Games, writing, life beyond the couch, every weekend I'll drop what I'm doing in hopes to give a peek behind the curtain to my wastes of time.
Resident Evil 6
At the time of writing, I am waiting for Resident evil 6 to arrive from Gamefly via mail. I'm really not sure why, as I wasn't surprised by critics less than pleased reactions from the latest sequel in the survival horror series. I'm not the most dedicated fan of the Resident Evil series, I've heard tales of the original trilogy, but my introduction to the series was Resident Evil 4, a game that gave me perfect sense of the series's pedigree, while reinvigorating the dying series. I've completed Resident Evil 5 solo as well as cooperatively more times than I can count, but looking back at it, I get a bad taste remembering the only thing that frightened me was the bat-monster-thing.
Yeah, that thing.
Becoming jaded for the 15 year old series, I'm tentatively excited for Resident Evil 6, hoping for a return to the fourth title's tension vs action teeter toter, while I'm expecting more of the fifth's unrestricted cooperative action "over the top"-ness. My choice to pass on the game was dissuaded by an automated email saying it was being shipped, meaning I could witness it myself without any dent in my wallet. Since then I've been checking the mailbox, desperate to gain my own opinion on the matter, scared that everyone is right. If it all goes wrong I can always go back to the the original.
Little Big Planet PS Vita
Also I'm currently writing something about Little Big Planet for the Playstation Vita. I'm only a few levels in, which are the typical introductory stages, so I'm not getting the most the game can give. The new touch controls and gadgets seem to compliment gameplay by adding subtle changes that feel so weaved into the gameplay you'd think they've been included all along. I'm hoping they continue to let the Vita's capabilities shine since I found myself nodding of in the introductory levels, beginning to grow tired of Little Big Planet's platforming. Look for my further thoughts coming soon.
Slipped the surly bonds of LittleBigPlanet to touch the face of Players
Forza Motorsport 4
A guilty pleasure, whenever I see anything related to cars, I want to get behind the virtual wheel. While I do have my nitpicks, Forza is my favorite racing game, converting me from a strictly arcade racing fan. Being one the most realistic racing games out there, I believe it can really give you an idea of actual racing. Its not a perfect translation, as weight shifting can't give your a perfect depiction without further investment in accessories. Recently I tried a steering wheel with force feedback, which are motors inside the wheel that resists your movement mimicking the road, making it hard to go back to using a standard controller. Besides merely giving you a better driving analog it makes the racing experience so much better, letting you know the reason your car spun out of control by giving your wheel a realistic speed wobble before hand, usually showing your over correction being the culprit. It's a bit disorienting as your hands are forced about by the road simulating steering wheel, while your body is stable and comfortable in your living room. With the right knowledge of what is and isn't involved it can really give you a better sense of want is going over behind the real wheel.
So now the question is: