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About Me
Name: Adam Eliot Kwaselow
Date of Birth: October 2, 1990
Race: Kwyjibo
Favorite Game: Chrono Trigger
First game played: Super Mario World
First game played through: Teenage Mutant Ninja Turtles: Turtles in Time
Game played when bored in programming class with no new assignments: Marvel Vs. Capcom
Favorite breakfast cereal: Count Chocula
Fears: Bees, dolls, Samuel L. Jackson
Weaknesses: Knees, cardiovascular system, beautiful women
Pronounced: Kwazlo

Destructoid easily has the most British users out of any site I go to, and technically, I'm 1/4 British. I say technically because, although my grandfather was from Montreal, he became a citizen in 1932, 50 years before Canadian independence.

I'm a proud Michigander, and I appreciate some motherfucking jazz.

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I have been on the front page 1 time

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The real way to stop piracy.
kwaselow | 9:21 AM on 10.11.2008 16 comments


Last night, I made a post about Sony putting out fake downloads of Black Ice in an attempt to prevent piracy. It was only today that I realized the best way any company could prevent piracy of games, CDs or even movies. It won't be 100% effective, and it will cost some money, but it will also make some would-be pirates buy the game. It might even cut down on second-hand ownership. This is also something companies have been doing for a while, but it's not something that has been done by every company or with every game.

Reward us for buying the game.

Remember, that word was reward. Not punish. Do not punish pirates or second-hand owners. That will only make your company look bad. Instead, you must be extra kind to people who bought the game new. Something as simple as throwing in a t-shirt could be the difference between $0 and $50, and since I think it'll be a while before t-shirts can be downloaded, it could prove to be damn effective. Any die-hard fan would kill for that t-shirt, and if it's only available with the game, you can bet your ass they'll buy it.

The problem is, most of the time when companies do this, it's only during the time of pre-orders. These incentives should stay with the game at least 2-3 months after release (forever is a better option for gamers, but I can understand cutting it off after 2 months. This IS a business, and since you're not charging extra for the buyers' reward - or else you're doing it wrong - you probably have to end that some time).

Remember, something as simple as that worthless coin that came with Super Mario Galaxy pre-orders could be enough to turn some pirates into buyers. But if you keep the swag with the game for an extra 2-3 months, it could do wonders.



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15 comments | showing # 1 to 15
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MrSadistic's Avatar - Comment posted on 10/11/2008 09:41
MrSadistic
I want a downloadable shirt. That sounds so spiffy.
EternalDeathSlayer's Avatar - Comment posted on 10/11/2008 10:00
EternalDeathSlayer
I still don't think you'd ever put an end to piracy. Perhaps you can fight it a bit, but there will always be assholes who do not care enough about anyone or anything to actually support something.

That's just the way it is.
Excel-2011's Avatar - Comment posted on 10/11/2008 11:34
Excel-2011
They pirate the games and the rewards that come with them.
Naim Master's Avatar - Comment posted on 10/11/2008 12:28
Naim Master
Man , i live in Brazil , and here there is a pirate games seller every corner , and there is one simple way to stop piracy ... Put online.... i mean people buy CoD 4 , cause they know they can play the feck out of it and still not get engough , and if it's a pirate copy they can't play ...just put a goood online , or a service like steam , that acts like a DRM ... but dont fuck your pc ....
Brando's Avatar - Comment posted on 10/11/2008 13:02
Brando
It would be hilarious if the publisher's uploaded a special version of the game that randomly wiped your save file and filled you desktop with gay porn.
Dan CiTi's Avatar - Comment posted on 10/11/2008 15:55
Dan CiTi
Super Mario Galaxy headset?
Samit Sarkar's Avatar - Comment posted on 10/11/2008 16:50
Samit Sarkar
You make a good argument, kwaselow, and some publishers/developers are already starting to do this (and not just with pre-order bonuses). See here.
akathatoneguy's Avatar - Comment posted on 10/11/2008 16:53
akathatoneguy
Anyone who wants to wear a game's t-shirt is probably already a big enough fan to buy the game outright. I think that in-game content that is only for those who bought the game is the way to go. I don't care whether pirates feel punished or not, and neither should the developers.
jediyoshi's Avatar - Comment posted on 10/11/2008 17:04
jediyoshi
As futile as saying the solution to stop piracy is for asking piraters to stop pirating. We're doomed to a cyclical Matrix existence.
Kyousuke Nanbu's Avatar - Comment posted on 10/11/2008 17:19
Kyousuke Nanbu
Pirates won't care about some stupid trinket they can buy off ebay.
V3r1n's Avatar - Comment posted on 10/11/2008 19:21
V3r1n
I like my mario coin, don't know where the hell I put it, but I liked it.

On the topic of piracy, it's going to keep happening, people will do it no matter what. It's like pot, try as hard as you want to stop it but people will continue to do it. Dunno, it sucks for game companies and probably keeps some good games from being made, but its part of the business...
TrailerParkJesus's Avatar - Comment posted on 10/11/2008 19:48
TrailerParkJesus
Yeah I was gonna bring up Samit's link. They need to do things like that. Though, pirates find a way around that too.
Cowboy TTop's Avatar - Comment posted on 10/11/2008 20:17
Cowboy TTop
Ofcourse piracy will always be around, just like fleas on a cat or dog, its a symbiotic relationship. However, I totally agree that if such incentive offers existed past the preorder stage, more sales of legit product would build up.

There's only one bit of logic that goes against this idea, and that's one every store worries about, namely shelf and warehouse space for stock. As more games come out, the rise in their stock levels grows. Each shop only has so much space.

If you look at the Halo 3 preorders for instance, all the stuff we got with it had to be stored somewhere, until the sale date. For one game that's a lot of store space, taking up small stores. For the likes of amazon etc, that's not a problem though, which in turn says that its very possible for such incentives to prevail over dodgy cuts of games. We'll see more of this eventually, just as they do in japan, because game stores want to fight the growing threat of digital replacing their business model.

With Fallout 3 coming with cool free models and stuff, its those kind of cool gaming stuff that makes me want to buy more. Everyone loves free decent loot.

Another good method we are hopefully gonna see more of, is the use of instruction booklets, with individual printed codes on them. I recently had this with Fifa 09 and feel its a very effective idea to give out content in a reward sense for buying a game. I guess this idea is building upon the old MGS codec idea, printed on the back of the box, but cleverly being used in the game.
hpv's Avatar - Comment posted on 10/12/2008 12:07
hpv
Here is how to decrease piracy, I'd like a cblog all about how great an idea it is by the end of the day.

1) Make products that don't suck
2) Charge a reasonable price for said product
3) ???
4) Profit
Naim Master's Avatar - Comment posted on 10/12/2008 12:41
Naim Master
ONLINE
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