Very nice first blog!
I enjoyed Black Ops... but I did really like the Modern Warfare series as well (I didn't like World at War at all... it really did seem like a step backwards). I'm looking forward to Black Ops 2, but I do hope that they retain the killstreak support awards. This got me into trying the online multiplayer for the first time and I actually really enjoyed it. I didn't enjoy it as much as MAG or other more team oriented games (like what Battlefield should have been if it hadn't released as such a buggy mess). Homefront too was a solid game that was released way too early with way too many bugs. Their matchmaking system was the worst I've ever seen and made the online game almost unplayable!
One thing that CAN be said about the Call of Duty series is that they tend to release in a playable state (moreso than many other games). Yeah, there are sometimes bugs and glitches, but mostly it's easy to just load up a game and jump in and play. It's rather awful that this is actually something unique to this game series and that many other games can't seem to get their basic infrastructures right with voice chat that works, and matchmaking systems that work.
I enjoyed Black Ops... but I did really like the Modern Warfare series as well (I didn't like World at War at all... it really did seem like a step backwards). I'm looking forward to Black Ops 2, but I do hope that they retain the killstreak support awards. This got me into trying the online multiplayer for the first time and I actually really enjoyed it. I didn't enjoy it as much as MAG or other more team oriented games (like what Battlefield should have been if it hadn't released as such a buggy mess). Homefront too was a solid game that was released way too early with way too many bugs. Their matchmaking system was the worst I've ever seen and made the online game almost unplayable!
One thing that CAN be said about the Call of Duty series is that they tend to release in a playable state (moreso than many other games). Yeah, there are sometimes bugs and glitches, but mostly it's easy to just load up a game and jump in and play. It's rather awful that this is actually something unique to this game series and that many other games can't seem to get their basic infrastructures right with voice chat that works, and matchmaking systems that work.
Ugh, it always makes me sad when someone's first blog just gets spammed :(
Sorry that happened, dude!
Sorry that happened, dude!
Excellent blog. I feel the same way about Blops (i love saying/typing that). It just has that something that keeps me coming back. Also Nuke Town FTW!
I feel the same way - I strongly prefer Black Ops over MW2 & MW3, and I was shocked that Treyarch managed to produce a decent game after COD3 and WaW. What I really was impressed by was the multiplayer leveling system being based on money. That solved so many things that I hated about leveling up in the MW games.
The money leveling system lets you move up quickly in any game type as opposed to only the game modes where you get lots of kills. And it lets you unlock the load-out you want so that you can actually have some fun while going through the grind. I couldn't believe that MW3 took the series back to the shitty XP unlock model for all of the create-a-class items.
Another thing was the size of the maps - Black Ops had lots of medium sized maps which made the action fast and interesting. MW2 and MW3 have enormous maps which you spend more time running around than shooting. It really messes up S&D when the maps are too complex to lock down.
Also, the perks in Black Ops were all good as opposed to MW3 where they're mostly useless, and the Flak Jacket perk actually worked in hardcore mode.
End rant.
The money leveling system lets you move up quickly in any game type as opposed to only the game modes where you get lots of kills. And it lets you unlock the load-out you want so that you can actually have some fun while going through the grind. I couldn't believe that MW3 took the series back to the shitty XP unlock model for all of the create-a-class items.
Another thing was the size of the maps - Black Ops had lots of medium sized maps which made the action fast and interesting. MW2 and MW3 have enormous maps which you spend more time running around than shooting. It really messes up S&D when the maps are too complex to lock down.
Also, the perks in Black Ops were all good as opposed to MW3 where they're mostly useless, and the Flak Jacket perk actually worked in hardcore mode.
End rant.

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