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Can't say I blame EA though. They are trying to run a business after all.
I also think if publishers were less greedy, they could spend more time in development and put out a new version of Madden every 2 or 3 years and offer free roster updates in the interim. Ha, like that'll ever happen.
Plus Madden is pretty glitchy.
I'll take my Super Techmo Bowl or Blitz now thank you.
Note - I didn't want to single out EA as the reason these games don't tickle my interest anymore because I quite enjoyed the 'Street' games.
Of course, I say that about all the other sequential games I don't play. Like I did with Halo 3. And naturally I take great offense to being picked on for liking my sequential games. Like they did with Oblivion.
I'm fully aware that many a female can play football and some can even outperform many of their guy friends...but I personally usually just play with guys because the girls around just don't want to play.
I play hockey games, because I'm a Canadian so it's the law.
spider solitare would be much greater with bloom, and havoc physics
The last sentence of your comment made me lawl.
http://www.consumeraffairs.com/news04/2007/09/ea_games.html
I stopped buying Madden after 06 b/c every year it's the same thing. You have the same exact core gameplay mechanics with a few new tricks that may or may not help the game. Whatever the case, they hype it like it's the greatest thing ever. However, along with these new bells comes brand new glitches that year in and year out rear its ugly head and make this game damn near unplayable. Of course these glitches could be avoided if the development team got more than a year to actually properly test this game.
For example, from 06 xbox, the last iteration I bought...there were a couple of glaring bugs.
1-When you scan the field pre snap, the icons of your runningback and fullback switched depending on what type of play you called (pass/run). This allowed your opponent to know exactly what type of play you're running.
2-On draw plays, the vision cone ALWAYS was on the center. This rendered draw plays useless.
3- The fatigue glitch in which EA's response was to just turn off fatigue option when playing online.
Stuff like this could be easily picked out from Beta testing which EA doesn't do simply b/c they KNOW that whatever quality of game they release, people will buy.
As far as the online play with this game...that's what made me give up all together on the series. Observe:
-Kalvin starts game with opponent.
-Kalvin stops opponent's first drive.
-Kalvin scores touchdown.
-Kalvin has to mute headset.
-Opponent quits one minute-thirty into the game.
EA does need to do a better job with glitches but how much can they change the game play. 1st: its football not much can be added 2nd: Id rather they not completley change everything about the game mechanics. The new branching animation things are to sports what ragdol is to fps's so thats a big upgrade
The online thing is kind of why I posted. I was gonna start off asking if any of you guys play madden so icould actually have nonretarded competition online, but then i thought most people would probably call me a mainstream, jeep driving, frat whore and tell me to gtfo
"maddens to haaarrrrrrrrd"
seriously it took me like 20 mins to learn to play on xbox 360 from ps2 (the controls and nuances arent similar at all)
I remeber trying to play street fighter at the arcade. Stand in line all day, then get beat down by someone with enough quarters to buy peoples spots in line. Or learning to play counter-Strike and Unreal online
I think I got killed a million times before I contributed anything to my team
Also, I don't know if it's true or not, but when EA first came out with online Madden, they made it so that you HAD to buy the new Madden each year to continue playing online. I don't know if that's still going on.
Personally, I don't give a fuck what those people think. They need to rethink their definition of hardcore. If I had madden on your platform, I would totally play.
I will admit, I have had loads of fun playing NBA Live 08 for the Wii for the past week. It actually takes a little bit of practice rather than just getting used to the button timing on your jump shot.
Also, the rest of the game play is staler than the French bread I left out last night, but I think I'm gonna make Frech toast out of it, so there IS hope!
Love them.
Kudos to EA for trying a few new things in each game, but as you said yourself, how much can they change football? And when they do implement changes into how the game is played, not all of them are for the better.
I'd actually like another NFL game in my collection, because the only one I have is Super Play Action Football on the SNES, and it's less than stellar. But I know I can wait for the dust to settle and find the version with the list of features that I like most, which is most likely not the most recent iteration. And I can get it for much much much cheaper than $50-60.
Another point: look at the Tiger Woods games that EA puts out annually. You can sort of justify that because, if nothing else, they add new courses, which does change the game. It's like buying Super Mario Bros. and then buying Super Mario Bros. 2 (The Lost Levels.) The game remains essentially the same, but presents significant new challenges and experiences. But even the TW games could benefit from more time in development, as evidenced by less courses being in the more recent iterations than their previous generation counterparts.
I have Tiger Woods 2004, which I picked up last year after reading reviews for all the TW games on Gamecube and determining it had the courses I want and didn't have the superfluos features like "Tiger Vision" that didn't seem to improve the game.
Anyway, I'm rambling now, but one more point relating to gaming elitism. Yes, some of that is in play, much of it unjustified. However, think about what being a gamer means. If all someone ever played was Madden and Halo, would you call them a gamer? I can see some people saying yes based on the almighty STFUAJPG argument, but for me I can't really refer to that person as a gamer in the same sense that I am. Likewise, I enjoy watching football on TV or occasionally other sports, but I wouldn't ever refer to myself as a sports fan in the way many sports fans would refer to themselves. I don't play any sports or follow stats or rosters beyond the two or three football teams I watch regularly, and then only what the announcers tend to comment on or if someone is about to break a record. I'd be lost if I walked into a conversation in a sports bar, and many Madden fans would be lost if I started talking about that time I woke the Windfish and found out Koholint Island was just a dream.
There's nothing wrong with enjoying a Madden game, and it doesn't make you personally less of a gamer. But if you look at the sales numbers for Beyond Good & Evil against those for Madden, you can kind of see where the generalizations about who is playing Madden come from. Sports fans buy and play Madden, not gamers. That isn't to say that if you're a sports fan you're not a gamer, hell no. But whatever is leading you to buy and enjoy yearly editions of Madden is different than why you bought and played Pikmin.
p.s. just give me a link in that COPYPASTA cblog
/ShamlessSelfAdvertising
why do you guys hate dynasty warriors so much?
Hmm, good point about wrestling games. I don't know. Maybe the elitism expresses itself a different way there. As big as those games may be they aren't as heavily marketed- I haven't seen a local news story about the impending release of Smackdown vs. Raw 2008. Could be most just ignore the wrestling games completely. Going with the roster update issue, maybe most can reconcile the roster changes in new wrestling games as significant, as wrestler personas change. There's a level of individuality to each new face that gets put in the game that. You were excited to play as certain rookies in Madden, but besides the new jersey number how does it change the game to make it worth another $50? I kind of tacitly revealed my bias there, as I've played a couple wrestling games (in the N64 days, not since) and haven't played many recent football games, but it is a perception people have, fair or not. Bah, this argument is horrible, you could still levy the same claims against the wrestling games these days most likely. Okay, I still don't know, but I'll go with they aren't as big of a target, and not many of us know anyone who bought a system just to play Wrestlemania games.
I think the same thing applies to anime games, they just aren't as big of a target as the only NFL game available that is produced by the second biggest game publisher. As bottled dark noted, there are other series that get abused. Madden is seen as the trendsetter, though, the proof that the same thing every year can be profitable, and immensely so. I think in a lot of our minds if yearly $50 releases of Madden stopped that would be a victory for quality and care in game design. It's not that Madden is total garbage, it's that with more time it could imaginably be much better. As much has been said by others already.
Some of the hate is justified, some of it not. I don't think hating on someone for liking Madden is necessarily justified, but I hope I'm helping uncover the answer to the "why" question. And I'll definitely link back if I clean this up for my blog :)