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Been gaming for as long as I can remember. Which as of now is yesterday since I drank waaaay too much the night before.
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Battlefield 1943 is a blast to play, even more so than Bad Company. However, I've begun to think that teamwork isn't part of the design of it. I don't think this was done intentionally but I do think it was overlooked.



I've noticed that in my time playing I almost always get one of the highest scores working alone rather than with my team. This seems to come from the emphasis put on capturing the flags and not kill count or defending. It's more beneficial to your score to wander around the islands recapturing the flags rather than confronting the enemy or defending.

The way they designed it would seem to have had the opposite effect from what they intended. The large amount of points you get from capturing a flag seems to be meant to encourage teamwork since even late arrivals to the scene still get in on the point action. On the flip side, there isn't much incentive to defend that flag because you don't get any bonus for killing the enemy unless they are on top of it.

As it stands now I generally end up using my team as a diversion so I can sneak around the enemy and whore myself out for some points. I know I shouldn't complain about easy points but I would rather have a funner more betterrerer experience working WITH my team. Don't get me wrong, I still think the game is fun as hell, but am I the only one who thinks they need to redo the their point system to balance the game and encourage more teamwork?
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lunareclpse
8:46 PM on 07.30.2009

I refuse to blog simply because the word 'blog' in itself sounds like something that someone with down syndrome would leave behind in a toilet......ummmm.....this blog doesn't count though........does it?