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kona's blog

2:39 PM on 12.10.2012

Gamers Are from Mars, Players Are from Venus

You know, I fancy myself a pretty nice guy most of the time. I call my mom to tell her I love her all the time, and usually it’s not even before I ask for another loan. I donate to local charities regularly. And I always make...   read

4:35 PM on 11.08.2012

It's Uncanny.

A simple wooden door. I've lost count of how many times my gaming adventures have been halted by one of them. In my possession I hold an axe, a crowbar, and my trusty bazooka on my back. But none of these items that are su...   read

2:14 PM on 10.17.2012

You Can Go Home Again. And Again and Again...

Press Start. Such a simple, innocuous command. A directive that lies at the beginning of any player’s journey into a game, that glorious moment when anticipation transforms into reality, and the analog rubber hits the digital...   read

7:43 PM on 03.12.2012

A History of Violence

Something about that Jennifer Helper interview and the misogynerd flamefest that ensued bothered me. Not because she asked for a combat skip button in games—it's been experimented with before, and even Bioware offers a “comb...   read

9:43 AM on 02.22.2012

Enjoying the Simple Things: 25 of My Favorite Gaming Tropes

Life is full of simple pleasures; those little fleeting moments that make you happy to be alive. Waking up to the smell of coffee in the morning, the thrill hitting all green lights when you’re running late, or the pleasant s...   read

9:42 AM on 02.17.2012

Keep It Simple, Stupid.

On a particularly boring and nostalgic night this week I decided to pop in one of the greatest arcade games of all time: The Simpsons Arcade. In the midst of a litany of pithy catch-phrases and indiscriminate henchman whompin...   read

2:02 PM on 01.20.2012

Shorter? Longer? Better? A Counter-counter Case for Shorter Games(Dubstep remix)

This is a blog in response to Altum Videtur's blog. which was in turn was a response to my blog here. Feel free to ignore this or even better, pull up a seat and grab a plate...theres enough gamer indignation for everyone! ...   read

9:22 PM on 01.19.2012

Harder, Better, Faster: The Case for Shorter Games

Recently, I’ve been wrestling with a truth I dared not utter: I firmly believe that the industry would actually benefit from shorter games instead of longer ones. I’ve suspected it for quite some time, but whenever I got clo...   read

3:38 PM on 12.21.2011

Hustle and Flow: Why Games Need to Keep it Moving

Heat came on TV the other day which meant much like Goodfellas and the Godfather, I had to stop whatever I was doing and watch it. Eventually, I get to THAT scene. Yeah, you know the one. I’ve seen this one scene a stupid amo...   read

12:48 PM on 11.24.2011

Thanksgiving: Sega, the Little Multinational Corporation That Could

In the land before time (the early 90's to be exact), before the Xbox was a twinkle in Bill Gates’ eye and a Playstation sounded more like something you'd shove a screaming toddler into, there was a company named Sega that ma...   read

11:21 AM on 11.14.2011

Love Thy Neighbor: The Need for Compassion in Games

They had us pinned down. There’s so many bullets flying overhead that mere seconds of exposure meant certain death. There was blood in the water, and those sons of bitches could smell it. And that’s when I hear him: “Shit! I’...   read

12:01 PM on 11.03.2011

Dude, You Got RPG in My Peanut Butter

(old man Kona sits in a rocking chair next to a fireplace) Ya see kids, back in my day, you knew what a game was when you blew into it a few times and plugged it in. Platformers were platformers, beat-em-ups were beat-em-ups...   read

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