Tends to interpret every single issue in the direction of it's social implications, which can be (I guess) fucking annoying. So if you're annoyed, tell me or ignore me. If you think it's interesting though, let's talk.
So yesterday night I tried out the new Mutation in L4D2, called Bleed Out.
It's basically normal campaign mode, but your health is (not so) slowly dripping away while you're moving forward. There are no health kits, only Pills and Adrenaline to keep you going.
What this does of course, is making the game harder and waaayy more stressful.
I played through the Parish on advanced difficulty with a bunch of random guys, and I have to say: it was really a lot of fun.
We had to restart a lot of times, but when we got through it was incredibly satisfying. I've screaming like a mad man, when we had to get through the little Bar with the juke-box and suddenly there was a Tank standing around the corner and we had all bled down to <20 health. To beat him we had to revive each other several times, which will happen way more often in this mode, than in a normal playthrough.
What this does is really bonding you together more closely, because you know you will have to trust your teammates to survive long enough to get you back up.
Something that was really strange was the last part, on the Bridge: there were hardly any Zombies. Just a Tank in the middle-part, but apart from him we just encountered like 10 Zombies total, until we got to the last Wave that got triggered when we reached the chopper. I don't know why, maybe the AI-director is reluctant to throw the masses on you, when the whole group is already close to dead, although that didn't stop him in the previous levels.
So yeah, I really like this mode and am really enjoying the whole Mutations-System thus far.
Have similar or different experiences? Wanna play?
P.S: Chainsawing a witch, when you know she could wipe out all of your group in a few strikes is really satisfying.