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I'm mostly a retro gamer. I don't hate everything after the 90's, but I tend to prefer retro game design. I enjoy alot of indie and portable games, not to mention a blockbuster title every now and then. However, like I said, the majority of my gaming takes place on older consoles.

My Twitter: http://twitter.com/jackal27
My Tumblr: http://jackal27.tumblr.com/

What I'm Playing:
Bravely Default
Kirby Triple Deluxe
Final Fantasy X-2 HD
Child of Light
Jeanne D'arc

My (supposedly) Weekly Posts:

Sound Test- Video game music. I love it, you love it, what more do I need to say?
Super Mario 64: Dire Dire Docks
Zelda: Link's Awakening: Tal Tal Mountains
Suikoden 2: Opening Theme
Dragon Quest V: Ocean Voyage
Katamari Damacy: Lonely Rolling Star
Castlevania:OoE: An Empty Tome
Castlevania: Heart of Fire
StarFox: Corneria
Mother 3:Hard Rain
Chrono Cross:Time's Scar(Opening)

Game Run!- Check out the exciting life of a poor retro gamer!
11/19/08- Batman(NES) and Power Blade
10/11/08- Mystical Ninja and Clash at Demonhead
10/10/08- MASSIVE update! NES and loads of games.
8/12/2008- Killer Instinct, TMNT:TF, Super Tennis
7/20/2008- Inindo, Wonderboy, Crusader of Centy
7/9/2008- NBA Jam, Out of This World

My Favorites:

Keep in mind that these change SO much... I'm terrible at lists...

...5 Consoles
1. SNES
2. DS
3. Playstation
4. NES
5. Wii

...Genre
RPG

...3 Games
1. The Legend of Zelda: Wind Waker
2. Final Fantasy IX
3. Dragon Quest V

...RPG
Final Fantasy IX

...Platformer
Super Mario Galaxy 2

...Fighter
Tatsunoko vs. Capcom

...FPS
Unreal Tournament series




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Nintendo has problems with its online services. You know it, I know it. The big N has struggled with being behind the curve for awhile now, but especially in this area. While it has made leaps and bounds since the days of the Gamecube's broadband adapter, it still has a long way to go. That being said, I also believe that Nintendo's online services have been greatly overlooked over the years. Now, in hindsight, I hope that we can take a good hard look at the upsides of Nintendo's online offerings from 2005-2014 through it's Nintendo Wifi Connection service, a service that just died today. 

I've never been your typical video game player. My first game console was n NES when I was 11... in 1998. My second was a Game Boy Pocket that same year. While I always liked consoles (I got REALLY into PSOne RPGs... in 2001) handhelds were my bread and butter. I've always preferred the small, personal, immersive, strange experiences that handhelds offer over their console counterparts. 



So, when the Nintendo DS launched 10 years ago in 2004 (wut), I was right there to pick up on launch day. One of the most exciting features to me were its wireless multiplayer capabilities. I'll always cherish the memories of my friends and I playing Mario 64 DS and Yoshi's Touch N Go together from across the gym during finals. I still remember how excited I was when I heard that Mario Kart DS would be including online multiplayer. The thought of playing my DS online while I watched TV in the living room, or sat on the toilet was really cool to me. 

While I had experienced a small amount of online multiplayer when playing Phantom Dust (represent) on Xbox Live, I had never really had that big experience that convinced me it was the future or anything. When I finally got Mario Kart DS into my hands, I wasn't that convinced either. Sure, the service worked fine, but matchmaking took too long, friend codes (one 12 digit code PER GAME) were the worst, lag was pretty rough, and races were extremely limited both in number of players and playable tracks. I was a bit disappointed. My dreams of 12 player, fully functional online Mario Kart would have to wait until another day. Still, there I was playing a fully 3D game online through my handheld, it felt like the future.



Nintendo quickly began to garner a lot of criticism in regards to its online functionality around 2005-2006. Microsoft's Xbox 360 had just rolled into town to school everyone on the future of digital purchases and online multiplayer. Those early days were exciting weren't they? Microsoft offered friend lists, voice chat, a party system, quick and easy to use matchmaking, when you played Call of Duty 2 with your friends, it felt like they were there. 

Then came the Nintendo Wii, with it's promises of WiiConnect24 or whatever, better online functionality, a digital store, and more. Now listen, the Wii was/is great, probably the most underrated console ever. I will stand by that, but let's face it, Nintendo Wifi Connection was still a mess. 

College started in 2007 and I got very poor, very fast. My DS soon became my go-to console because the games were cheaper and went on sale more often. My Wii still got some love in those early college days, but my DS was where it was at. I soon came to accept the fact that it looked like I was going to be pure Nintendo throughout college. 



I couldn't afford to buy a new console and my PC wasn't powerful enough to play most of the things I wanted to try out. Also, most things just didn't appeal to me. Folks played Halo 3, Call of Duty 4, and Mass Effect. I played No More Heroes, Zak & Wiki, and Super Mario Galaxy. I was fine with it. My friends had PS360s and I could always try out the newest thing in their dorm room. 

Nintendo Wifi Connection still continued to struggle, but for me it really picked up steam when it was my only option. I don't even want to know the hundreds of hours I spent online in games like Phantasy Star Zero, Final Fantasy Crystal Chronicles, and Pokemon. The Wii began to pick up steam as well! Before too long I was absolutely hooked on Super Smash Bros. Brawl, Monster Hunter Tri, Tatsunoko vs. Capcom, and Goldeneye 007. Folks would tell me what I was missing out on, but I honestly didn't miss it. I was spending hundreds of hours online, playing competitively, and not paying a cent for it. 



Some folks would wander into my dorm room, watch me playing Tatsunoko vs. Capcom online and complain that they it wasn't available for their PS360. Same with Monster Hunter Tri and Phantasy Star Zero. These games worked around Nintendo's limits to create free, functional play that rivaled the best. When Dragon Quest IX came out, I was so hyped. The biggest entry ever in my favorite series ever, exclusively on my favorite console ever! It had amazing online features like a special shop that updated daily, free weekly DLC, and more. 

Lots of Wii and DS games had really interesting, unique online functions that you wouldn't see much on other consoles. Final Fantasy III had an online messaging system that would help you net the most powerful equipment in the game. The Legend of Zelda: Phantom Hourglass had a super fun competitive online multiplayer component. Grand Theft Auto Chinatown Wars let me trade drugs online! Animal Crossing: Wild World let me visit friends' towns and smack them with fish nets. Even Shiren the Wanderer had the ability to call for help online when you died and lost everything in its roguelike dungeons. The Last Story had both competitive multiplayer and extremely challenging co-op bosses that unlocked unique equipment and dyes for your clothes. 

Blue Dragon Awakened Shadow, the Professor Layton games (I never played), Alien Crush Returns, Chocobo's Dungeon, Mario Kart Wii, the Conduit, Advance Wars: Days of Ruin, Bleach: Dark Souls, Custom Robo Arena, Avalon Code, Dragon Quest Monsters Joker 2, Metroid Prime Hunters, so very many online leaderboards, and dozens of other Wii/DS games I played over the years and still play to this day will never be functional online again. 



Nintendo Wifi Connection had a lot of issues, but it was a free service used by a lot of amazing games in unique ways. I can go back and play Chrono Trigger to this day and it will function the same as the day it was released. Not Tetris DS, not Wario Ware DIY, not Contact, or Jump Ultimate Stars. These games are classics and these games are important. These games are games that I want to show to my children, but portions of these games have been lost to time. Forever.

I don't know if you ever actually used Nintendo Wifi Connection, or if you just mocked it in comment sections. I don't know if the service was worth hanging on to, or if no one was actually using it. I don't know if this is a result of Nintendo pushing folks to its Wii U and 3DS systems. I don't know you or where you're coming from, but I want you to imagine never being able to play your favorite games in your favorite way ever again.

What I know is that I will miss playing Tatsunoko vs. Capcom online until the end of my days.

What are your favorite Nintendo Wifi Connection memories? I'd love to hear from you in the comments.
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Well Destructoid, it certainly has been a while hasn't it? It's been far over a year since my last real blog post and 2 years since the one before that. However, I felt the need to come back and write about something near and dear to my heart. One of the things that brought me to Destructoid all those years ago. The Nintendo Wii.

We are on the eve of the WiiU's launch and it is finally time for us all to collectively wave goodbye to what has become my favorite home console of this generation. Maybe it's the types of games I love, maybe it's the fact that I could never really afford or justify Xbox Live, maybe I'm just a Nintendo fan, but it's the Wii that I've played the most over the last few years while my Xbox 360 is the one that sits and collects dust.



When the Wii began building hype back in 2006, I was still in high school. My friends and I were sold on the idea that the Wii would be the champion of the new generation of consoles once everyone saw how revolutionary its motion controls were. We had all been more than a little burned by the Gamecube at this point and awaited the day when Nintendo would rise from the ashes. I still remember sneaking onto my teacher's computer when she walked out of the room so that we could all watch the new Super Smash Bros. Brawl trailer. It was a really fun time and is still the most hyped I have ever been for a console. We all just kind of fed off of each other's excitement.

The 4 of us camped out together for the console's launch for 3 days and 2 nights. Not because we were afraid we wouldn't get one, we just thought it would be fun. I still have my ticket that says "line position 001" in the glove compartment of my car. My girlfriend, who had flown in to town from Houston a few days early and surprised me, was really mad when I decided to skip church on Sunday morning to play The Legend Zelda: Twilight Princess.



I ended up selling Red Steel, but really enjoyed Dragon Ball Z Budokai Tenkaichi 2. It was amazing to see my friends and family actually playing Wii Sports, it was super fun throwing Kamehameha blasts using the Wiimote and nun-chuck, and of course Zelda was great as well. I think my favorite memory of these early days was when we got snowed in for several days and I spent one of them playing through the snowy ice areas of Twilight Princess with my brothers.

When software releases slowed down, I bought tons of over-priced Virtual Console games just because I could. Still, that first year was a rough one and was only a sign of things to come. While I would personally claim that every other console this generation has had just as many, if not more, problems as Nintendo's Wii has had, the Wii's lifespan has ultimately become recognized for it's under-powered hardware, gimmicky motion controls, flooding the market with "shovelware", game droughts, limited online play, vapid "casual" games, one of the worst online marketplaces the industry has seen, and perhaps most importantly, the undeniable decline of Japanese game development.



And yet, even in the midst of these issues the Wii still comes out on top as my favorite home console of this generation. It has had a plethora of great, strange, and creative games that we may never have seen if it wasn't for the unique properties of this amazing console. Yes, it had under-powered hardware when compared to the Playstation 3 or Xbox 360, but it still produced some of the most beautiful games of the last decade including Xenoblade, Muramasa, Super Mario Galaxy and dozens of others who defined their visuals by timeless style as opposed to fleeting realism. Yes, the Wii had very limited online play, but it still gave me my favorite multiplayer experiences this generation in Super Smash Bros. Brawl, Tatsunoko vs. Capcom, Monster Hunter Tri, Donkey Kong Country Returns, and Kirby's Return to Dreamland. Yes, it had a very inconvenient online marketplace, but it still brought us a chunk of great Wiiware games and huge selection of classic titles in its Virtual Console.

The Wii, like the Dreamcast before it and so many other great consoles, was a flawed yet beautiful piece of hardware that brought me wonderful memories, creative experiences, awe-inspiring moments, and most importantly great games.



I will never forget camping with my best friends to buy this new console we were all so excited for. I will never forget the night in my dorm room when we surpassed 400 hours played in Super Smash Bros. Brawl. I will never forget playing Fire Emblem: Radiant Dawn with my brother. I will never forget running through the mountains and Ice Temple in The Legend of Zelda: Twilight Princess on a snow day. I will never forget the crowd of people passing the controller around in our dorm lobby when we played Super Mario Galaxy for the first time. I will never forget the 3 of us laughing out loud a Travis Touchdown's triumphant entrance in No More Heroes. I will never forget Swanson rage-quiting Zack & Wiki. I will never forget the night I met Addison and playing Metal Slug Anthology to break the awkwardness. I will never forget racing to beat Cave Story at the same time as my roommate Tyler played it on his laptop. I will never forget the moment when Xenoblade opened up and my jaw literally dropped at the scope of the game's world.

I will never forget these or hundreds of other cherished memories this fantastic piece of hardware has brought me over the last 6 years. If your Wii has been collecting dust all this time, I'm really sorry that you missed out.

And now for my personal top 10 Nintendo Wii games:



10. The Legend of Zelda: Twilight Princess


9. Donkey Kong Country Returns


8. No More Heroes 2


7. Tatsunoko vs. Capcom


6.Monster Hunter Tri


5. Kirby's Return to Dreamland


4. Super Mario Galaxy 2


3. The Last Story


2. Xenoblade Chronicles


1. Super Smash Bros. Brawl

There are dozens of other Wii games I could mention, but I'll leave it at that. Sadly, it is time to say goodbye to the Nintendo Wii. We had our good times and our bad, but Nintendo's console undeniably revolutionized this industry. When all is said and done, I believe that one day we will look back on the Wii and say that it was for the better after all. So, farewell Wii.

I can't wait for the next revolution.
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Hey guys! So, crackity jones (Addison) and I (Jordan) are recording a new episode of Pocketoid tonight! I don't know how to access Pocketoid's Dtoid account so I will just post this from my own for now.

Anyway! This week we'll be talking about Donkey Kong '94, Zelda: Ocarina of Time 3D, and probably whining about the lack of PSVita news. Also, we're always interested in having guests on the show, especially people into iPhone and PSP, so let us know if you'd be interested and why. Also, follow us on Twitter here.

Leave us yo' questions!!










"Streetpass is useless in the U.S."

"Streetpass only works in Japan."

Have you heard someone utter either of the phrases listed above? Chances are you have. It's become a pretty frequent complaint in the days following the 3DS launch. However, complaints like these were already being hurled way before the 3DS even launched. Why is that? Why do we as gamers feel the need to complain about things we haven't even tried out yet? It's not just Streetpass either. I feel like people have mostly crucified the 3DS in the days prior and following its release. It almost feels like the opposite of the Wii launch. People seem to nitpick every little thing about it just for the sake of complaining. However, the 3DS actually does what it promised to do (3D without glasses) as opposed to the Wii leading us on in the months before its launch. I've been wanting to break my 2 year long hiatus to write on this for quite some time now, but simply hadn't gotten pissed off enough to work up the motivation...UNTIL NOW.

So, let's talk about Streetpass. I am not even sure where to start. This might be a little disorganized.

First off, how the Hell do you people struggle with Streetpass!? Especially those of you in bigger cities! I live in FUCKING JOPLIN MISSOURI and I got Streetpassed by 4 strangers at work yesterday within 5 hours.



Is that the biggest number in the world? No. But I'll get to that in a moment. The important thing here is that I got Streetpass tags. Not only that, but I get tagged by my brother at least twice a day and by 5 or so friends that own a 3DS at least twice a week. What are these people on the internet complaining about?

I know this isn't Japan and that I'm not filling up my Mii Plaza every 5 minutes, but I am totally satisfied with the way things are going right now. I think that we need to remember that in the U.S. Streetpass is going to work differently. We are going to find less strangers and end up tagging more people that we know personally. Is that a bad thing? I don't think so. In fact, I think it's a good thing! As soon I saw my little green light turn on today, I was instantly looking around me to try and find other 3DS owner in the room so that I could shoot him a quick "You know what's up." head nod. how is that even possible on a crowed Japanese subway? It would be so much more impersonal a less satisfying in my opinion. I also love rooting for my friends and my brother as they fight ghosts in Find Mii. But I couldn't really do that if it were 10 or 15 stranger's Miis fighting to save me.

I feel like most of this is in response to Dragon Quest 9's Tag Mode, which truly was only feasible for Japan. You were required to stumble upon someone who not only owned DQ9, but was waiting in Tag Mode for someone to find them. However, Nintendo has fixed so many of the problems that DQ9 faced with its Tag Mode. You no longer have to be playing a game for someone to tag you with information from that game, you can be tagged anytime anywhere, no matter if you're playing Ghost Recon: Shadow Wars on a bench at Target, or your 3DS is just in sleep mode at work. Nintendo has made Streetpass INFINITELY more convenient than DQ9's Tag Mode and as a result, it's actually working!...

...For some people. Myself included. So how am I getting tags? Well, i actually leave my house for one. I feel like the people that are leveling these complaints must not get out much, because I am certainly not a social person and I am getting tagged left and right by total strangers. I pretty much take my 3DS with me everywhere I go too and it is ALWAYS on. The place that I get the most tags seems to be at Target for some reason. Don't ask me why. If you really are genuinely attempting to use Streetpass and it's just not working out, keep in mind that the 3DS has only been available for 2 weeks. Think about how much easier it will be to get Streetpassed when the number of people who own a 3DS reaches the number of people who currently own a regular DS. Right now the only people that own a 3DS seem to be hardcore gamers. What happens when kids get into this stuff? It's gonna be crazy.



I guess, in conclusion, stop whining about Streetpass and actually put some effort into it. As gamers, we're all looking to connect with other gamers in order to validate our love for gaming and this site is proof of that. If you truly desire to Streetpass another 3DS owner, I guarantee that there are other 3DS owners out there that want it just as bad as you do. Also, stop crying about what the 3DS doesn't have or doesn't do perfectly and accept it for what it is.

I love you guys and I'm sorry for the huge rant and the giant wall of text, haha.
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Hey guys! It's been almost 2 years since I've written anything on my blog, but I still love Destructoid and you guys as well. Maybe I'll start regularly writing for my blog again when my life settles down a bit this summer.

Anyway! Yesterday, while visiting my fiancee's parents in Houston, I got to try out the Nintendo 3DS for the first time! Of course, if you know me, you know that the DS was my favorite console of the last generation, so I was totally pumped. I video taped my reaction and did kind of a little mini-review. I also recorded the reactions of my fiancee and her mom. We were all pretty blown away by it and I thought that I would share it with you guys.



So yeah! The 3D is pretty much perfect. It's hard to explain it in words. You really have to see it for yourself! I believe that I will be picking up Ghost Recon: Shadow Wars, Rayman 3D, and Super Street Fighter 4 when it launches. What about you guys? What are you picking up at launch? What was your first reaction to the 3D? Should I bring back my "Sound Test" and "Game Run" segments? You rule Destructoid!










Music is relative. It effects us in such a personal way that we can't possibly hope to describe the extent of that effect to anyone. It's why we are so protective (and sometimes even snobby) about it. Your personal taste in music will always be better to you than anyone else. So it's best to probably just accept that.

Here I will weekly (heh...) choose a piece of game music that I love and share it! Then talk about it. Not too complex, but I hope it's something you'll enjoy!



AAAAAAND... WELCOME BACK!

After a 2 month hiatus Sound Test is back! I was frantically searching for a song epic enough to celebrate this occasion and I believe this is it. Last summer, when I joined Destructoid, I kept hearing about an RPG that many felt was a love letter to the RPGs of old. I was intrigued, but ultimately ignored these claims and dismissed them as hype. However, one weekend I had a few extra Blockbuster points and decided to rent Lost Odyssey... Which I then played for nearly 20 hours straight. In that span of time, I laughed, I cursed, and I even cried. Lost Odyssey is truly an amazing game and it reminds me of why and when I joined Destructoid a year ago.

Nobuo Uematsu composed the score. 'Nuff said.

This particular song has relevance to me because I was stuck on the game's second boss FOREVER!! You know which one I'm talking about? The stupid, giant, electric worm? Oh, and the BEST part about this boss? You have to fight another one immediately afterward. Even though I was swearing up a storm, resisting the urge to throw my controller, and feeling like giving up, I remember that this song was so epic, I actually felt as if I was in a desperate struggle with this beast and I continued to fight it over and over and over again until I had finally triumphed. I believe that I prefer most of the game's earlier music, but I generally feel that way about most games. Make sure and listen for the EPIC trumpet line too! Enjoy the song guys and feel free to comment!