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king3vbo Completely Changes His Mind About Banjo Kazooie: Nuts and Bolts. Explanation Inside!
king3vbo | 11:27 AM on 05.15.2008 26 comments




After reading this interview that Jim linked to in his latest front page post, I have changed my mind about Banjo Kazooie: Nuts and Bolts. I suggest that everyone read this interview with the lead developer for the original BK games, and the new one, Gregg Mayles. I want to take a few excerpts from the interview, and show you what he said that made me go from hating the new gameplay in Nuts and Bolts, to thinking its freaking sweet.

First off, I have to state that I am a huge fan of the original BK games. I have played Banjo Kazooie more times than I can remember, and in the last few days I went through and replayed the whole freaking game again... and it was still wicked fun. But anyway, on to the interview, and my opinions:

Gregg Mayles: At the moment [the max vehicle size] is 19 'blocks' high, wide and deep. So that's pretty big. We've built some real monsters. I made a nuclear sub the other night but it was too heavy and underpowered, so it sank! You can make a mix, yes ... We've had old fashioned galleons with jets. There are around 100 different types of blocks, with numerous examples of each. So around 1600 in total, but a 19x19x19 area is 6859 blocks! So don't worry about not being able to build something

This just sounds fun, regardless of the Banjo Kazooie IP. Building giant flying submarines, or other absurd vehicular combinations sounds like loads of fun. I'm a sucker for games that let me build huge things and customize them. I love the idea of building absurd vehicles and seeing if they work or not.

Banjo gets in and out of the vehicles all the time, but the traveling is done in the vehicles. A lot of the tasks require Banjo to get out and either do something to the vehicles, put something in the vehicles and so on. So you aren't in them all the time, but once you play the game and realize the freedom the vehicles have you will forget that they are vehicles and simply a different way of having abilities, albeit ones that you choose and combine

So it sounds like there will be some platforming, but not much. The idea that vehicles are what govern your "ablities" or "moveset" is a different turn for the series, but one I can get behind. The best part about this statement is that it makes the game not a Cart Racer... god I hate Cart Racers. I look at it as an opportunity for RARE to come up with fun challenges that aren't just "win the race to get a jiggy!" On the other hand, if thats what it turns out to be, I'm going to be pretty damn pissed. But from the looks of it, it seems that this will not be the case.

I know it is going to be tough for people to accept that vehicles, especially the old fans, but I believe they make the old games look limited and very outdated. People are always afraid of change. But change for the better is great, which is what I believe this game to be

As much as I still find the original Banjo Kazooie games to be fun, he does have a point. If the gameplay was directly pulled out of the original BK, it would get bashed for being "archaic" and "unoriginal". Unfortunately, in this day and age, games are always expected to innovate and go above and beyond. Even if there is a group of people that want the game to be Banjo-Threeie ( a direct sequel with exact same gameplay, which I would LOVE TO DEATH), it doesn't matter because the industry is different than it was 10 years ago.

All the 'major' characters (Mumbo, Bottles, Humba, etc) have multiple roles. One in the 'real world' of Showdown Town and 'acted out' ones in the game worlds

This is some nice reassurance that we get to see all the excellent characters from the old games.

(In relation to Online Multiplayer) Roysten's Fishbowl: Mayan kickball?
Gregg Mayles: Ah yes, kickball for modern day! But this time you can cheat by picking up the ball and flying in the air where no one can reach you! Or building a giant box and hiding the ball in it. Lots of ways to play

Now that just sounds like fun. Building crazy vehicles and then screwing around with friends, while showing off your crazy designs... freaking epic.

Ok, this is getting kind of long... but I want to leave this as the last point. This quote is what has sold Nuts and Bolts to me:

Say there is a object that needs to be taken from A to B. How do you do it? Do you make a vehicle with prongs to push it? Do you make a vehicle to carry it? Do you try and take it via water? Do you fly it there? Do you whack it as hard as possible and send it flying? Do you try and pick it up? That's without deciding how the terrain and the baddies will come into play. Do you go for speed? Do you arm yourself to the teeth and crawl your way there? But remember, the 'better' you complete the task the better your reward. So it's not just a case of 'complete the challenge and get a Jiggy' anymore. Each challenge has been designed to offer multiple approaches (and some we probably haven't thought of). Even with simple races (which there are some, but nowhere near as many as everyone seems to think) you choice of vehicle is key. There's nothing stopping you using a plane on a water based race. Some races require you to go on land, in water and in the air. Try building a vehicle for that!

There you go. Thats the reason I am completely changing my opinion on Nuts and Bolts. Its may be different from the original BK games, but it looks like a hell of a lot of fun.



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25 comments | showing # 1 to 25
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king3vbo's Avatar - Comment posted on 05/15/2008 11:34
king3vbo
tl;dr
Jim Sterling's Avatar - Comment posted on 05/15/2008 11:36
Jim Sterling
And that's all I want to see. If you think the game sounds bad, that's fair enough, but I think closing your mind off JUST because it's BK is terrible. The game has potential to be ridiculous fun, and I'd hate people to not entertain that idea just because it's an IP they like.
galagabug 's Avatar - Comment posted on 05/15/2008 11:47
galagabug
why hello there open-mindedness.
Kryptinite's Avatar - Comment posted on 05/15/2008 11:49
Kryptinite
I've never played any BK game ever so I have a fresh opinion of it. And until this, I didn't read anything on the game. Now I'm vaguely looking forward to hearing more about it.
A Humble Mr Perfect's Avatar - Comment posted on 05/15/2008 11:51
A Humble Mr Perfect
It's too bad they didn't take a more Conker direction with this.
Hoygeit's Avatar - Comment posted on 05/15/2008 11:52
Hoygeit
I'm still hesitant with the change but they restored my faith that they could still make a fun game with Viva Pinata.
blehman's Avatar - Comment posted on 05/15/2008 12:01
blehman
WTF is a banjo kazooie?
Justice's Avatar - Comment posted on 05/15/2008 12:01
Justice
I read the interview when Jim linked to it and I've got to say I'm still disappointed. I'll no doubt give it a try and hope for the best, but Banjo has alot of potential on 360, I just hope that not everything about the original game has been removed.
The GHost's Avatar - Comment posted on 05/15/2008 12:07
The GHost
I like the change because it makes the game much more relatable. See, Banjo drives vehicles and so do I! It's like I'm a part of the game!
NotAZombie's Avatar - Comment posted on 05/15/2008 12:15
NotAZombie
Holyshitnuclearsubmarine!
Maurice Tan's Avatar - Comment posted on 05/15/2008 12:35
Maurice Tan
Nice writeup! I agree that it could be a fun title for some/many people, I just can't see myself bother with all the variations myself. The same reason that Spore's creature designing holds no interest at all for me. But anyway, let's hope the levels turn out great so that there's a lot of room to screw around with the vehicles without becoming boring :)

Also, I never played any BK either so I'm not that desperate for BK2.5 HD :)
Toneman's Avatar - Comment posted on 05/15/2008 12:36
Toneman
When you said "BK games" I thought of Sneak King.
king3vbo's Avatar - Comment posted on 05/15/2008 12:48
king3vbo
@Prof Pew: See, I love games like Spore where its all about designing and details; my obsessive compulsiveness runs wild!
TheDespised's Avatar - Comment posted on 05/15/2008 13:44
TheDespised
Thank God I now know that the morbidly obese king3vbo now approves of Banjo 3. I can now go on with my life.
king3vbo's Avatar - Comment posted on 05/15/2008 13:56
king3vbo
Well that was uncalled for
DaedHead8's Avatar - Comment posted on 05/15/2008 14:02
DaedHead8
I love customizing in games too so Jim's article and the one he linked to also had a profound affect on me. I may even preorder. =0
ArrestedDeveloper's Avatar - Comment posted on 05/15/2008 14:16
ArrestedDeveloper
I never played Banjo Kazooie but I do still own the Banjo Kazooie promotional tape that Nintendo Power sent me when it was coming out.
Eschatos's Avatar - Comment posted on 05/15/2008 14:33
Eschatos
From the interview it sounds like someone mixed Original BK and GTA.
Bob Muir's Avatar - Comment posted on 05/15/2008 16:07
Bob Muir
Way to wait until people hear your opinion on Failcast first. :P

Honestly, I do think the new game sounds great. However, I never really viewed the old Banjo-Kazooie games as limiting. Looks how many different abilities you had in Tooie. Then add in the separation mechanic they added, and you have even more possibilities. Then there are the transformations, and all the different puzzles that mix each world together with hidden passageways, and frankly, I thought there could have been another installment simply expanding the currently established formula. Would some people not like it? Sure, but those are the same people who don't like Super Mario 64, and I don't care about them.

I will buy this game, unless something bad becomes apparent in the wake of reviews. However, I still don't see why it's necessary to add this stuff in. It may become Banjo-Kazooie, but it isn't needed when you have so much else to work with already.

@ ArrestedDeveloper

I have that tape too! Also one for Hey You, Pikachu! That one's not as cool.
king3vbo's Avatar - Comment posted on 05/15/2008 16:21
king3vbo
Necros, we will have an epic discussion... cuz thats what we do. Discuss.

...We are old men :(
evil chad's Avatar - Comment posted on 05/15/2008 18:19
evil chad
I really never was a big fan of banjo kazooie, the series had great humor and it was fun for awhile but after awhile of looking all over like im playing some god forsaken collectathon on crack im ready to go load up something elseon my 64..... like mischief makers....... it makes the happy place tingle...
Darren Nakamura's Avatar - Comment posted on 05/15/2008 18:58
Darren Nakamura
I liked the original BK games too!



Wait, what are we talking about?
Sharpless's Avatar - Comment posted on 05/15/2008 21:19
Sharpless
Common sense? In my king's vagina?

<3
PrinceofCannedPeaches's Avatar - Comment posted on 05/17/2008 11:55
PrinceofCannedPeaches
I haven't kept up with it. Gummi ship much?
Mr Kryptonite's Avatar - Comment posted on 05/22/2008 18:03
Mr Kryptonite
I never played any of the original Banjo games, so I have no pre-conceptions about what it should be. From what I've read, it seems like a mash up of Little Big Planet and some platformer. What's there to hate?
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