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It's not like a superbounce, which would effectively put you on top of a map and make you damn hard to kill. Most of these are useful for accessing already accessible parts of a map in new ways.
Also, these wouldn't be used in "actual battle." Instead, they would be used to "get the jump" on your opponent by attacking them from directions they don't expect. It's like a lot of the tougher jumps on Lockout when they were first discovered. It's the small element of surprise that gives you an edge. Once you've made it there though, it's time for typical fighting tactics, there will be little fancy jumping.