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About Me
Name: Adam Eliot Kwaselow
Date of Birth: October 2, 1990
Race: Kwyjibo
Favorite Game: Chrono Trigger
First game played: Super Mario World
First game played through: Teenage Mutant Ninja Turtles: Turtles in Time
Game played when bored in programming class with no new assignments: Marvel Vs. Capcom
Favorite breakfast cereal: Count Chocula
Fears: Bees, dolls, Samuel L. Jackson
Weaknesses: Knees, cardiovascular system, beautiful women
Pronounced: Kwazlo

Destructoid easily has the most British users out of any site I go to, and technically, I'm 1/4 British. I say technically because, although my grandfather was from Montreal, he became a citizen in 1932, 50 years before Canadian independence.

I'm a proud Michigander, and I appreciate some motherfucking jazz.

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Mascots That Failed. Volume 6
kwaselow | 4:31 PM on 11.15.2007 17 comments


I've stated before that even the most beloved mascot can fail like anything made by Atari after the 2600. Today's mascot is no exception. I absolutely love this guy, and I'm sure most of you guys feel the same way. Today's Mascot That Failed is none other than...


Vectorman

Vectorman was a platformer released for Genesis in 1995. It spawned a sequel - Vectorman 2 - and although a PS2 version was announced in 2003, it disappeared like a girl who just saw me naked. It was developed by Blue Sky Software (developers of Shadowrun and Jurassic Park for Genesis), and is easily one of my all time favorite Genesis games. The game is about a robot (or as the game calls it, an orbot), who returns to Earth to find it in complete chaos, and under the rule of an insane robot called Warhead. Vectorman was able to transform into different mechanical objects through various powerups, and had special forms for three different boss battle across the game's 16 levels. It had a similar graphical style to Donkey Kong Country, as it was a 2D game with 3D characters.

The PS2 version, an FPS, was canceled because of endless criticism from fans. They claimed that Vectorman looked too much like Master Chief. They said that it would be a rip-off of Metroid Prime, seeing as how it was an FPS in a series of formerly 2D platform shooters. Because of this criticism, Sega threw the game into the vaporware pile, which probably explains why they rarely see a profitable year.

Why did Vectorman fail? Maybe it's because the PS2 version was cancelled, leaving Vectorman without any new projects. Maybe it's because Sega only needs one mascot. If I had to guess, I'd say it's because there is no God. If Vectorman were to make a comeback, chances are I'd be interested, even though I'm not sure he could handle the jump to 3D.

Your thoughts?

Volume 1
Volume 2
Volume 3
Volume 4
Volume 5



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15 comments | showing # 1 to 15
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Cowzilla3's Avatar - Comment posted on 11/15/2007 16:39
Cowzilla3
I'm not sure why but he never caught on. I remeber a lot of people saying he was just a knee jerk reaction to the style of graphics seen in Donkey Kong and it was just Sega showing that they could do that kind of rendering too...but he was just a bunch of balls so it wasn't as cool. Of course all this false becasue the game was fantastic but it didn't help I'm sure.
MaxVest's Avatar - Comment posted on 11/15/2007 16:44
MaxVest
although a PS2 version was announced in 2003, it disappeared like a girl who just saw me naked.

You mean it ran screaming from the room and experienced projectile vomiting?

Also, maybe it failed because who can really get behind the name "Vectorman"? It combines the nerdiness of physics with the unoriginality of "-man".
jdub28's Avatar - Comment posted on 11/15/2007 16:54
jdub28
vector man was great but i think he would be better as a new ds game
blehman's Avatar - Comment posted on 11/15/2007 16:55
blehman
"...with the unoriginality of "-man".

You make me sad MaxVest. :(

Also, I liked Vectorman.
MaxVest's Avatar - Comment posted on 11/15/2007 16:59
MaxVest
@blehman: Sorry, that was meant to be a rebuttal of the notion of human creativity, and should have read "...with the unoriginality of man."
Cheeburga's Avatar - Comment posted on 11/15/2007 17:04
Cheeburga
I loved that game.
I could never beat it though.
king3vbo's Avatar - Comment posted on 11/15/2007 17:06
king3vbo
Vectorman... *shudder*
kwaselow's Avatar - Comment posted on 11/15/2007 17:09
kwaselow
By the way, next week, there will be an epic Volume 7. I'm not sure, but I might cover every game in the character's series.

The reason I'm not sure is because one of the games was Japan only, and I can't get a lot of information on it
kobewan0824's Avatar - Comment posted on 11/15/2007 17:13
kobewan0824
Vectorman was a good game in it's day, at the tail end of the Genesis' life. It would be best served as a DS or PSP game, either one. I would love to see this one on the Virtual Console, although 8 bucks is pushing it here.
Tron Knotts's Avatar - Comment posted on 11/15/2007 17:26
Tron Knotts
Again, I don't think Vectorman failed. All his games (all two of them) sold very well.

Sega failed. Vectorman succeeded.
kwaselow's Avatar - Comment posted on 11/15/2007 17:32
kwaselow
@Dan Gale
Not a mascot. Not the correct answer.
Jordan Devore's Avatar - Comment posted on 11/15/2007 17:56
Jordan Devore
Doesn't the last boss fight take place inside of a tornado?
Johnny Blaze's Avatar - Comment posted on 11/15/2007 18:27
Johnny Blaze
I thought vector man was a cool as game. I liked it very muhc. Love to see a update version of it now..
FuriousGeorge's Avatar - Comment posted on 11/15/2007 18:52
FuriousGeorge
I didnt think the games were very solid at all.... some sweet ideas (that one stage were youre a train and theres a gorilla chasing you on a rail, genius) but the gameplay overall was repetitive and boring.... the man shot glitter and sparkles for christ sake, he was sakupon on steroids
Dende-snail's Avatar - Comment posted on 11/22/2007 13:30
Dende-snail
First game I beated, I really love it.
I even remember drawing the guy at school since it was very easy to make him look cool.
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