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When I game I play mostly MMOs, RPGs and Shooters but my main passtime is staring at my framed photo of Chad Concelmo. Also I work at Bioware as a system designer.
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Mass Effect 1 - Ask Me Questions
kitae | 10:17 PM on 02.11.2009 29 comments


Hello Dtoiders!

In my last post I had a bunch of questions about Mass Effect 2 which I can't really answer as not a lot of info about that game is public right now, so I thought I'd offer to answer some questions about Mass Effect 1. Anything you'd like to know? Go ahead and ask me! If you have questions about the games industry, or Bioware, in general also feel free to ask those.

Quicky refresher - I was a programmer on Mass Effect 1, I'm a designer on Mass Effect 2, and Chad is dreamy. I may not be able to answer every question because, but I'll do my best!

Please no questions about Mass Effect 2! Snarky questions about ME1 may or may not be answered depending on whether they amuse me.

(obseve a properly formatted blog post!



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28 comments | showing # 1 to 28
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SilverDragon1979's Avatar - Comment posted on 02/11/2009 22:26
SilverDragon1979
Which ending in Mass Effect 1 is considered "official canon"?
CAVE's Avatar - Comment posted on 02/11/2009 22:31
CAVE
Why do blue chicks dig badboys?
Angry Damman's Avatar - Comment posted on 02/11/2009 22:37
Angry Damman
I'm curious about the writing process for the original Mass Effect. How many writers were on the team, when in production the writing was done, how the story gets shaped during production, or if you as a programmer are completely separate from that side of it. Anything else on the story or writing aspects that is interesting.
TheDreadHawk's Avatar - Comment posted on 02/11/2009 22:41
TheDreadHawk
SilverDragon had a very good question and I second it.

I also need to ask: Was the voice acting for the Aliens intentionally made with different North American dialects because of the translation system? Or was it just a limitation on voice actors?
SnakeDude4Life's Avatar - Comment posted on 02/11/2009 22:45
SnakeDude4Life
How come there where no Krogan and/or Turian females in the first game?

Bonus: What do they look like?

Also, How the Rover did not have a "radio" station?
I would have loved to hear "We're whalers on the moon" while driving around on Luna.
Qraze's Avatar - Comment posted on 02/11/2009 22:46
Qraze
as a person who never played the first, will i need to play the first to understand whats going on story wise in the sequel, or will i be safe? (i'm sorry,but i had to ask because i have to know).
i am a big fan of the kotor series, any rumors going around the watercooler at work on that series?
and does being a female game programmer/designer intimate any of the fellas at work? any animosity or jealousness? or does people all give you fair respect?

thanks!
garison's Avatar - Comment posted on 02/11/2009 22:46
garison
I am planning on going into game design in a few years, and I live relatively near BioWare's Edmonton studio. What kind of things could I do to up my chances of landing a gig with your company? Any special classes, or programs I could take? I plan on being a level designer, so just any info/advice would be really awesome.
SnakeDude4Life's Avatar - Comment posted on 02/11/2009 22:47
SnakeDude4Life
*facepalm*

My grammar sucks.
Dyna Geek's Avatar - Comment posted on 02/11/2009 22:48
Dyna Geek
Here's one:

Which races will be be able to play as this time around, and are there any new ones?
TheDreadHawk's Avatar - Comment posted on 02/11/2009 22:49
TheDreadHawk
@Gyna

No Mass Effect 2 questions, yo.
Dyna Geek's Avatar - Comment posted on 02/11/2009 22:51
Dyna Geek
It's Dyna, and yeah I just got that. Though I read the post first, that's a question that has been eating at me forever now so I hopped on it without thinking.

Errr.. Were there any races you had ideas or plans for, that were scrapped before the final version?
Chocobo Knight's Avatar - Comment posted on 02/11/2009 22:54
Chocobo Knight
Maybe this has been asked and answered somewhere and I just have never seen an answer for it.

My question: Whatever happen to the one feature that would let you become aggressive in a conversation if the character didn't like where it was going (ie. collar-grabbin' action)?
Caffeine Knight's Avatar - Comment posted on 02/11/2009 22:55
Caffeine Knight
I would just like to make a half-serious request for the next game.

If you any power whatsoever over the progamming and functionality of the menu screens (equipping, etc), will you please try and get them fucking streamlined and not so god damn cumbersome?

This literally broke the game for me.
Brian Szabelski's Avatar - Comment posted on 02/11/2009 22:57
Brian Szabelski
I'll second Angry Damman's question. Please tell us about the writing aspects behind Mass Effect, since that's what I enjoyed most about the game.

Tell us about your experience in programming on Mass Effect. What was it like working on the game? Were there any things you or your team ran into trouble with?

By the way, did I mention I loved Mass Effect and BioWare and that you're awesome for being involved with both?
Dyna Geek's Avatar - Comment posted on 02/11/2009 23:01
Dyna Geek
This is my last one, I promise.

Why the FUCK were the prices on weapons sold by traders so expensive!? Maybe i'm playing the game wrong but if I wanted to get a weapon, that I could instead easily pick up on a mission, I would have to pay all the money I have.
TheDreadHawk's Avatar - Comment posted on 02/11/2009 23:01
TheDreadHawk
@Dyna

Rofl, sorry for screwing up your name. vaGyna.
ArcticFox's Avatar - Comment posted on 02/11/2009 23:06
ArcticFox
Any chance you could remove the Red/Blue coloring of the conversations? I hated knowing the outcomes of the actions before I picked them. Also, could you make the converations have a few more consequences, how come whichever I picked, I always got the answer I want. If I threaten someone and they dont appreciate the threat, end the conversationa dn I have to find another way to get the info. I loved the game, but I felt it needed a few more user caused events. Not like the Ashley/Kaiden thing that was scripted into a mission but more like the accidental way you could kill Wrex. Just my 2 cents.
ArcticFox's Avatar - Comment posted on 02/11/2009 23:13
ArcticFox
I didnt proof read that post, and I realize this part: "Also, could you make the converations have a few more consequences, how come whichever I picked, I always got the answer I want." didnt make much sense. To clairify, the highlighting of the paragon/renegade responses made that portion of the game a bit to easy. I just think it could have been far more interesting if, maybe as an option, or on the harder modes, if you removed the coloring of those responses. You could still keep them grayed out if we arent at a high enough level, but dont color them. The reason I bring this up is that it allows the player to actually answer what we actually feel on the first playthrough instead of answering a specific way to get an achievement. It doesnt have to be taken out of the game, but could there be some kind of option to discolor those dialogue choises? Like I said, I loved the first game, and hotly anticipate the next round of DLC and the next game. Any word on that new DLC content, I need another excuse to play through the game again!
Puppy Licks's Avatar - Comment posted on 02/11/2009 23:13
Puppy Licks
Wow you serious? Nice work.

1. What is something notable that you programmed in Mass Effect that you would like to brag about?

2. Are you personally happy with how Mass Effect turned out?

3. Did you find it odd that you never got to have a Salarian in your party? Is that because Salarians are dicks? (Well I thought they were dicks anyway)
Puppy Licks's Avatar - Comment posted on 02/11/2009 23:25
Puppy Licks
btw I loved Mass Effect, you did a bang-up job ;)
kitae's Avatar - Comment posted on 02/11/2009 23:32
kitae
Puppy licks you have the awesomest name.... Well you and Dr. Mexico.
GuitarAtomik's Avatar - Comment posted on 02/11/2009 23:47
GuitarAtomik
Was the ability to give specific squad commands to your party (ala KOTOR) taken out because of technical reasons or purely design reasons (ie maybe it took you too much out of character)? I always thought it was a weird feature to nix. I didn't feel like I HAD to have it any time during the game, but the extra control would have been nice.
randombullseye's Avatar - Comment posted on 02/12/2009 00:18
randombullseye
Did Mass Effect borrow any elements from the previous Star Wars games intentionally? Or was it all unintentional? The pacing, the setting, the alien races, it all felt a lot like the previous game. How do you respond to that? Even the biotics you got in the game felt like force powers. Was that a design decision or completely by chance coincidence?

How much are you getting paid to work for Bioware?

Spoilers for those who haven't beat the game -
What made everyone think it would be fun to kill Wrex. Of all the people in your crew to give the option of killing, why him? Unless I missed something, its only possible to lose the two human characters and Wrex. Why wasn't the option to lose the others in there? Or murder them yourself? Or tell one of your staff to murder them?

One last question, is working for Bioware as amazing as I imagine it is? I picture rooms filled with pages on the walls with all the branches for dialog. Is that the case? How do you guys keep it all straight, there being so much of it?

And now a suggestion:
If its at all possible, in Mass Effect 2 could you bring up the idea of having more than positive, negative, or neutral responses? In the first game you can respond with things on the left, but they usually go positive or negative. Is there any chance of their being more blurry lines in the sequel?
TheCleaningGuy's Avatar - Comment posted on 02/12/2009 00:21
TheCleaningGuy
Is ME1 coming to PS3?
Probably not, but I can't really ask an interesting question because I've only played about an hour of Mass Effect. I really liked what I played though! Oh wait! Aside from Shepard, who's your favorite character?
ArrestedDeveloper's Avatar - Comment posted on 02/12/2009 01:31
ArrestedDeveloper
Mass Effect is one of my favorite games of all time (just check my blogs), I even took work off the day Mass Effect came out so I could play it all day. On to the questions.

1. Will you kiss the Doctors on the mouth for me?

2. Will you make sure the team knows we want Liara to have Shephard's lovechild in the sequel (a la Aerie in Baldurs Gate: Throne of Bhaal)?

3. Any chance you suggest putting Mikey's picture based on my mostly joking, somewhat serious, completely creepy suggestion somewhere hidden in ME2?
(sorry, that's technically a ME2 question)

4. Can we see you anywhere on the ME1 making of documentary?

5. Could you beat Casey Hudson in an arm wrestling contest?

6. Thumb Wrestling?

7. Indian Leg Wrestling?

8. What was your favorite ME class? (mine was Vanguard)

9. Can I play Castle Crashers with you and gush about how much I love Mass Effect?

10. Was Mass Effect's art style always influenced by late 70's early 80's sci fi? Was it ever a next gen brown/grey game?

11. Is Drew Karpyshyn working on another ME novel?

phew, I think that's it.
SilverDragon1979's Avatar - Comment posted on 02/12/2009 07:37
SilverDragon1979
SO, you can't talk about Mass Effect 2, but can you talk about the new Downloadable Content at all? Or can you at least give us a date for when we will hear more about the downloadable content?
Qraze's Avatar - Comment posted on 02/12/2009 09:35
Qraze
well, we asked. are you gonna do a separate blog with the answers or did your head asplode?
Mary Firefighter's Avatar - Comment posted on 05/13/2011 10:26
Mary Firefighter
Thanks for your patience and sorry for the inconvenience!
Best regards, Mary, CEO of small business seo and iscsi mpio windows 2008
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