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Community Discussion: Blog by jdub28 | Why a Metroid movie could never fail...Destructoid
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I like games. I have owned a nes snes genesis n64 psone dreamcast ps2 cube xbo360 wii

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Metroid is one of those franchises with a sort of blank canvas for a background story. We know Samus is a bounty hunter, pirates are evil, and Samus kills a lot of stuff while powering up to advance progress.

The very little stroy that Metroid has is GREATLY influenced by one of the greatest films ever made



If you take the human interaction out of Alien and have the Metroids reproduce/morph with the pirates and planets animals instead of the Xenomorphs with humans, you have a grade A movie. All you need to add is a flashback with Samus being raised by Chozu, a final fight with Mother brain where Samus should use her mega beam, after she should turn into Zero Suit Samus for an exciting escape from a self destruct sequence while also avoiding/fighting Ridley, and some powerups introduced periodically to help samus advance.

Make the colorschange in Samus suit as she upgrades for hardcore fans, peiodically show us a visor view when she scans monsters, Nintendo produced music because no one could do it better, and creepy isolation to make the film as game/Alien-like as possible and you got a 100% crowd pleaser.

Find a way to work in the baby metroid saving your life while you escape from Ridley/self-destruction sequence and the computer that has a thing for you from Metroid Fusion (maybe make it her ships computer that communicates with her) and you might get academy awards. If someone finds a way to mess this up they should be made into a ball like samus and thrown in a bucket with jellyfish.

Also my vote for the lead




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A metroid movie smells full of fail, I love the game and the story line but I have learned from experience that when hollywood makes a movie out of a game it is generaly failure.

So I'd rather start with a negative attitude toward the project and have the slim chance of being pleased than having expectations that are mostlikely not going to be met
A big part of Metroid is atmosphere, the games have a number of hours in order to develop and immerse the player into the world, this atmosphere and immersion into the worlds in the game is the biggest factor in the success of the games. Films last at most around 3 hours, thats just not long enough, the film will end up being a corny action movie about a woman who shoots alien space pirates, it just won't have the feeling that makes Metroid what it is.
@tamz

If the director and producer have ANY kind of contact with the series creators they will know that the game is based heavily on the Alien movies. I just hope they are smart enough to go with the early movies atmosphere rather than 3 or further.
It can't fail because it will have a hot chick shooting mah lasah!
Actually, I think the movie is gonna be based on the 1st game (if it's true) and not Super Metroid which is what you're thinking.
That's basically what everyone said about Resident Evil, and look where that went. I'm not saying I would really love a Metroid movie, it's just that I Don't want Hollywood corrupting something else that I love.

What I mean by that is basically if Uma Thurman doesn't play Samus I refuse to see it.
The best way to create game movies I still think, is to stick to animation or CG or both. The normal hollywood route doesn't offer much freedom that both of these two can.Nintendo and Woo should also learn from those who went before them (ie Square)

Square took hits for FF: The Spirits Within (looks great, shame about the awful plot etc), but bounced back to form by staying true to the FFVII game we know, and created Advent Children.

Capcom too are going this route with their RE CG movies, where they can also retain much of the control, to ensure that fore most gamers like it. If it sells to gamers and anime fans, they don't really need other normal mainstream sales as much.

Perhaps CG movies are the best way to go for game movies, because at least this way, these CG films can show that, much more can be done with CG, than just comedy stuff like Ice Age etc.

I'll look forward to seeing what Woo has done with Metroid, though.
My vote goes to Roseanne
Agreed with bbrigg1
WE NEED UWE BOLL!
1.) Uma Thurman is not "babe" hot. Unlike Samus.
2.) Uma Thurman does not have curves. Unlike Samus.
3.) Uma Thurman looks like she's 60. Unlike Samus.

Also, also, if Uwe Boll directed this, I'm sure it would have an obligatory piece of shit sword fight scene with some DMX playing.
Here's a problem with a Metroid movie: talking. How much conversation does Samus ever have in a given game? Can you imagine a full length film without a lot of talking? Having only played Metroid Prime I can't say that Samus never has anyone to talk to, but she doesn't even idly chatter to herself. The most talking she does are grunts when she's injured or recovering from a long fall.
oh man, live action samus vs kraid would be epicccccc!!!
big z

I think Metroid fusion is a good example of metroid conversation. The few lines will be mainly between samus and her computer

i also dont understand the uma thing. please no uma
can't argue with a bucket full of jelly fish.
I tink dat OOVA BOWL shuld do a metriod movie!!!!11

I think they're just gonna end up with crap if they make it live action. We've been proven that CG can consistently work at least.

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