Yep
We are currently going to start on iPhone/iPod Touch games, and kind of not do any DS games.
I had my DS programmer tell me a couple weeks ago that he would be porting his engine to iPhone and well things are going really well. I looked up the market, and since it's going to be iTunes I will be able to offer games for cheap.
So well right now I'm hesitating between doing this strategy game or this platformer controlled via the touch screen.
My programmer advised me to do casual games on iPod, but well I'm thinking otherwise, I mean why do casual games on a machine that is going to be FULL of casual games (that's kind of like the Wii, too many casual games on it)
I'm going to be honest, now why have I decided to do iPod games? I just saw some money in them
Now all of sudden, I don't know why I've become interested in the Xbox 360, oki the Wii is fun (well not if you're not playing a proper game on it), but it's just well I've got to be honest, Xbox Live is the best online service out.
Ok now let me admit this, I would really want to do a game on Xbox Live Arcade, but one that is focused on co operative multiplayer.
But there is a funny problem though lol, my contacts at XBLA well have apparently changed jobs since their email doesn't work anymore lol. So shit, I can't even submit a game lol.
This does not concern Eternity's Child or any other games that you have seen that have been shown, it's new IP's
The more you jump systems the more your finished product will suck, and the more time it will take.
At least that's how I see it.
If George Zimmer were here, he'd guarantee it.
Yay for hope.
They need to release some games already.
I guess Sega claims Sonic the Hedgehog can be controlled just fine with the iPod Click wheel, but I don't believe them.