Quantcast
Destructoid - kwaselow's Community Blog




About Me
Name: Adam Eliot Kwaselow
Date of Birth: October 2, 1990
Race: Kwyjibo
Favorite Game: Chrono Trigger
First game played: Super Mario World
First game played through: Teenage Mutant Ninja Turtles: Turtles in Time
Game played when bored in programming class with no new assignments: Marvel Vs. Capcom
Favorite breakfast cereal: Count Chocula
Fears: Bees, dolls, Samuel L. Jackson
Weaknesses: Knees, cardiovascular system, beautiful women
Pronounced: Kwazlo

Destructoid easily has the most British users out of any site I go to, and technically, I'm 1/4 British. I say technically because, although my grandfather was from Montreal, he became a citizen in 1932, 50 years before Canadian independence.

I'm a proud Michigander, and I appreciate some motherfucking jazz.

Up to now, I have earned
2 Dolphin King Badges
2 Gold Retroid Badges
1 Silver Retroid Badge

I have been on the front page 1 time

Fuck yeah!
Gamer Profile
3DS friend code:
Steam:
Battle:
PSN:
Mii: 6667434900524824
Gamertag:
Following (23)
BahamutZero
bluemeep
Chad Concelmo
Cheeburga
Coonskin05
Copyright 2008 Agent Chieftain
Cowzilla3
Excremento
Hamza CTZ Aziz
Justin Villasenor
kwaselow
MrSadistic
Nick Chester
Nyteshade
Riser Glen
Samit Sarkar
taumpytears
tazarthayoot
tehArtist
Thornnn
Tron Knotts
Wheeliedude
ZigZagMan
Feel the Hatred: Water Levels
kwaselow | 5:29 PM on 09.17.2008 9 comments


It’s a well known fact that video games are filled with cliches. Collect-a-thonning, hitting weak points for massive damage, and element-based levels. Play just about any platformer, and chances are you’ll run into a fire (or lava) level, an ice level and a water level, among others. It is the water levels that make me, and I’d be willing to bet you too, very angry. So join me, won’t you, as I take you on a journey through to bane of my video game loving existence: water levels.



Imagine yourself as a child during the mid to late 90's. You've just come home with a brand new game for you SNES (or Genesis for those of you who preferred your processes blasted). You put the cartridge in, start to play, and are instantly enthralled by the wonderous music, the creative enemies, and the beautiful level design. You play a few more levels, and suddenly, the gameplay starts to get a lot slower. There's nothing wrong with the game cartridge, and there's nothing wrong with your console, so why is the game so slow all of a sudden? Well, to put it simply... you've made it to the water level.



The problem with water levels is that they provide unnecessary elements to the gameplay. First is air: Although some games just forget the need for air, most don't, and leave you needing to either get out of the water for air or find air bubbles in the water, both of which further slow the player down. Next comes underwater mechanics: This invovles either just making the character move slower, or making the character swim, both of which cause the character to move very slowly (and yet Nintendo had the balls to suggest Mario could be an Olympic swimmer. I seem to recall him swimming very slowly every other time he swam). Some games try to make up for this by making characters jump higher underwater (Mega Man, anyone?) but this is simply not enough. It should not take my character 5 minutes to move 12 feet!

I hope I've done a nice half-assed job of explaining my hatred for water levels. You may or may not share the same sentiment, everybody's entitled to their opinions. PErsonally, I want water levels to die in a fire. Hey, if Spongebob can light fires underwater, so can we!

Your thoughts?



Attached photos:

Photo Photo

Is this post awesome? Vote it up!

0



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

9 comments | showing # 1 to 9
prev next

Guagloves's Avatar - Comment posted on 09/17/2008 18:24
Guagloves
I'm with you on this. I really didn't like the water levels in Sonic 2 (Damn you Chemical Plant 2 Zone 2!!). As much as I like that game it makes it really frustrating.
Darren Nakamura's Avatar - Comment posted on 09/17/2008 18:33
Darren Nakamura
I have never understood the almost unanimous hatred for water levels. Perhaps I just have a higher tolerance for pain, but I think the full range of movement that you get in a water level adds an interesting aspect to games.
Scrixx's Avatar - Comment posted on 09/17/2008 19:48
Scrixx
I hate water levels too. Infact I loved the GBA Donkey Kong I believe it was, but its water levels needed to die.
Scrixx's Avatar - Comment posted on 09/17/2008 19:49
Scrixx
Here we go..



This mother fucker needs to go to hell. What a wonderful wasted childhood I had thanks to that fucker. I became depressed shortly afterward.
ryu89's Avatar - Comment posted on 09/17/2008 19:51
ryu89
Banjo Kazooie: Clankers Cavern, Mario 64 Jolly Roger's Lagoon. Hate. That is all.
Aaron Mxy Yost's Avatar - Comment posted on 09/17/2008 22:51
Aaron Mxy Yost
Ashley Davis wrote a great cblog a while back about how she actually has a phobia in regards to water levels.
Puppy Licks's Avatar - Comment posted on 09/18/2008 00:56
Puppy Licks
Hey at least they aren't ice levels. I HATED those things.
thinkfreemind's Avatar - Comment posted on 09/18/2008 03:06
thinkfreemind
I'm with you man! Water levels are always crap. The most recent water levels that made me angry were those found in KirbyCC, which I played last week. Having to draw lines to go under water, basically, having to push Kirby down (or keep tapping Kirby to do his spin move) was a royal pain in the ass. What made it even worse was that at least 20% of the game seemed to be underwater.

It doesn't matter if it is those lame Sonic levels you mentioned which drove me mad (remember standing above one of those bubble things, even though you knew you still had plenty of time left, for it to not give you a freaking bubble until you were just two seconds from death? AHHH!!!), or if it was grabbing a star off of that Eel's tail in Mario 64... Water levels do indeed suck.
WinkingEyeAlcoholSuggestion's Avatar - Comment posted on 10/14/2008 02:34
WinkingEyeAlcoholSuggestion
I've hated water levels ever since I was a small child playing Super Mario World. The music is enough to send chills down my spine.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!