Nice! Wish I could have read it before updating the starting Broadsword and struggle with it's awful strong attacks =/. Anyway, it's great how Dark Souls treats each weapon with the same importance and care on it's creation, unlike most other games that just program one moveset and only add stats (Wooden sword, iron sword, steel sword, etc.). Hope you keep sharing this type of knowledge! Have you tried a sorcerer playtrough yet? It's quite a different experience.
Newt confided in me the other day that he has logged over 300 hours into this game. Holy crap!
This was great man. I love the way the gifs worked out. I... I think I want you to write more Dark Souls blogs. Don't let this be the last one!
This was great man. I love the way the gifs worked out. I... I think I want you to write more Dark Souls blogs. Don't let this be the last one!
Man, that is crazy insight. Makes me understand why I like the Wanderer over the Knight/Warrior a bit better! I thought I noticed something along these lines, as about a 3rd through I was still using the Scimitar, as all the other weapons felt off to me, even though the numbers were better. Write more (pl0x), as so I can absorb this nummy knowledge!
Pretty cool. I haven't played Dark Souls (currently hoping they'll do a PC release, since my 360 croaked), but this actually amps my interest up quite a bit. The best games are those with hidden stats and mechanics. It becomes a boring mission of min-maxing your character when everything is laid out before you.
Maybe that's why I enjoy E.Y.E; it has stats, but fuck if I know what they do, besides permit your use of equipment.
Maybe that's why I enjoy E.Y.E; it has stats, but fuck if I know what they do, besides permit your use of equipment.
So I guess it’s kind of like fighting games, where some people say you should ignore tiers and stats and just find a character you’re comfortable with.
I’ve been rocking the Black Knight Halberd for a long time now but I think I’ll break out.
I’ve been rocking the Black Knight Halberd for a long time now but I think I’ll break out.
The other day I found out that the falchion has a crazy flip move instead of the kick attack. There is a lot about the weapons that can't be quantified and it makes it hard for me to settle on using just one.
I need to bookmark this for when I actually play the game. Great job getting all these gifs together to illustrate your point.
I remember when you first started playing, and your knowledge of the game was being explored day by day. Now you're far beyond myself, as I've only beaten the game 3 times.
Bravo!
Bravo!
I love the Great Scythe too :)
And I always wanted the Washing Pole but I never found it. If I wasn't using my Lightning Spear or Great Scythe though, I usually tended to try out the coolest/weirdest looking weapons. I found the Gargoyle Tail Axe to be very interesting, as it bends when you swing it, which seems to give it more of an arc (or at least a differently shaped arc) than it would normally have. I also really like the Titanite Catch Pole for some reason.
And I always wanted the Washing Pole but I never found it. If I wasn't using my Lightning Spear or Great Scythe though, I usually tended to try out the coolest/weirdest looking weapons. I found the Gargoyle Tail Axe to be very interesting, as it bends when you swing it, which seems to give it more of an arc (or at least a differently shaped arc) than it would normally have. I also really like the Titanite Catch Pole for some reason.
Amazing post Knut! With the level of detail you go into here, the example .GIFs, and the informational links, you've really outdone yourself!
Its weird the little things in this game that will turn a "ho-hum" weapon to something awesome. For example, while people typically know you can jab with a spear while still keeping your shield up, some might miss that you can do the same with a few of the rapier type weapons like the tiny Mail Breaker. While I usually ran around swinging a huge freaking Great Sword everywhere, the stubby little Mail Breaker became my go-to weapon for any fight on a ledge or cliff-side. Being able to stand my ground while jabbing enemies closer and closer to the ledge made those fights a lot easier than using the cumbersome Great Sword swing that might hurl you off an edge with sheer momentum.
Man, for all the time I've spent playing, watching, and reading about this game, I feel like I've only scratched the surface! What a cool freaking game!
Its weird the little things in this game that will turn a "ho-hum" weapon to something awesome. For example, while people typically know you can jab with a spear while still keeping your shield up, some might miss that you can do the same with a few of the rapier type weapons like the tiny Mail Breaker. While I usually ran around swinging a huge freaking Great Sword everywhere, the stubby little Mail Breaker became my go-to weapon for any fight on a ledge or cliff-side. Being able to stand my ground while jabbing enemies closer and closer to the ledge made those fights a lot easier than using the cumbersome Great Sword swing that might hurl you off an edge with sheer momentum.
Man, for all the time I've spent playing, watching, and reading about this game, I feel like I've only scratched the surface! What a cool freaking game!
congratulations! You've officially sucked all the happiness from my life and made me want to play this some more.
All those videos and converting and cropping and so on... that took a while, I'm not gonna lie. But you guys totally make it worth it!
Venus: and the crazy thing? People who PVP in this game are way more hardcore than this. I don't know how they do it.
lpico: >_>
Sigfriend: totally agree! I never tried the broadsword. Is it similar to the longsword? I haven't done a mage playthrough. I don't know if I have the patience for it, though I have no doubt it can be mad powerful (HandsomeBeast is proof of this)
CT: the well is running dry, dude. But if I think of something, you know me. It'll get barfed onto a blog post.
BurnX: if you like the scimitar, Quelaag's Furysword is for you! Same move-set, but it burns as embers when you swing it!
Aequitas: ahhh, you said the "P" word. To you and Sterling, I think EpicNameBro's arguments about it sum up my feelings pretty well. Hm, never heard of E.Y.E.. I'll look it up, thanks!
Handy: that sounds like a good analogy, yeah. That halberd is pretty sweet, and has a good move-set. I don't like the massive STR requirement, though. If you like halberds, the Gargoyle Halberd is insane if you can manage to get a drop.
Beast: that flip move... ehh, I don't know if I like it too much. Kicking a guy is a good way to mess with them, and a follow-up hit is an automatic critical. That flip primarily serves to make you fall off a narrow ledge backwards, far as I can tell. I guess it looks cool, though.
Char: thanks! I don't think it could have been illustrated effectively with just words, and I was afraid people wouldn't click on the youtube links without some incentive. I know I'm guilty of it.
Celica: you sould like a broken record, man. Just get it!
Magnalon: your opening blog there had exactly the right info at exactly the right time to kick-start my Dark Souls madness. I actually owe quite a bit to that! Actually, I've only beaten it 3 times as well, but I overthink everything.
bbain: *great-scythe highfive* Washing Pole has to be bought from Shiva, so unless you went Forest covenant, it's easy to miss. The tail axe certainly does look cool, but I never found its novelty to make up for its garbage pail damage. Dude, the catch pole is sweet. I was lucky to get a drop of that, and I love its move-set.
COM: thanks for helping me check 'em beforehand. :)
Wrench: thanks for being part of my loyal Dark Souls brigade. I actually haven't used rapiers much. If I make another char, I think I might try to use them more. I suspect they can get really powerful, too. Yes! All these little combat tactics that are so tightly intertwined with your weapon choice... love it!
Flamoctapus (sic): hahahaha mission accomplished
Venus: and the crazy thing? People who PVP in this game are way more hardcore than this. I don't know how they do it.
lpico: >_>
Sigfriend: totally agree! I never tried the broadsword. Is it similar to the longsword? I haven't done a mage playthrough. I don't know if I have the patience for it, though I have no doubt it can be mad powerful (HandsomeBeast is proof of this)
CT: the well is running dry, dude. But if I think of something, you know me. It'll get barfed onto a blog post.
BurnX: if you like the scimitar, Quelaag's Furysword is for you! Same move-set, but it burns as embers when you swing it!
Aequitas: ahhh, you said the "P" word. To you and Sterling, I think EpicNameBro's arguments about it sum up my feelings pretty well. Hm, never heard of E.Y.E.. I'll look it up, thanks!
Handy: that sounds like a good analogy, yeah. That halberd is pretty sweet, and has a good move-set. I don't like the massive STR requirement, though. If you like halberds, the Gargoyle Halberd is insane if you can manage to get a drop.
Beast: that flip move... ehh, I don't know if I like it too much. Kicking a guy is a good way to mess with them, and a follow-up hit is an automatic critical. That flip primarily serves to make you fall off a narrow ledge backwards, far as I can tell. I guess it looks cool, though.
Char: thanks! I don't think it could have been illustrated effectively with just words, and I was afraid people wouldn't click on the youtube links without some incentive. I know I'm guilty of it.
Celica: you sould like a broken record, man. Just get it!
Magnalon: your opening blog there had exactly the right info at exactly the right time to kick-start my Dark Souls madness. I actually owe quite a bit to that! Actually, I've only beaten it 3 times as well, but I overthink everything.
bbain: *great-scythe highfive* Washing Pole has to be bought from Shiva, so unless you went Forest covenant, it's easy to miss. The tail axe certainly does look cool, but I never found its novelty to make up for its garbage pail damage. Dude, the catch pole is sweet. I was lucky to get a drop of that, and I love its move-set.
COM: thanks for helping me check 'em beforehand. :)
Wrench: thanks for being part of my loyal Dark Souls brigade. I actually haven't used rapiers much. If I make another char, I think I might try to use them more. I suspect they can get really powerful, too. Yes! All these little combat tactics that are so tightly intertwined with your weapon choice... love it!
Flamoctapus (sic): hahahaha mission accomplished
While normally I gravitate towards faster, lighter weapons, in this game I ended up going with the Zwei. The overhand smash makes most small enemies really trivial, and the horizontal sweep will put anything with low poise into an exploitable knockback state.
The other thing is that all the real skilled players seem to be able to escape from smaller weapon combos quite easily - and since I am not very good, I needed something with a wide sweep to hit people trying to get behind me, and needed to make my few hits count, since they might be the only ones I'd get!
I've never hit any actual players enough times to trigger a bleed effect, though I hear the Lifehunt Scythe is a real monster if you make a point of building around it.
As always, excellent blog!
The other thing is that all the real skilled players seem to be able to escape from smaller weapon combos quite easily - and since I am not very good, I needed something with a wide sweep to hit people trying to get behind me, and needed to make my few hits count, since they might be the only ones I'd get!
I've never hit any actual players enough times to trigger a bleed effect, though I hear the Lifehunt Scythe is a real monster if you make a point of building around it.
As always, excellent blog!
Great post Knutaf, it is very true that in DS you can't just judge a weapon by its numbers, because most weapons in a category are pretty similar on the stats page, but the real proof is in how well they suit your playstyle. I've mess with alot of different weapons, but my main character had a Dex-focus and didn't meet the Str requirement for half of the weapon classes. I'm going to have to start a Str-based character some time now.
By end-game of NG++ my main weapon was Pricilla's Lifehunt Scythe, which was a Dex-scaling weapon that did huge damage and huge bleed damage, but each hit dealt you bleed as well. The Lifehunt is a pure beast, but you walk a razor's edge using it, because if you cross your own bleed threshold you are almost guaranteed to die, so you need an alternate weapon against foes who also deal bleed damage.
I was wearing fully upgraded steel armour and the Bloodbite Ring to counter the build up of the bleed, but even so I had to watch how many swings I took. It also had the great running hop-slash, and its normals provided great options for lateral and overhead swings.
Earlier in the game I was a spear-wielder, with the long range and safe shield-poking being a big draw. I enchanted a Partizan with fire eventually because its one-handed hard swing was not a stab but a medium-speed lateral arc, which had more use than the normal spear's 'jab really hard' attack.
By end-game of NG++ my main weapon was Pricilla's Lifehunt Scythe, which was a Dex-scaling weapon that did huge damage and huge bleed damage, but each hit dealt you bleed as well. The Lifehunt is a pure beast, but you walk a razor's edge using it, because if you cross your own bleed threshold you are almost guaranteed to die, so you need an alternate weapon against foes who also deal bleed damage.
I was wearing fully upgraded steel armour and the Bloodbite Ring to counter the build up of the bleed, but even so I had to watch how many swings I took. It also had the great running hop-slash, and its normals provided great options for lateral and overhead swings.
Earlier in the game I was a spear-wielder, with the long range and safe shield-poking being a big draw. I enchanted a Partizan with fire eventually because its one-handed hard swing was not a stab but a medium-speed lateral arc, which had more use than the normal spear's 'jab really hard' attack.
fulldamage: I've seen some Zwei PVP and it is *brutal*. The stunlocking is absurd. I also think it becomes a top-tier weapon because of its relatively low stat reqs. To be honest, this blog was much more about player-vs-enemy, not PVP. I'm inexperienced and suck at PVP, so I bow to your wisdom there.
Heeey Stahl, good to see you, dude. I'm definitely rocking the Lifehunt Scythe on the side for bosses. Bloodshield and Bloodbite Ring help quite a bit. I can do probably 10 hits before triggering bleed. In the end, Great Scythe has the same move set, gets over 800 damage with Crystal Magic Weapon, and doesn't try to kill me. Heh, look at me, talking about damage on this blog of all places. I have the Partizan but never really tried it. I wonder how its moves differ from a halberd.
So, when are you going to start blogging? ;)
Heeey Stahl, good to see you, dude. I'm definitely rocking the Lifehunt Scythe on the side for bosses. Bloodshield and Bloodbite Ring help quite a bit. I can do probably 10 hits before triggering bleed. In the end, Great Scythe has the same move set, gets over 800 damage with Crystal Magic Weapon, and doesn't try to kill me. Heh, look at me, talking about damage on this blog of all places. I have the Partizan but never really tried it. I wonder how its moves differ from a halberd.
So, when are you going to start blogging? ;)
The Partizan has, more or less, the light thrust attacks of the basic spear, and the heavy swing of the halberd. My main wasn't strong enough to equip the Bloodshield, IIRC, or I just forgot to try it and missed a trick ;) The fire-Partizan was good for rat and slime farming in the Depths, the wide swing could one-hit all the rats in the group spawns at once, with a little luck.
I spent an hour or so tonight with a new character trying to dual-wield cestus fists. I'm not great at parry-based damage mitigation, but variety is the spice of life. I do love the counter-hit animation, which is a gut-punch that crumples the foe, then a haymaker right in the face with a gratifying blood splurt.
And I've blogged...once. More to come, probably. I have a half-written piece on Brink that nobody will want to read ;)
I spent an hour or so tonight with a new character trying to dual-wield cestus fists. I'm not great at parry-based damage mitigation, but variety is the spice of life. I do love the counter-hit animation, which is a gut-punch that crumples the foe, then a haymaker right in the face with a gratifying blood splurt.
And I've blogged...once. More to come, probably. I have a half-written piece on Brink that nobody will want to read ;)
You are totally spot on about the weapons in that the damage is secondary to the speed of attack / reach and style.
Although I never got around to getting the washing pole I stuck with the traditional longsword (thrust and swing) and Quelags Firesword, Plus the lightning spear as an alternative weapon.
I never liked greatswords & axes, too slow for my liking. Same goes for heavy armour that put me over 50% weight. I wore heavy helmet and gloves with the gold hemmed robe torso / crimson robe leggings which struck a nice balance resistance and poise
My set up might have been different if I had havels ring but Havel walked off a ledge so I couldnt loot his body. (I lost loads of items like that) grrr
Although I never got around to getting the washing pole I stuck with the traditional longsword (thrust and swing) and Quelags Firesword, Plus the lightning spear as an alternative weapon.
I never liked greatswords & axes, too slow for my liking. Same goes for heavy armour that put me over 50% weight. I wore heavy helmet and gloves with the gold hemmed robe torso / crimson robe leggings which struck a nice balance resistance and poise
My set up might have been different if I had havels ring but Havel walked off a ledge so I couldnt loot his body. (I lost loads of items like that) grrr
Still planning on picking up Dark Souls at some point. I was more excited for its' release than Skyrim! I simply like the dark Gothic atmosphere connected with the rogue-alike and action rpg elements. The "challenge" is the only thing which scares me! Everyone says these games are "uber hard".

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