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i made stairs.



it's weird to me when people call other people their screen names or user names in real life. so just call me conor.

and not only am i not proficient at photoshop, i don't even have a copy!

i enjoy (not) sleeping, playing bass guitar, not looking directly into people's eyes, orange chicken, and making non-pornographic short films.

Short films that I actually made! Woah!






AIM:

iwontusemyname4



Myspace is for the cool ones.


so...video games. amirite?



i guess you can call me an "art-fag" or "plot-fucker" or whatever the term is, because i enjoy games with a robust and (mostly) rewarding single player campaign. (that, and most of my friends play some multiplayer games i don't like, so i'm sort of in a pickle here.) i also like odd quirky titles and some rhythm games (like elite beat agents and parappa and so forth. not so much guitar hero anymore...)

i'm not tied down to any particular console, but if it has a metal gear solid game, a resident evil game, or a sonic game (yes...that sonic) then i'd most certainly RSVP. i'm also a fan of katamari, phoenix wright, metroid prime, sam & max, psychonauts, killer 7 and earthbound. although on occasion, i've been known to pop in teenage mutant ninja turtles IV and mortal kombat 3, just for kicks.





favorites:

picking a favorite is like picking your children. it mostly comes down to which one is the sexiest.






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Sonic ISN'T JUST SPEED: Sonic Unleashed Concerns.
iwontusemyname | 2:19 AM on 06.18.2008 13 comments


Yeah, in the new trailer for Sonic Unleashed, the titular hero is running fast. Sonic
normally runs fast, I suppose.

So him running fast in a 2D perspective suddenly marks a return to form? Silly rabbit.

It's FLOW, people! The classic Sonic games depended on fantastic level design to facilitate
flow...where the result was going fast.

Let me refer you to this great article from the online games magazine, The Gamer's
Quarter:


Issue #1: Dissecting a Hedgehog

I won't go into details much, because I actually would like you to read it, as it's an
interesting analysis on what makes Sonic playable and what is to be done in order to make
him playable again, but the key is not just being fast. You need to earn the right to be
fast.

Our very own Jim Sterling also wrote an interesting article on Sonic a while back, and while
I can't seem to find it, he also has snippets of it in his "Bargain Bin Laden: Sonic Advance"
article.

http://www.destructoid.com/bargain-bin-laden-30-sonic-advance-59215.phtml

Basically, he says that Sonic games now are all about pushing the "YAY WOOHOO" button in
order to win.

It feels, to me, that the Sonic Rush series is almost a parody of Sonic games, where
you almost EXCLUSIVELY hold right.

Sonic Adventure, while filled with numerous problems, still felt like they were
trying. It was the last instance where they were doing so. Every game post SA are
essentially like Sonic X licensed games. That's exactly what they've felt like. It's Naruto. It's
Dragon Ball Z. It's Street Fighter: The Movie: The Game. It's a rushed to market
licensed
title.

Sega isn't all bad people. They still make quality games. (Outrun 2, Virtua Fighter 5,
Yakuza, and so on...), but please leave the poor hedgehog alone. Please dissolve Sonic
Team. Give Sonic up to another part of the company.

If it were up to me, i'd pull a Metroid Prime, and hand off the reigns to another
development team. My Suggestions:

-Maybe Insomniac as they produce excellent and charismatic platformers (Ratchet and
Clank) in an age where "excellent" and "platformers" haven't belonged in the same sentice
since Yoshi's Island.

- Maybe Q? Entertainment, makers of Rez and Luminies. Hell, we spoke of how
Sonic Unleashed looks like a rhythm game. Why not go the extra mile? Classic Sonic
married excellent music and psychedelic images beautifully, and that's Q?'s calling card!

- Shit, maybe Hal Labratory/Nintendo should take a crack at it, considering,
by default, Super Smash Bros. Brawl was the only good game to feature Sonic in
almost 10 years.

OR SHIT, JUST MAKE SONIC 2 HD A REALITY ALREADY:



Yeah, I know I haven't played the game and have only seen footage. And it's clear that I'm
just venting over a cartoon character that was near and dear to my hearts. (As well as lots
of other hearts.) But this IS Sonic Team, who promised a reboot in 2006 and gave us
underage girls kissing oversized hedgehogs. The team who RUINED Nights.

Just saying.



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11 comments | showing # 1 to 11
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jestarinc's Avatar - Comment posted on 06/18/2008 03:12
jestarinc
Here here

You've pretty much summed it all up. It really irks me when people rave on about Sonic = speed, like as if the Sonic Advance games are true to the original Mega Drive games *rolls eyes*
vexed alex's Avatar - Comment posted on 06/18/2008 03:18
vexed alex
Sonic Advanced games were fun. Who cares if it's not true to the original. I just want fun. So I'll hold judgment until it's released.
Brahms's Avatar - Comment posted on 06/18/2008 03:18
Brahms
People remember Sonic because of the speed, but having nothing but speed in a game is a bad idea. Speed was the reward for going through difficult parts of the game- as you said, it is all about flow.

That said, having Insomniac do a Sonic game is a totally ****ing brilliant idea.
ajaxender's Avatar - Comment posted on 06/18/2008 03:19
ajaxender
Having beaten Sonic 2 recently... i agree a little, but only a little. I ended up being very annoyed with most of the second half of the game, because you just couldnt go fast; you were quickly punished for doing so. Luckily the airship level was fun again. The new sonic looks hell fun, and hopefully it wont be as easy as the trailer made it look (maybe they were just very good at the game, or had done many takes :P)
@Jestarinc - you mean the second and third Advance games, right? Because 1 was freakin brilliant.
iwontusemyname's Avatar - Comment posted on 06/18/2008 04:27
iwontusemyname
here's a quick thought:

i was reading the other sonic unleashed article, and someone said that a straight up classic sonic title needs, besides an HD facelift, was also some dry wit. how does anyone else feel about that?

i'd be down, if it was done CORRECTLY. sonic was birthed from the TOTALLY RAD 90's era, so maybe a thick coat of irony would do. even sega has been commenting on how bad the last few games were, so possibly some self referential humor. this is why i'd like someone like insomniac to work on the game.
Marioland's Avatar - Comment posted on 06/18/2008 06:10
Marioland
You are soo right. Sonic isn't just speed. I remember that Sonic Adventure also had some Platform-jump to- platform action. Why they just do that? sigh... let's wait and see.
If the game is FAIL then let's send to the Sonic team some Katanas and a video camera to suicide via charakere XD
jestarinc's Avatar - Comment posted on 06/18/2008 07:04
jestarinc
@Vexed Alex:

But what made the Mega Drive Sonic games made it fun. I didn't find holding right whilst pressing A on the odd occasion fun like I had to in the GBA Sonic games.

It really didn't do it for me. Shame too, Sonic 2 was one of the two games that made me love the medium (the other being Mortal Kombat: see a pattern? hehehe)
Tubatic's Avatar - Comment posted on 06/18/2008 07:27
Tubatic
I agree with Ajax
jestarinc's Avatar - Comment posted on 06/18/2008 07:49
jestarinc
@Ajax:

Most likely. It was a long time ago since I last played any of the GBA Sonics. Even so, the physics of those games just don't feel right to me.

Meh, call me old-fashioned, I don't mind
Cyberxion's Avatar - Comment posted on 06/18/2008 09:42
Cyberxion
After playing a whole bunch of recent Sega games, it seems like they've lost their way. They might still produce good games from time to time, but at this point I'm too weary to care. I've trudged through too much shit to bother with them any longer.
Snaileb 's Avatar - Comment posted on 06/18/2008 13:06
Snaileb
Seconded on the Sonic 2 HD port. Now Im off!

*WOOOOOOSH*
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