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11:27 AM on 07.31.2008

1:1 Wii Lightsaber footage

Back when I purchased my Wii, it was pretty much guided (at least in part) by the assumption that ONE DAY I would be able to practice my Jedi arts and master my Jedi weapon. Time has ticked by however, and the badass Wii lightsaber game that everyone knows will eventually come out still doesn't exist. As any Star Wars nerd will tell you, a big LucasArts announcement was strangely absent from E3 yet again.


Of course, the MotionPlus is going to help astronomically. MediaAiLive posted this video a few days ago, and it causes a vague stirring in my pants area. What do you think? Is the lightsaber game finally coming? Or is it going to take another few years? Are you willing to spend EVEN MORE money on Wii peripherals?   read

10:38 AM on 07.30.2008

Want to play the Red Alert 3 beta?

Then you are going to have to buy the most recent installment of the Command and Conquer 3 series: Kane's Wrath. The process seems pretty straightforward - buy the game, look for an insert, follow the directions, and WHAM you are in the beta queue. Depending on your location and position in the queue, the download will be made available to you at some point after it goes live in priority order.
Check it out for yourself: "Within every purchase that contains the Red Alert 3 Beta Key Sticker is a key that guarantees you access to the Command & Conquer Red Alert 3 Beta program if you register before September 15, 2008." Every single copy of the game in North America will have a beta key insert, and if you are unsure of your country's participation, make sure to inspect the packaging for an obvious RA3 callout. If it is on the packaging, then it will have the insert.

I haven't played any C&C since Generals, but I am itching to get my hands on this game. So far, the only way to gain access to the beta queue is by purchasing another fully-priced game; I have waited this long, I can wait until it is released.   read

9:21 AM on 07.30.2008

PSP touchscreen footage

Jube808 recently posted a video on YouTube showing a PSP with a functional touchscreen, much like an iPhone.


I own both a PSP and a DS, and I appreciate each system for what it does better than the other. When I want a plethora of fun and original games that I can play for short periods of time, I use my DS. The DS touchscreen functionality is near-perfect. When I go someplace and want to bring a bit of music, a bit of video, and a whole lot of homebrew along with me, I take my PSP. I like to think of it as a miniature Playstation, because I mostly just use it to run my old PS games like Vagrant Story and Castlevania:SOTN; I only actually own two UMDs, as opposed to around ten DS carts.

Would the PSP benefit from touchscreen technology? Sometimes my iPhone just pisses me off to the extent that I wish it actually had buttons like a PSP. There is something to be said for being positive that the depression of you finger will result in the actions you intended. On the other hand, I could definitely see them taking full advantage of the technology with a touch-functional XMB, or something like that. What do you think?   read

12:11 PM on 07.29.2008

Why does rocking on the Wii suck so bad?

We have all played them at some point or another. Guitar Hero and Rock Band are beyond household names; they are worldwide commodities. I haven't had the chance to really sit down and play every single song on Rock Band, but I could most likely beat you at GH.

Braggadocio aside, my roommate that owns the 360 upon which I rock has recently moved out of the house, taking all of the plastic instruments with him. Now if you would have asked me a few weeks ago if I would ever miss these games, I would have quickly responded 'no,' but in these last few weeks of their absence, I have found my fingers itching to tickle some frets. I thought about it for awhile, and decided that these games were probably worth owning in some incarnation or another.

Now upon further inspection of all of the different versions of the games, I have found that it is almost irresponsible to purchase any of these games for the Wii, which happens to be the only next-gen system I own at this point. Not only does the Wii version lacks the digital audio and high-definition video of its MS and Sony counterparts, but also (and most importantly in my opinion) any form of downloadable content. This, in essence, makes the Wii version of the game almost identical to the PS2 version, and to top it all off, you have to pay 10 extra bucks for the Wii version of GH:Aerosmith.

I can't imagine owning Rock Band for the Wii only to hear stories about all of the AMAZING songs that my friends downloaded on their vastly superior consoles. Why would you ever limit yourself to the tracks that come with the game? If ever there were a justified reason to spend money for DLC, I would say that complete downloadable albums (such as the new Metallica album) certainly fit the bill.   read

12:40 PM on 07.28.2008

If you don't Goozex, GTFO!


I know that many prominent Destructoiders have already sang its praises, but there is literally no reason that any self-proclaimed gamer should be without Goozex, the ultimate game trading site. Anyone who has been in the business of buying and ultimately selling video games must be familiar with the systematic process of rape that constitutes retail buyback. Companies, most notably GameStop, are literally in the business of screwing you over by 'buying back' your games at a ridiculous portion of the original price. If you have never felt the pang of defeat from one of these transactions, let me walk you through a hypothetical one:

First, the employee assesses the 'quality' of the game; mind you, they don't actually check to see if it works in its corresponding console, they just cursorily scan the disk for visible scuffs and scratches. In my time, I have most definitely sold major retailers broken/defective versions of games and gotten away with it solely because they never test them. The employee then offers you a pathetically low number which he can give you in cash (it is slightly higher when used for in-store credit), which I would like to believe comes from a standardized list of values that is universal across all retailers.

Which, after it is all said and done leaves you standing at the register in GameStop watching them print a yellow price label that is CLEARLY 20 or 30 dollars more than what they just gave you. You summarily storm out of the store, clutching your pithy amount of money that you might use for lunch tomorrow, thoroughly pissed that there is not a better way to turn your used games into better ones.

Well, in case you have been living under a rock for the past 2 years, there IS a much better way to cycle through your old games. They are probably worth more than you think! Heres a brief overview of how Goozex works:

1. You make a list of all the games that you have and are willing to trade. You state the condition, such as "Disc Only" or "Full Package" or "Disk + Manual."
2. You also compile a list of all the games that you want. Literally every single game all the way back to Dreamcast is available; there are almost 5000 trades going on at any single time.
3. When your "Offers" list (the games you want to trade away) gets a hit (someone wants one of your games and the system matches you), you send the game away through the mail to that matched person and receive Goozex points, which are a predetermined value for each game. The particular value of each game is based on demand, availability, actual retail value of the game, and other factors.
4. After accumulating enough points, and after matching with other game-traders on your "Requests" list, games will start coming in the mail! Easy as pie!

Any gamer that is either laden with next-generation shovelware or who wants to start a serious game collection (or both) would be doing themselves a serious disservice not to check Goozex out. The opposite is also true; if a gamer has a huge collection of retro games and wants to break into the next-generation without paying out of pocket, they can turn their old library into a new one. Everything 100% guaranteed, and there is an easy-to-read feedback system similar to eBay's that helps you avoid problem traders. In my six months or so with them, I have had absolutely zero problems with the system.

Thanks to a "Wii-bacle" that left me with a crap-load of still-expensive but shitty Wii titles, such as Rayman: Raving Rabbids, Super Monkey Ball, Mario Party 8, etc, I was able to MASSIVELY expand my PS, PS2, and GC librarys. All in all, I have turned somewhere around 15 games into almost 40; I just found a copy of Tactics Ogre for the GBA and got 600 points for it! To put that in perspective, thats a copy of Metroid Prime, Rogue Squadron II: Rogue Leader, WaveRace Bluestorm, Legend of Dragoon, Doom III, and Rise of Nations ALL FOR MAILING OUT ONE GAME.

I simply cannot endorse it enough. Long story short: turn the games you don't want into the games you do, for cheap!

Do you Gooz?   read

10:27 AM on 07.25.2008

I humbly beseech you for guidance.

I am in a predicament.

When the 'next generation' of gaming started, I was positive that I would end up purchasing either a PS3 or a 360; the Playstation seemed a logical progression because my library consisted of predominately Sony games by a large margin. Other contributing factors, such as the then-exclusivity of Final Fantasy (still my favorite franchise), and the Blu-Ray capabilities also led me to that conclusion. My roommate at the time had a 360, so I was getting decent exposure to its positives as well; the streamlined Xbox Live, the achievements, and so on. He has since moved out, and I found myself missing the 360. It seemed I was going to have a big decision on hands as to which next-gen console I would be purchasing.

Sometime last year however, all of that changed when my girlfriend decided to 'get me a Wii,' which really meant giving me a $300 dollar gift certificate to GameStop and telling me to go get it myself. All I could purchase with 300 smackerels was the Wii, which pretty much made the decision for me. Back then I was doing everything in my power to avoid gainful employment, which had its drawbacks - I was without any source of income. Also, I was gravely uninformed back in those days because I did not have the pleasure of reading any hardcore gaming blogs. So I thought that the Wii would be a good idea because it was cheap and its innovations seemed novel at the time.

So here I am now coming up on third quarter 2009, only beginning to realize the errors of my ways. Granted, I own Super Mario Galaxy and Okami and SSMB and Twilight Princess, but four games does not a system make. I have spent upwards of 300 dollars on peripherials alone for the Wii, not to mention VC and WiiWare downloads. Needless to say, I could have saved more than enough money for a maxed out 360 or PS3 rig had this 'Wii-bacle' not happened. I am embarrassed to call myself a gamer when my TV is bedecked only with a Wii and PS2 - the time has come to remedy the situation. I have also come into a good job as a runner for a local law firm, which affords me not only time to blog but a paycheck as well.

And so, to get to the point, its time I truly ascended into the next generation of gaming and finally turn that bastard Nintendo novelty off for awhile. That is where you come in. Which system, a 360 or a PS3, if I can only pick one (I'm not getting rich overnight) should I choose? I love the achievements and profile set-up of XBLA, and it would appear that MS has the best availability of quality games at this time. Yet, as aforementioned, I already have a huge library of PS and PS2 games (as well as a PSP) that would wonderfully compliment a backwards compatible PS3. I love Final Fantasy, but it seems that it will not matter either way now.

PS3 or 360?

Justification for your answer is appreciated, but not necessary; you only have to leave 3 characters as a comment, but please, HELP ME!   read

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