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Team Fortress 2: New maps, patch and machinima
k u s h | 1:13 PM on 12.13.2007 8 comments




Valve recently sent emails to individual fans informing them on the future of Team Fortress 2. New maps are in the works as well as a patch for the XBOX 360 that has already been submitted to Microsoft. Along with that, they're also going to release the official SDK so that fans can now make their own TF2 machinima (this is the what Valve used to create the individual class trailers).

The patch will address issues like exploits and bugs, bandwidth usage and stats reporting and should be available before Christmas. As far as maps go, they will be released individually on the PC and then as a pack for the 360. Weather or not they will be free hasn't been stated. Also, no word on anything for the PS3 version.



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8 comments | showing # 1 to 8

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BlindsideDork's Destructoid Blog
WHETHER or not is not the question...question is if it will cost us 800 points or more.

There is no way M$ will let this go for free. But regardless, I'd pay for it!
odintal's Destructoid Blog
so glad i got the PC version. i'm already enjoying some wonderful user created content.
Holyetheline's Destructoid Blog
Again the PS3 owner gets screwed... just slightly... but it still stings... I assume.
king3vbo's Destructoid Blog
I love having the PC version, because we can get them maps for free!
Eschatos's Destructoid Blog
Old news is old. Also, PC custom maps are awesome. There's about five really good ones, and a ton of decent ones.
Copyright 2008 Agent Chieftain's Destructoid Blog
They can't release the new maps soon enough.

Any chance they're fixing the bug where spots in a room are filled by people who left?
Gangles's Destructoid Blog
I'm cautiously optimistic, the last 360 patch didn't do much to address the lag.
Black Aspen's Destructoid Blog
More than anything, I want new TF2 shirts, heh.

VALVE! OFFER UP AN ENGIE T-SHIRT, DAMNIT!


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