-Let me start with a back story, I thought the first Assassin’s Creed was horrible, horrible.
Stop right there.
Stop right there.
@ Messer
He's right. Assassin's Creed sucked. It was a bad game. It was do the same fucking mission a boatload of times.
He's right. Assassin's Creed sucked. It was a bad game. It was do the same fucking mission a boatload of times.
What are you guys talking about? Collecting twenty thousand flags and spying on barely intelligible NPC conversations is what videogames are about!
I really really liked AC. I'm just able to put up with quite a bit of repetition. Fix a few small problems and AC 2 will be awesome.
that game was awful.
*does first set of missions*
"That was awesome!"
*does next set of missions*
"Oh, uh, ok. Huh."
*does next set of missions*
"Fuck this shit. ITS THE SAME FUCKING TASK LIST LIKE, 9 TIMES IN A ROW"
*does first set of missions*
"That was awesome!"
*does next set of missions*
"Oh, uh, ok. Huh."
*does next set of missions*
"Fuck this shit. ITS THE SAME FUCKING TASK LIST LIKE, 9 TIMES IN A ROW"
hurh hurh; "ass-assins", yur a funny one.
yeah, there was a lot of repetition in the intelligence gathering parts, and the limited number of ways to hide from guards was disappointing I admit, but the immersion was the best I've ever seen in a game, the free-running mechanic was slick as shit, and the storyline was tits. If none of those things made you want to grin and bear the detracting parts just to see the story pan out then I don't really think you should get your hopes up for the second one. It'll be the same idea with some tweaks, not reworked completely. Since you didn't really seem to like much of any of it doesn't sound like it'll appeal to you, and that's cool, just don't get worked up about it.
Here's why I liked The dialogue between you and the Masyaf, you and your victims, and you and the grumpy old scientist was some of the most interesting stuff I've heard in dialogue hands down. I figure it's lost on you because you make puns becase a synonym for 'butt' is in a game's title.
I'm kidding, but it's kind of hard to not imagine most of the people that disliked AC as the kind of person who'd just go around murdering civilians and not listening to dialogue and cutscenes because their little ritalin ass can't pay attention for a minute without someone dying to stimulate them.
didn't you think it was cool how they downplayed violence? How not every mission was just you killing someone- like how sometimes you're just listening. or how every time you killed your target the conversation you had with them, they made your rationale for killing them seem less sound? I think the game was really damn cinematic, and definitely one of the best I've ever played easily.
whatever though, I'll buy it regardless of how much you bitch about it.
yeah, there was a lot of repetition in the intelligence gathering parts, and the limited number of ways to hide from guards was disappointing I admit, but the immersion was the best I've ever seen in a game, the free-running mechanic was slick as shit, and the storyline was tits. If none of those things made you want to grin and bear the detracting parts just to see the story pan out then I don't really think you should get your hopes up for the second one. It'll be the same idea with some tweaks, not reworked completely. Since you didn't really seem to like much of any of it doesn't sound like it'll appeal to you, and that's cool, just don't get worked up about it.
Here's why I liked The dialogue between you and the Masyaf, you and your victims, and you and the grumpy old scientist was some of the most interesting stuff I've heard in dialogue hands down. I figure it's lost on you because you make puns becase a synonym for 'butt' is in a game's title.
I'm kidding, but it's kind of hard to not imagine most of the people that disliked AC as the kind of person who'd just go around murdering civilians and not listening to dialogue and cutscenes because their little ritalin ass can't pay attention for a minute without someone dying to stimulate them.
didn't you think it was cool how they downplayed violence? How not every mission was just you killing someone- like how sometimes you're just listening. or how every time you killed your target the conversation you had with them, they made your rationale for killing them seem less sound? I think the game was really damn cinematic, and definitely one of the best I've ever played easily.
whatever though, I'll buy it regardless of how much you bitch about it.
I agree with you. Repetition is fine when it's fun, a la Dynasty Warriors, but Assassins Creed was boring as shit. And repetitive. Thank God I could see through the hype and only gameflyed the orginal. Even then, I couldn't finish that snooze fest. Too many really good games came out at the same time as Assassins Creed to give it any attention at all.
Assassin's creed was nowhere near a masterpiece, but I loved it nonetheless. The new one looks like it is really going to improve on what the old one did wrong.
I liked the first AC, but it was repetitive. REALLY repetitive. Like, a single-player, offline game of Phantasy Star Online is less repetitive than the first Assassin's Creed.
I was upset at the repetition in the first Assassin's Creed, but that didn't prevent me from being able to enjoy the opportunities still left by the massive sandbox and conveniently designed architecture.
In fact, the biggest reason for me being upset with the game was that I could see its potential not being reached.
I don't know what all 16 mission types are going to be, but as long as they're aware that repetition is what was wrong with the first game, then I'm sure their attempt to fix the problem will be at least passable in my book. The actual assassination attempts seem to be getting spruced up as well, so that should make the games main objectives more enjoyable to complete.
Ubisoft recognized that the first game had problems, and all I've seen so far is news to show that they're trying to fix those problems. Considering my love for the first game despite its flaws, this is one of my most anticipated games to come out in the next year or so!
In fact, the biggest reason for me being upset with the game was that I could see its potential not being reached.
I don't know what all 16 mission types are going to be, but as long as they're aware that repetition is what was wrong with the first game, then I'm sure their attempt to fix the problem will be at least passable in my book. The actual assassination attempts seem to be getting spruced up as well, so that should make the games main objectives more enjoyable to complete.
Ubisoft recognized that the first game had problems, and all I've seen so far is news to show that they're trying to fix those problems. Considering my love for the first game despite its flaws, this is one of my most anticipated games to come out in the next year or so!
@ Polka
I actually give them credit for trying to do passive and sneaky and not killing but they reused it over and over and over again. And I said I was going to buy it and I said that this was a reaction to the Gameinformer article, and not about the first AC.
@Arttemis
Yeah the article said that Ubisoft spent months reading the reactions people had to the game and tried to mend the problems.
I actually give them credit for trying to do passive and sneaky and not killing but they reused it over and over and over again. And I said I was going to buy it and I said that this was a reaction to the Gameinformer article, and not about the first AC.
@Arttemis
Yeah the article said that Ubisoft spent months reading the reactions people had to the game and tried to mend the problems.

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