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Writer at Another Castle. Only original content on my Destructoid blog.

Games I like a lot:
The Legend of Zelda: Ocarina of Time
Jagged Alliance (series)
Sonic the Hedgehog 2
Sonic the Hedgehog 3 & Knuckles
Super Mario World
Golden Axe
Half-Life (series)
Mass Effect 1 & 2
Animal Crossing
Chrono Trigger
Battlefield (series)
GoldenEye 007
Resident Evil 4
Mario Golf: Toadstool Tour
Phantasy Star IV: End of the Millennium
Fallout (series)
VVVVVV
River City Ransom
Donkey Kong Country 2: Diddy's Kong Quest
Super Mario Galaxy
Command & Conquer (series, not 4)
Pokémon (series)
Gears of War 2
World of Goo
Streets of Rage 2
Star Wars: Rogue Squadron 2: Rogue Leader
The Revenge of Shinobi
StarCraft
Duke Nukem 3D (and yes, Forever)
Deus Ex
Plants vs. Zombies
Psychonauts
Batman: Arkham Asylum
Splinter Cell (series)


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Sega-16 Reviews:

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Asterix and the Power of the Gods
Back to the Future: Part III
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Wonder Boy III: Monster Lair
The Lost World: Jurassic Park
Flinstones
Radical Rex



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Indiana Jones and the Staff of Kings
Toy Story 2: Buzz Lightyear to the Rescue
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Mass Effect 2: Lair of the Shadow Broker
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When I was growing up, many television programs, movies, books and certainly adults I met were in love with the 60’s I heard all about the fashion, the music and of course the change. I thought it truly must have been a special time until I began studying history a little more and after reading alternative perspectives, it really didn’t seem all that special to me. For all the great things that happened, there were also a lot of terrible things that the same media neglected to mention. I mention the 60’s because when I think back to gaming as a kid, I mostly think about all the fun games I played and forget all the times I had to wait my turn, go to school, not get that game I really want along with the times I got banned for misbehaving. I also often forget having to restart entire games over again after losing all my lives.

This will probably be the most trivial criticism of 2010 but it is also the only one I have. So let’s start by explaining a bit about what I mean. By retro I essentially mean anything from the 16-bit generation or earlier. In particular, the notion that old is good. This doesn’t mean I dislike retro games or older games in general, it just means that I’m already sick of developers slapping retro stuff on the modern products. I’ve heard it said before that you know something has become too much when the t-shirts start appearing in Hot Topic. The Australian equivalent would be Jay Jays and there have been retro-themed t-shirts in there for a few years now. This is not to say I think all retro should be banned; I just want to scream, “Take it easy!” before the whole thing gets any more out of hand.

This year saw the release of games like Scott Pilgrim vs. the World: The Game, Super Meat Boy, Donkey Kong Country Returns, 3D Dot Game Heroes and Mega Man 10 Along with re-releases of games like X-Men Arcade. All these games are looking back in some way to the legendary games of old. This obviously didn’t start in 2010 but I just found myself noticing it a lot more.

Super Meat Boy would be a good place to start. This was released relatively late in the year to a lot of deserving praise, and all Destructoid users will know how much it was promoted here. I recently beat Super Meat Boy and I loved it. What I didn’t love was that scene from Mega Man 2, that scene from Pokémon, that scene from Street Fighter II, that scene from Ninja Gaiden and any other scenes I may have missed. However I really enjoyed the original story scenes from the game with the simple yet charming animation from surprisingly expressive characters. I never thought I could feel so strong a connection with a bleeding chunk of meat until I played Super Meat Boy.



What some could have easily missed from all this homage to the gaming gods of old was that Super Meat Boy is probably the most original platformer in years. As far as the design goes, it actually slays many of the old platforming gods and makes many lesser releases of the day look terrible. It is even more amazing that it did this while simplifying platforming to its essentials. Exactly what did any of the retro stuff add to this?

All the retro homages in Super Meat Boy came off like an annoying friend pointing out obvious popular culture references in a movie. Donkey Kong Country Returns went about it a bit differently. Unlike Super Meat Boy, DKCR is a sequel by a different company to a legendary platforming series. Knowing full well what they were doing (the appropriately named in this case) Retro Studios made sure it had the feel of the source material. DKCR certainly did have the feel of the old DKC games outside a few unnecessary motion controls that seem to be mandatory on Wii games. Like Super Meat Boy though, it would be quite easy to miss just how much of an improvement on the formula DKCR is. One thing I was worried about when I played it was that the new levels would stick to close to the originals. I didn’t expect the design to be as fresh or as fun as it is. Old elements are expanded or improved (especially the mine cart levels) and the Boss fights in particular were quite original.



If anything hurts DKCR it is the area where it most stubbornly clings to the originals. That is the musical score which is not original at all and as a result the most disappointing aspect of the game. A few of the classics were welcome but was it necessary to fill up most of the levels with tunes from 1994? After going through the music gallery, I was surprised at just how many old songs were redone as “Same Song Returns!” as if I was supposed to be happy about this. These are tunes that I could easily listen to while I played the original from the Virtual Console. Like Super Meat Boy, the main strengths of DKCR are the new things, not the old things.

One more example that gets to my confused message is VVVVVV. Like the last two, I would highly recommend this game to anyone. Unlike the first two it is designed to look, sound and play exactly like an old Commodore 64 game that I’m not certain the Commodore 64 could actually run. It is as retro as you can get without actually being retro. Despite how it looks, VVVVVV is very original. The level design is excellent, the game play is challenging but not frustrating and the soundtrack is simply awesome. It also captures what Nintendo nearly always manages: simple to play, difficult to master. Despite it being designed with a retro aesthetic, it felt very new to me and I can’t say I’ve ever played anything like it.



So again, despite the retro aesthetic, what makes the game great is its originality. The brilliant score would still be brilliant if it wasn’t done to sound like old chiptunes and the gameplay would still be fun if it were all done on a modern HD graphic engine. What makes it great is what’s new, not what’s old.

There were a number of other releases this year and also over the last few years that have had the mixture of old and new. What has clearly stood out for me is not the old but the new. The enhancements, refinements and improvements have been what grabbed me more than any homage to retro classics were. Most games and especially the above three would have been just as awesome without any of the retro stuff that has been included to varying levels. They certainly added to the games but they were far from what defines them. So I’m not saying don’t do retro, just don’t overdo it. And certainly don’t treat it like something intrinsic to a games worth.



Just like to remind everyone here that I love old games.
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Legacy Comments (will be imported soon)


WHY DO YOU HATE OLD GAMES?!

Good read. As someone that connects personally with that retro era you describe, its sometimes just a nod of acknowledgement. The stuff in Meat Boy was fun cred check from the devs for me. "OK, they're coming from where I'm coming from. Those games meant something to them, too"

When you look at Scott Pilgrim, for me, that was an intensely true update of River City Ransom, a unique brawler that arguably should have spawned clones and big branch of the genre. The play in Scott Pilgrim took that old style and structure, and modernized it a bit, adding moves that the older iterations just didn't have or perhaps couldn't handle. If there's anything to be appreciated about that retro appearance, its that it visits some ground that had otherwise gone untouched (RCR's brand of brawler)

I haven't played VVVVVV , but it I will as soon as I have somethign that can play it :)
@Tubatic
No PC? Pretty much any PC can run VVVVVV.
@Nic128

No PC. My consoles are current. My computers are ancient, Mac, or otherwise work-related. :)
@Tubatic

Honestly, even ancient PCs should be able to run VVVVVV. It's a Flash game. Unless your machine is REALLY ancient.

And pssh, what is this "work" of which you speak? :P
Interesting point of view. I definitely agree with the DCKR soundtrack stuff, but then again, I never like the DKC soundtrack int he first place.

The thing about Super Meat Boy's retro comedy is that, most of the game's cut scenes were planned and/or created in 2009, before retro references really turned into "a thing". Same with Retro City Rampage, a game that's been in the works for six years.

I understand why people may be tired of retro references. It just sucks for the developers who have often been sitting on those jokes forever, waiting for their games to finally be ready to ship.

With a show like South Park, you can finish a script and get it animated within a week. That allows you to keep your referential comedy relatively current. Games usually don't have that luxury.
"I never like the DKC soundtrack int he first place."
Sometimes I think you are a maniac, Mr. Holmes. But <3

@jc83: I don't think I would change much about these games, but I see what you're saying.
@everyone, thanks for the responses.

I should clarify that I used these three games as examples because I LOVED them. I don't mind retro references and throwbacks, I just think it is starting to go over the top.

@Holmes, thanks for the response. Having that extra knowledge about the development does clarify things. And actually I am looking forward to Retro City Rampage.

@Tubatic, I only looked at the trial of Scott Pilgrim, might have to go and look again.

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