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what's a "wheaboo?"
Anyway, I seem to remember an article similar to the one you talked about. The Music composer for the silent Hill series went to talk to the current defvelopers (Double Helix or whatever the fuck they merged into) and he was talking about how much more advanced American game designers have gotten, what with all the new graphics technology(that usually dosen't get translated into moonspeak for a year) and just how different the developers were taking their approach.
tl;dr : Japs are falling behind.
Continuing that point, in the FF series at least, Square have been making some decent changes. Look at the real time battle systems in crisis core and XII. Heck, XII was interesting in many ways; in particular, the lack of focus on any single character throughout the story. You cant deny that XII was a good, well made game; whether you actually like it or not.
They games they make are still definitely jrpg's, but at least they try new things. Itll be interesting to see how the XIII games turn out.
As for non-FF games from SE, well i wouldnt know :P.
You just aren't going to see old people in j-RPGs anymore. Yeah yeah Auron but his only purpose was to be the mentor and die. Plus he wasn't that old.
And heck, most of the characters aren't even 21 year old emos -- they're 17, 18, 19.
Wouldn't you be appaled if Nomura ever got the crazy idea to redo the older FF games with his designs? ZIPPERS FOR ALL! And there'd be no Tellah.
Honestly the only FF game (sans FFTA2 which I don't own and the two ones released this month) I haven't played all the way through and beat twice is 7. Call me crazy.
My least favorite is easy II because that was nothing but a crazy ass rape all the way through. And I went through that damn thing three times. Fan ROM, Origins and Dawn of Souls.
Probably after that though.....X and I guess time to also start writing a blog against X...I love X and X-2 but X I just can't put higher than any of the others. Not sure I could even explain why if I sat down and plotted it out.
1. the battle system. It was not original and was taken from FFXI. If you played that game you would know it is pretty much identical.
2. The World and setting for the story. This also was not original like ALL previous final fantasies and was borrowed from the tactics world which has been drilled time and time again from square. I was like the creative directors of the game were like "Hey I don't wanna come up with anything original. How can we cash in on the name?"
3. The character designs. This one really ticks me off as well and really shows of the SE lazyness as of late due to the fact that most of the designs come from 10. Yuna and Ashe or Tidus and Vaan are prime examples of this.
4. The story. It was very drab focusing on politic rather than the characters which kept most players who played it not emotionally attached to the game. What makes a FF a FF i believe is that one character you can connect with personality wise that drives you through the game.
5. The voice acting. It was terrible. Period. The characters sounded like they were reading from a script lacking any emotion what so ever, also for some reason the voice actors all sounded like they were in a tunnel. The new Valkrie Profile game also suffered from this.
@ajaxender
I don't hate your opinion i respect it. However you asked for my reasons and there they are.
The main games themselves are almost always quality though, and nobody can say that they're rushed with the length of time it takes SE to put out a main series game. Yes, there are other good RPG series' out there, but it's not like Square-Enix is letting everything turn to shit.I have to admit that I don't like the real-time direction that the FF series is heading, but times change I guess.
I agree Mistwalker is a fantastic company that contains some of that great classic rpg goodness many of us classic rpgs fans know and love. However, Blue Dragon was not so great.
And yes, I lived through the SNES era and played all the games back then, and loved most of them dearly. But I can still say without hesitation that I think a lot of stuff out now is better.
In any case, its better than reusing the same mechanics from nine previous games (im not including X because it was sufficiently different).
2) Ill give you the point that the world has the same name. Ivalice. Im pretty sure the characters and events are not the same. I was under the impression that the cities were not the same, but i might be wrong about that.
3) Tidus = Vaan because they're both blonde? Cos thats about where the similarity ends, as far as i can see.
Yuan and Ashe are a bit closer, but still, the main similarity is the hair colour. Ashe is, for one thing, a much stronger character than Yuna - shes more in charge, more confident.
Also, thats 2 out of 6 characters. Balthier seemed pretty unique to me.
4) Okay, you didnt like the story. Thats fine. It doesnt explain why its a bad game.
5) Ashe was the only one that annoyed me. I thought Balthier, in particular, was great. But then, I dont know of any jrpg that has great voice acting across the board, so i mostly ignore it.
You're still giving opinions. Just because you didnt like XII (and thats entirely fair enough) doesnt mean its a bad game. I dont like Bioshock. Id still say its a good game.
I guess the problem i have is not that you dont like it, its that you're using it as an example of Square going downhill. And i think thats just plain wrong.
Square and Enix merging is a good example of how such mergers can kill creativity, leading to constant exposure to FF. Granted DQ is now getting some love but what's disappointing is that Square Enix used to be aboout so much more.
Through FF success they seem to have lost their compass. This is the reason I didn't bother with FFXI or XII. Now I tend to seek most of my rpg experiences from the likes of Atlus, Nippon Ichi, Success Corps, Spike, Level 5 etc, who's games seem to have a bit more heart in them.
Gen Eric Gui, you just touched upon something. I recently read in Edge magazine (U.K), the same thing expressed. Jrpgs were once a lot more popular in japan in the 16-32bit days. However, since the graphics tech has moved on, it seems many japanese rpg developers, have either not kept up with the race or just given up, continuing to make games like Disgaea, in order to please and win over the japanese fans.
As a result it seems japanese rpgs fans are moving over to the simpler tech of handhelds, in order to stay in that SNES era style of rpg
This may not be such a bad thing, when right now, I'd choose Disgaea, Persona 3 and Jeanne D'arc over most flogged FF fair.
The solution to the problem is for SE, to put the FF games on ice, I'd say for atleast a two year break. Concentrate on stuff like Vagrant Story, Fromt Mission, Parasiite Eve etc plus anything new and original.
Do to your wonderful name calling I have concluded that you are indeed very young and lack the mental capability to come up with a legitimite argument for why the voice acting is indeed good. Instead you choose to call me retarded. I am having a nice debate here ajaxender. So this is for you....
[URL=http://img291.imageshack.us/my.php?image=birgentantrummg6.gif]
couldn't agree more there.
I want the Square that made FFVI and the Enix that made Actraiser back. Those from a time when they had balls to make something different each time.
I don't care how swishy FFXIII etc looks. SE need to wake up and smell the coffee.
It got so bad that we got lots of Sonic games in a year, Sega soon learned from it though, and put Sonic on ice for a while.
And take a look at those latest Sonic Unleashed screens, Sega are learning well from their mistakes with Sonic. If only SE would do the same with resting FF.
You also never gave a legitimate reason for your "FF12 is betterz 4 life" on voice acting what makes it in your opinion "better". Nope instead you come in a reinstate your self as a ......
[url=http://img411.imageshack.us/my.php?image=birgentantrumtx0.gif][img=http://img411.imageshack.us/img411/2996/birgentantrumtx