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kittridge's blog

Image Hosted by</a><br/> 1:05 PM on 04.01.2008

Is this Foxtoid satire expected to last?

Yeah guys, it's funny and all, but its a pretty blatant display of liberal videogamer bias. Not all video game enthusiasts are fringe liberals. Thanks.

~ Disgruntled DESTRUCTOID fan   read

Image Hosted by</a><br/> 2:28 AM on 08.24.2007

BioShock, for those who have finished.. (spoilers)

I personally hate to have stories ruined by spoilers, so please don't read this if you haven't finished the game. I don't want to ruin it for you.


Wow. So, I don't know how much longer this game is, but I just finished the section where (Spoiler, Andrew Ryan conclusion?):


You kill Andrew Ryan, and learn the true identity of Atlas...

I have quite a few thoughts on this, but I just got back from the bar and I don't know how long I can remember them all. So in a nutshell:

First, I'm sure a lot of people had a feeling from the beginning that Atlas was a creepstation. You could just tell.. I mean, if I'm on a plane that crashes into the ocean, and the first communication I have with another human (after surviving the damn crash) is a conversation that leads to me being baited into saving someone's family... you know theres an issue. I'm concerned with my own safety, not some stranger's family. Atlas was a self-absorbed, manipulative S.O.B. in my opinion from the very beginning. Which brings me to my next thought:
I am srsly pissed that I had to kill Andrew Ryan. My thoughts on Ryan: This is a dude that has his shit together. If he were real, he'd be my idol. Sick as hell that Andrew Ryan was. I knew I would have to kill him, he tried to kill me numerous times. But it bothered me more than anything else in the game. Sucking the life out of little sisters? No problem. Ringing their dirty, scrawny necks? My pleasure. I harvested each one.
But killing the man himself, Andrew Ryan, my hero? Ouch. I wanted him to live so we could down a few bottles together. I wanted to laugh and dream with the man. The lord of the underworld.
And what really sucked is I knew the whole time I was being played by that phony Atlas. Eff his family and eff him!!! Man, I'm sooo pissed. I wanna kill his ass.
Also, for those who listened to all the diaries, did that tip you off to Atlas being Fontaine? Fontaine's demise was never spoken of, and he was obviously Ryan's arch enemy, so I wasn't exactly surprised that he was behind it.
Knowing that Atlas was Fontaine, another man worthy of admiration, makes me not hate Atlas quite so much. He was a boss too, and thus, worthy of respect.

Ok, I've sidetracked myself enough that I can't remember my other thoughts. It was an awesome game, that's for sure. Good story. I'm off to search Suchong's apartment.

Any thoughts, agreements or disagreements? Does anyone dislike Ryan, and if so, please tell me how.

Pz Kit   read

Image Hosted by</a><br/> 7:00 AM on 07.31.2007

"Casual" gaming for the progressive gamer; INS somehow involved.

The whole idea of a general cultural shift within the video game industry doesn't really get to me at this point. There has been a lot of debate up to this point. I had almost put a bit of thought into it, but then… I decided against that. Instead, I've begun thinking progressively.

Much like Mexicans and the United States, we're seeing a flood of "casual", simple, pick-up-and-play-type games into the market. It seems like many folks are having difficulty adjusting to the rapid "casualization" of the gaming scene, while the opposing side encourages it. Some will point out the fact that this will inevitably change the face of our gaming nation, for better or worse. Others point to the fact that change is the only thing that we can be sure of, as it is constant and infinite. A number of people will try to justify its existence by touting the abundance of cheap thrills.

In finding our way, arguments will erupt. You may find yourself quarreling with a friend, a neighbor, a brother. Slurs like "fanboy", “elitist” and "jim sterling" may be spewed from the fingers and mouths of frothing children.

This is to be expected.

The future will arrive nonetheless. Our course will be chosen by an invisible hand: the hearts and minds of our time, some loud, some quiet - but as a disjointed collective. What will be, will be. No man can predict it, with all his evidence of the past and theory of the future. But we can be certain that change will occur.

I am not concerned with any of the possible outcomes. War could wage, and I, loaded up on self-enlightenment, will care not a bit what may come of it. You see, games are reaching a productive peak, in my opinion. The next two years will provide me with plenty of epic titles. My collection will reap a bountiful harvest! Product of which no man has ever seen the likes of… quite possibly capable of providing a lifetime’s worth of gaming sustenance.

I will be prepared for the future. It may be swarming with frolicking bunnies and playful deer, prancing and basking in the beautiful glory of North America. Naked women may run through the streets, their white T’s drenched and permeable with nary a pair of x-ray specs.
Perhaps the shift will be unnoticeable…
Or, walking mutations may inhabit the twisted nooks and crannies of a dried up, pock-marked, barren landscape. Babies may be devoured upon birth, placenta and all.

I do not care. I will be hiding in a virtual bomb-shelter I will be building this year and next comprised of releases like Halo 3, Assassins Creed, Mass Effect, Fable 2, Valve’s Orange Box and high definition visual and aural technologies. I will be exalted to a heavenly place, which neither love nor hatred can penetrate. Only bliss. Complete, and total, bliss.

Construction begins soon…   read

Image Hosted by</a><br/> 1:07 AM on 07.19.2007

Burger King, the new methadone?

So, as some of you may know -- however usual and common it may be -- my third (3) xbox 360 recently passed. My XBLA games were still playable; I didn't suffer the rings of death this time, no, only the first two boxes were plagued with the red ring disease. I had a persistent unplayable disc. No DVDs could be read. Yes, it's very painful.

You see, I'm not a rich man. I was forced to sell my original xbox recently (bills must be paid!), and my other consoles (mostly Nintendo systems) are far, far away at my home base. Here at the University, we have a shortage of space, so certain "last-gen" consoles were forced to stay imprisoned in my closet at my Dad's house. Accordingly, I'm forced into an involuntary withdrawal from one of my most intimate pleasures.

While I sit, remembering the sweet summer nights upon which I spent countless hours teasing the vulva of my gaming based supercomputer I call a VirtuaWoman3000 (or xbox 360), a game pops into the forefront of my mind, igniting my internal flames that yearn for video game based oxygen. It's an unusual title: at the price of a mere $4 and a fatty cow ass I obtained nearly a year ago.

Yes! Sneak King! Why did I not spend more time with you when I had the chance??!!?!

Maybe this is due to my unfortunate withdrawal. Maybe its due to the fact that I'm a sucker for good marketing. Maybe its due to the 2.5 hours I spent at the bar listening to a 58 year old Vietnam veteran who calls himself Baby Jojo ramble on about what his grandma used to tell him (a real nice guy tho). I seriously don't know at this point.

But I feel a strong need to jump out of an outhouse or hollowed out log, into the face of an unsuspecting logger named Jim-Bob with a steamy pile of meat substitute! Piled high, tough guy!!1

Anyone see the new BK commercial? I rofl when the guy yells "SHUT UP!" at his own abdomen. It doesn't make me hungry, but I throw up a lil every time I see it.

Am I the only one who, when forced into an unpleasant situation, reverts to memories of painful while strangely satisfying gameplay? Please tell me I'm not, and back it up with the name of your unholy indulgence...   read

Image Hosted by</a><br/> 3:41 AM on 05.31.2007

monster madness; i still luv you!

so what's the deal. what is the reason for the Jun 12th delay? I don't make games so I don't know how it works but it seems like a common theme: developers seem to constantly abandon schedules/deadlines.

Why is there no explanation for this? Cause the demo sucked?

whatevs.. other good games to be played   read

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