I'm mostly a retro gamer. I don't hate everything after the 90's, but I tend to prefer retro game design. I enjoy alot of indie and portable games, not to mention a blockbuster title every now and then. However, like I said, the majority of my gaming takes place on older consoles.
Game Run!- Check out the exciting life of a poor retro gamer!
11/19/08- Batman(NES) and Power Blade
10/11/08- Mystical Ninja and Clash at Demonhead
10/10/08- MASSIVE update! NES and loads of games.
8/12/2008- Killer Instinct, TMNT:TF, Super Tennis
7/20/2008- Inindo, Wonderboy, Crusader of Centy
7/9/2008- NBA Jam, Out of This World
Keep in mind that these change SO much... I'm terrible at lists...
...5 Consoles 1. SNES
...3 Games 1. The Legend of Zelda: Wind Waker
2. Final Fantasy IX
3. Dragon Quest V
Well Destructoid, it certainly has been a while hasn't it? It's been far over a year since my last real blog post and 2 years since the one before that. However, I felt the need to come back and write about something near and dear to my heart. One of the things that brought me to Destructoid all those years ago. The Nintendo Wii.
We are on the eve of the WiiU's launch and it is finally time for us all to collectively wave goodbye to what has become my favorite home console of this generation. Maybe it's the types of games I love, maybe it's the fact that I could never really afford or justify Xbox Live, maybe I'm just a Nintendo fan, but it's the Wii that I've played the most over the last few years while my Xbox 360 is the one that sits and collects dust.
When the Wii began building hype back in 2006, I was still in high school. My friends and I were sold on the idea that the Wii would be the champion of the new generation of consoles once everyone saw how revolutionary its motion controls were. We had all been more than a little burned by the Gamecube at this point and awaited the day when Nintendo would rise from the ashes. I still remember sneaking onto my teacher's computer when she walked out of the room so that we could all watch the new Super Smash Bros. Brawl trailer. It was a really fun time and is still the most hyped I have ever been for a console. We all just kind of fed off of each other's excitement.
The 4 of us camped out together for the console's launch for 3 days and 2 nights. Not because we were afraid we wouldn't get one, we just thought it would be fun. I still have my ticket that says "line position 001" in the glove compartment of my car. My girlfriend, who had flown in to town from Houston a few days early and surprised me, was really mad when I decided to skip church on Sunday morning to play The Legend Zelda: Twilight Princess.
I ended up selling Red Steel, but really enjoyed Dragon Ball Z Budokai Tenkaichi 2. It was amazing to see my friends and family actually playing Wii Sports, it was super fun throwing Kamehameha blasts using the Wiimote and nun-chuck, and of course Zelda was great as well. I think my favorite memory of these early days was when we got snowed in for several days and I spent one of them playing through the snowy ice areas of Twilight Princess with my brothers.
When software releases slowed down, I bought tons of over-priced Virtual Console games just because I could. Still, that first year was a rough one and was only a sign of things to come. While I would personally claim that every other console this generation has had just as many, if not more, problems as Nintendo's Wii has had, the Wii's lifespan has ultimately become recognized for it's under-powered hardware, gimmicky motion controls, flooding the market with "shovelware", game droughts, limited online play, vapid "casual" games, one of the worst online marketplaces the industry has seen, and perhaps most importantly, the undeniable decline of Japanese game development.
And yet, even in the midst of these issues the Wii still comes out on top as my favorite home console of this generation. It has had a plethora of great, strange, and creative games that we may never have seen if it wasn't for the unique properties of this amazing console. Yes, it had under-powered hardware when compared to the Playstation 3 or Xbox 360, but it still produced some of the most beautiful games of the last decade including Xenoblade, Muramasa, Super Mario Galaxy and dozens of others who defined their visuals by timeless style as opposed to fleeting realism. Yes, the Wii had very limited online play, but it still gave me my favorite multiplayer experiences this generation in Super Smash Bros. Brawl, Tatsunoko vs. Capcom, Monster Hunter Tri, Donkey Kong Country Returns, and Kirby's Return to Dreamland. Yes, it had a very inconvenient online marketplace, but it still brought us a chunk of great Wiiware games and huge selection of classic titles in its Virtual Console.
The Wii, like the Dreamcast before it and so many other great consoles, was a flawed yet beautiful piece of hardware that brought me wonderful memories, creative experiences, awe-inspiring moments, and most importantly great games.
I will never forget camping with my best friends to buy this new console we were all so excited for. I will never forget the night in my dorm room when we surpassed 400 hours played in Super Smash Bros. Brawl. I will never forget playing Fire Emblem: Radiant Dawn with my brother. I will never forget running through the mountains and Ice Temple in The Legend of Zelda: Twilight Princess on a snow day. I will never forget the crowd of people passing the controller around in our dorm lobby when we played Super Mario Galaxy for the first time. I will never forget the 3 of us laughing out loud a Travis Touchdown's triumphant entrance in No More Heroes. I will never forget Swanson rage-quiting Zack & Wiki. I will never forget the night I met Addison and playing Metal Slug Anthology to break the awkwardness. I will never forget racing to beat Cave Story at the same time as my roommate Tyler played it on his laptop. I will never forget the moment when Xenoblade opened up and my jaw literally dropped at the scope of the game's world.
I will never forget these or hundreds of other cherished memories this fantastic piece of hardware has brought me over the last 6 years. If your Wii has been collecting dust all this time, I'm really sorry that you missed out.
And now for my personal top 10 Nintendo Wii games:
10. The Legend of Zelda: Twilight Princess
9. Donkey Kong Country Returns
8. No More Heroes 2
7. Tatsunoko vs. Capcom
6.Monster Hunter Tri
5. Kirby's Return to Dreamland
4. Super Mario Galaxy 2
3. The Last Story
2. Xenoblade Chronicles
1. Super Smash Bros. Brawl
There are dozens of other Wii games I could mention, but I'll leave it at that. Sadly, it is time to say goodbye to the Nintendo Wii. We had our good times and our bad, but Nintendo's console undeniably revolutionized this industry. When all is said and done, I believe that one day we will look back on the Wii and say that it was for the better after all. So, farewell Wii.
Hey guys! So, crackity jones (Addison) and I (Jordan) are recording a new episode of Pocketoid tonight! I don't know how to access Pocketoid's Dtoid account so I will just post this from my own for now.
Anyway! This week we'll be talking about Donkey Kong '94, Zelda: Ocarina of Time 3D, and probably whining about the lack of PSVita news. Also, we're always interested in having guests on the show, especially people into iPhone and PSP, so let us know if you'd be interested and why. Also, follow us on Twitter here.
Have you heard someone utter either of the phrases listed above? Chances are you have. It's become a pretty frequent complaint in the days following the 3DS launch. However, complaints like these were already being hurled way before the 3DS even launched. Why is that? Why do we as gamers feel the need to complain about things we haven't even tried out yet? It's not just Streetpass either. I feel like people have mostly crucified the 3DS in the days prior and following its release. It almost feels like the opposite of the Wii launch. People seem to nitpick every little thing about it just for the sake of complaining. However, the 3DS actually does what it promised to do (3D without glasses) as opposed to the Wii leading us on in the months before its launch. I've been wanting to break my 2 year long hiatus to write on this for quite some time now, but simply hadn't gotten pissed off enough to work up the motivation...UNTIL NOW.
So, let's talk about Streetpass. I am not even sure where to start. This might be a little disorganized.
First off, how the Hell do you people struggle with Streetpass!? Especially those of you in bigger cities! I live in FUCKING JOPLIN MISSOURI and I got Streetpassed by 4 strangers at work yesterday within 5 hours.
Is that the biggest number in the world? No. But I'll get to that in a moment. The important thing here is that I got Streetpass tags. Not only that, but I get tagged by my brother at least twice a day and by 5 or so friends that own a 3DS at least twice a week. What are these people on the internet complaining about?
I know this isn't Japan and that I'm not filling up my Mii Plaza every 5 minutes, but I am totally satisfied with the way things are going right now. I think that we need to remember that in the U.S. Streetpass is going to work differently. We are going to find less strangers and end up tagging more people that we know personally. Is that a bad thing? I don't think so. In fact, I think it's a good thing! As soon I saw my little green light turn on today, I was instantly looking around me to try and find other 3DS owner in the room so that I could shoot him a quick "You know what's up." head nod. how is that even possible on a crowed Japanese subway? It would be so much more impersonal a less satisfying in my opinion. I also love rooting for my friends and my brother as they fight ghosts in Find Mii. But I couldn't really do that if it were 10 or 15 stranger's Miis fighting to save me.
I feel like most of this is in response to Dragon Quest 9's Tag Mode, which truly was only feasible for Japan. You were required to stumble upon someone who not only owned DQ9, but was waiting in Tag Mode for someone to find them. However, Nintendo has fixed so many of the problems that DQ9 faced with its Tag Mode. You no longer have to be playing a game for someone to tag you with information from that game, you can be tagged anytime anywhere, no matter if you're playing Ghost Recon: Shadow Wars on a bench at Target, or your 3DS is just in sleep mode at work. Nintendo has made Streetpass INFINITELY more convenient than DQ9's Tag Mode and as a result, it's actually working!...
...For some people. Myself included. So how am I getting tags? Well, i actually leave my house for one. I feel like the people that are leveling these complaints must not get out much, because I am certainly not a social person and I am getting tagged left and right by total strangers. I pretty much take my 3DS with me everywhere I go too and it is ALWAYS on. The place that I get the most tags seems to be at Target for some reason. Don't ask me why. If you really are genuinely attempting to use Streetpass and it's just not working out, keep in mind that the 3DS has only been available for 2 weeks. Think about how much easier it will be to get Streetpassed when the number of people who own a 3DS reaches the number of people who currently own a regular DS. Right now the only people that own a 3DS seem to be hardcore gamers. What happens when kids get into this stuff? It's gonna be crazy.
I guess, in conclusion, stop whining about Streetpass and actually put some effort into it. As gamers, we're all looking to connect with other gamers in order to validate our love for gaming and this site is proof of that. If you truly desire to Streetpass another 3DS owner, I guarantee that there are other 3DS owners out there that want it just as bad as you do. Also, stop crying about what the 3DS doesn't have or doesn't do perfectly and accept it for what it is.
I love you guys and I'm sorry for the huge rant and the giant wall of text, haha.
Hey guys! It's been almost 2 years since I've written anything on my blog, but I still love Destructoid and you guys as well. Maybe I'll start regularly writing for my blog again when my life settles down a bit this summer.
Anyway! Yesterday, while visiting my fiancee's parents in Houston, I got to try out the Nintendo 3DS for the first time! Of course, if you know me, you know that the DS was my favorite console of the last generation, so I was totally pumped. I video taped my reaction and did kind of a little mini-review. I also recorded the reactions of my fiancee and her mom. We were all pretty blown away by it and I thought that I would share it with you guys.
So yeah! The 3D is pretty much perfect. It's hard to explain it in words. You really have to see it for yourself! I believe that I will be picking up Ghost Recon: Shadow Wars, Rayman 3D, and Super Street Fighter 4 when it launches. What about you guys? What are you picking up at launch? What was your first reaction to the 3D? Should I bring back my "Sound Test" and "Game Run" segments? You rule Destructoid!
Music is relative. It effects us in such a personal way that we can't possibly hope to describe the extent of that effect to anyone. It's why we are so protective (and sometimes even snobby) about it. Your personal taste in music will always be better to you than anyone else. So it's best to probably just accept that.
Here I will weekly (heh...) choose a piece of game music that I love and share it! Then talk about it. Not too complex, but I hope it's something you'll enjoy!
AAAAAAND... WELCOME BACK!
After a 2 month hiatus Sound Test is back! I was frantically searching for a song epic enough to celebrate this occasion and I believe this is it. Last summer, when I joined Destructoid, I kept hearing about an RPG that many felt was a love letter to the RPGs of old. I was intrigued, but ultimately ignored these claims and dismissed them as hype. However, one weekend I had a few extra Blockbuster points and decided to rent Lost Odyssey... Which I then played for nearly 20 hours straight. In that span of time, I laughed, I cursed, and I even cried. Lost Odyssey is truly an amazing game and it reminds me of why and when I joined Destructoid a year ago.
Nobuo Uematsu composed the score. 'Nuff said.
This particular song has relevance to me because I was stuck on the game's second boss FOREVER!! You know which one I'm talking about? The stupid, giant, electric worm? Oh, and the BEST part about this boss? You have to fight another one immediately afterward. Even though I was swearing up a storm, resisting the urge to throw my controller, and feeling like giving up, I remember that this song was so epic, I actually felt as if I was in a desperate struggle with this beast and I continued to fight it over and over and over again until I had finally triumphed. I believe that I prefer most of the game's earlier music, but I generally feel that way about most games. Make sure and listen for the EPIC trumpet line too! Enjoy the song guys and feel free to comment!
DESTRUCTOID!! I'm SO sorry that I disappeared from the face of the Earth... I promise that it has been for good reasons. How do I say this? I've been dealing with a lot of personal issues lately. Over the past few months, I've cut myself off from most of the world. I was pretty much content to lock myself in my dorm room and just sleep, pretending that I was never going to have to deal with my mother's second divorce, my relationship with my father and brothers, the fact that I'm failing college atm, mounds of backed up assignments and homework, my troubles with my girlfriend, and my creative slump. Sorry if I'm being too open, but I'm just tired of holding all that in.
Anyway, due to to school, I probably won't be able to resume posting on a regular basis for another couple of weeks. However, when the summer rolls around, I'll have plenty of free time. I promise that I haven't forgotten any of you who read and comment on my posts and I've already got a new Sound Test blog ready to post. So! I'm sorry for my selfishness and I can't wait to get back to writing!
In the mean time, I've been working on a couple of things. Here they are!
1. A Webcomic!
It's still in it's early phases, but it's coming along nicely. It'll have an on-going story and be very action-heavy. Like... To a ridiculous degree. It's based on a terrible story that was written by myself and several friends in Jr. High School. I'm still trying to work several things out, but know that it will parody American Otaku culture as well as the kind of Fan Fiction that a 13 year old would write.
Imagine something that tells a decent story that also parodies itself and it's own origins in the process. Since the story was written when I was younger, I ripped off everything from Cowboy Bebop to Dragon Ball Z. None of that seemed lame to me at the time, but these days it most certainly does. What this comic will do is sometimes parody the fact that it was written by a 13 year old ripping off other anime. I think it'll be good, but it won't take itself too seriously. It's a bit hard to explain.
Here's some VERY early concept stuff.
2. Indie Games!
While it's still too early to show anything, I've been toying with ideas for a few different indie games. I will say that one is an RPG entitled "Driftwood" that takes place on an island. The other is a platformer that is untitled at the moment. We'll see how they come along after a while, I may move development over to the iPhone, but we'll see.
So! There you have it, that's what I've been up to lately. Feeling sorry for myself and conceptualizing. Anyway, I thought I would just update so that noone would think I was dead or something.