Body Harvest was one of the first titles I got for my N64. With a name like that, I mean, how could you really resist?
I was pretty shocked to learn later that the engine BH ran off of was later implemented for GTA3 on the Ps2. (and probably Vice City and San Andreas, etc.) Although the n64 game presented sparse environments and at times really slow character movements, you can totally notice the "jump in anything" game play mechanic that Rockstar improved upon.
I wish Body Harvest was as solid as a ps2 GTA title. Hell, I just wish I had Body Harvest again.
I've seen lego men with more detail..
I must've been 12 or 13 years old, playing that shit. Despite the fruity orange dude you play as, and the cardboard "insectoid" creatures you have to constantly fend off with various era-based vehicles and weaponry, I recall always being on the edge of my seat, and always experiencing a feeling of urgency and dread. The fact that you were constantly timed and always outnumbered really made for an intense experience. Hell, time traveling to save the future from an alien legion is so god damn epic, too. Remember the "hive" stages at the end of each time period? Mortifying!!!
Please take a look at this clip of the game. Eerie music, not a soul in sight. Such a depressing vibe!...Also, the time machine is pure cheese. And we all love cheese, don't we?
I'm wondering if this game runs well on emulator. It might be a silly question, but does anyone know what the deal is with n64 emulators on the psp? This would be the first game I'd get for it.
The PAL box..easily way better than what the US got...note the random implementation of the heroine sidekick's thong-clad ass.
I remember back before the n64 came out one of the selling points to this game were the amount of vehicles you could drive. I remember being so amazed. I ended up never playing it though.
Great game, although I seem to recall it got ludicrously difficult towards the end. I think I gave up in frustration after repeatedly failing to land a bi-plane on a tiny rocky outcrop. or something. Anyhoo, it's definitely worth another look. The "drive anything, go anywhere" vibe was quite ahead of its time, and it wasn't just the engine which was pilfered when GTA went 3D: Body Harvest was designed by DMA Design which later became known as........Rockstar.
@13thDragon - I definitely think it could be reincarnated into something acceptable by today's standards. The limits of open world locations were so much more obvious back then... and it still was impressively pulled off.
With modern techniques, this game could be given a contemporary sequel that kicks ass! (as long as it stays in less-than-urban locations)
arttemis: yeah i would love to see a sequel for this game. something less cheesy while still keeping those aspects of a bleak atmosphere filled with dread and urgency. oh, wishes.
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Yup.
Body Harvest Moon.
@13thDragon - I definitely think it could be reincarnated into something acceptable by today's standards. The limits of open world locations were so much more obvious back then... and it still was impressively pulled off.
With modern techniques, this game could be given a contemporary sequel that kicks ass! (as long as it stays in less-than-urban locations)