ gameplay styles and tendencies, based on which trophies the most players get.
The PS4 allows you to view your own trophies and also compare them to those that your friends have received. On the function screen, you can select “Trophies” to see yours and “Compare Trophies” to pick a friend to compare trophies with. As always, your trophies must be synced with the server (either manually or automatically) in order for them to display online. Since trophies are tied to the player’s PSN account, a PS4 player can also see their trophies from PS3 and Vita games. Trophies cannot be transferred to a different account.
When you play a PS4 game with friends using the same console, the way the players earn trophies depends on how they are logged in. If all of the players are logged into their own accounts, they will all get any trophies earned. If, however, a player is logged in as a guest, they will be unable to save trophies to transfer them to their account—they must log in if they are to keep new trophies.
In addition to comparing trophies with friends via the PS4’s system and syncing trophies so that other players on PSN can see them, many players also like to use online tracking sites. These tracking sites may provide guides for getting trophies, statistics for users’ overall trophy progress, gamer cards so players can display their trophies across the Internet, and more.
Some popular trophy tracking sites include Raptr, Exophase, PS3Trophies and TrueTrophies.
Achievements, Gamerscores, Gamercards - to a player who stopped gaming before the last generation of consoles, these terms probably wouldn’t mean a whole lot. To players of last generation and this generation, however, they are a regular part of gaming. The concept behind achievements is a simple one. Players do something in a game, whether it’s performing a specific action, reaching a certain point, finding a location, overcoming a challenge, or one of the many other things achievements can be awarded for, and they get an achievement. Games come with a set amount of achievements with set criteria, and players can choose to pursue them as many as they wish. For diehard completionists, that means taking as much time and as many playthroughs as are necessary to get every last achievement. For other players, achievements provide a way to get additional replay value out of a game, extra incentive to seek out secrets, and a ready-made list of challenges.
On the Xbox 360, which was the first console to introduce a structured achievement system, as well as the Xbox One, achievements are worth points. Point values vary based on the difficulty or significance of the achievement, and all the points players earn are added together to form their Gamerscore. The Gamerscore doesn’t do anything except stand as a mark of pride and accomplishment. It is displayed on the user’s profile so that other players can see it as well. Check out a list of example achievements for Halo 3 here.
Online trackers are another way players can display their achievements. There are many sites that people can link their accounts to in order to track achievements, and many have other benefits as well—some trackers work across all consoles and systems, some provide guides and hints, some focus on social and competitive aspects, and so on. Raptr, Exophase, TrueAchievements, and Gamertag Nation are all examples of achievement tracking sites, and each has its own style. Different players prefer different sites, and there are many more besides these to choose from.
Now that the Xbox One is out, there is a new Achievement system, which consists of both achievements and challenges (a list of Achievements for Ryse: Son of Rome on Xbox One is here). The sub-category of achievements is exactly what fans are familiar with from the previous generation. The only difference is that, while in the past a game had a set achievement list, with additions made only through downloadable content, Xbox One games can have new achievements added to them without the need for a new download. Through use of the cloud, companies can add new achievements to give players reasons to return to their games, although limitations will be in place to make sure players aren’t bombarded with constant achievements to unlock. Game achievements are the only part of the new Achievement system that will affect Gamerscores, and players’ existing Gamerscores from their Xbox 360 games will remain tied to their accounts when they start playing on the Xbox One. When more than one person is playing a game on the same console, they all can earn achievements, and the achievement alert will be color-coded to distinguish between players.
Challenges, the new addition to the system, are not restricted to a single game. They will work with games, apps, and more, and will only be around for a set amount of time. For example, there may be weekly challenges or weekend challenges. Some will be for an individual to perform, while others will be unlocked when numerous gamers collectively reach a specific goal.
Players will be able to see their Achievement statistics from the Xbox One dashboard, and from devices running the SmartGlass app. For those who wish to instantly share their accomplishments, they can capture the moment they earn an achievement and upload a recording for their friends to see.
The basic elements of the old achievement system are still there, but there are enough changes to make Xbox One Achievements feel fresh. Players should find the transition easy and comfortable.
Rockstar released Grand Theft Auto V this past September, and it has sold amazingly well. It could be on the road to being one of the best-selling video games of all time, especially if the rumor of its upcoming release on the PC, or even for next-gen consoles, comes true. When October hit, Rockstar followed up by releasing the online version of the game. Grand Theft Auto Online is similar to the single-player game, but is played online with other people and can be viewed as a separate experience.
Many people play their games in a straightforward manner, doing what the game intends for them to do and not deviating from the standard gameplay. Others search everywhere for secrets they can find or take advantage of, while still others are interested in cheats and glitches. Cheats often come in the form of official (or semi-official) ways to change the gameplay. For example, GTA V players can enter a code to give their character temporary invincibility, recharge their character’s special ability, change the weather, etc. There are lots of cheats for GTA V with interesting effects. Some give the players and advantage, while others are there just for fun. However, there is no known cheat that will give GTA V players infinite amounts of money for their single-player game. People have been on the lookout for such a cheat for quite some time, because they really want to be able to do that—players who are against cheats would demand to know what the point is of playing a game in which you try to earn money if you’re just going to cheat to get money, but in a single-player game, it’s really up to the player if they can have fun that way—but no one has found a way. In fact, no one has discovered any new cheats for GTA V in quite a while.
The exact opposite seems to be the case when it comes to GTA Online. Not only did players find an infinite money glitch in GTA Online, an exploit of the system that allowed them to duplicate vehicles and sell them over and over again, but said glitch became notorious and caused waves of controversy and chaos amongst GTA players. Rockstar stepped in to take care of the problem at long last—they banned players who used the glitch and erased all of the glitched money from the system—but it has left its mark on the game and disillusioned players who didn’t like the way the cheating unbalanced the gameplay and disrupted the in-game economy.
And of course, players are always trying to find ways to get around such a patch. Even as Rockstar patched the infinite money glitch, some players were hard at work finding ways to exploit the patched version of the game. They have already found at least one new money glitch, and it’s a safe bet that as soon as Rockstar patches that issue, they’ll be on the hunt for a new one. This might be a cycle of events that never ends, especially since an online game, by its very nature, is more dynamic than a single-player experience, and so has more room for new glitches and problems than a single-player game does.
In short, players might have uncovered all of the GTA V cheats, much to fans’ dismay, while GTA Online cheats resemble a minefield. The future could hold anything, but most fans of the GTA series probably hope it does not hold any issues as controversial and damaging as what has already occurred in GTA Online. It’s time for things to calm down so the game can restore its good name.
Grand Theft Auto Online, a highly anticipated addition to Rockstar’s popular GTA franchise, had its share of difficulties when it launched in October, possibly the most notable of which was the notorious money glitch.
Although called a “glitch,” it might be more accurate to refer to it as an exploit or cheat. It is also often referred to as the vehicle duplication glitch/cheat. Players found a way to take advantage of the system used to sell cars in the game. When they sold a car, they could leave the game and return to it at just the right time to make the game register both that they did and did not sell the vehicle—in the most advantageous way possible. This Schrodinger’s cat of vehicle selling gave the player the in-game money from the sale, but also let them keep the car. If they did this numerous times in succession, they could obtain as much money as they wanted without actually doing much work to earn it.
This irked players who got their money by playing the game as it was meant to be played. While this could be seen as just another version of the argument that surrounds the use of cheats in general, this was a cheat that affected more than just the people who used it. Other players found themselves at a disadvantage because those who used the cheat had the money to buy better cars and equipment, place high bounties on players as many times as they wanted, etc. To call it a controversial glitch is an understatement.
Even as more players started to use the glitch to catch up, others appealed to Rockstar for help. After a while, the rumor began going around that Rockstar would ban players who used the glitch, but that had only minor effects on the problem. Rockstar meanwhile turned their attention to the glitch itself and worked to patch the game until vehicles could no longer be duplicated and sold in such a way.
With the root of the problem taken care of, the situation was well on its way to being resolved. Rockstar ended the year by announcing their intent to end the issue once and for all. Players who exploited the glitch would be banned. Additionally, all of the money created through the glitch, including that which had passed into the hands of innocent players, would be removed from the game, although such players would not be punished in any way other than losing the money.
Since the patch, have found new ways to earn lots of money, but nothing so extreme—these new methods appear to be tedious ways of working with the game’s system, rather than cheats or glitches. Some players are angry at Rockstar, either for removing the glitch or for releasing a game in which such a glitch was possible in the first place, but things should start to settle down with the passage of time. For GTA Online, the dark saga of the infinite money glitch might be over at last.