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Cinci NARP: Cincinitus Edition (w/album)
itemforty 3:57 PM on 06.04.2008 29 comments



I think this sums up the NARP nicely.


So, was it worth driving 19+ hours from Austin to Cincinnati?

Fuck. Yes.

Couple things to point out:

This is the best community on the planet.

That is all. Check out my pictures for more awesome than you can handle.
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You want some Pants? I know you do!
itemforty 10:15 AM on 05.26.2008 21 comments




Hey guys, Ashtray Kelldorf here.

I am having a Spring Cleaning Sale™ on Ebay® and wanted to make sure to spread the knowledge to everyone possible.

You can call me a whore if you want, but let me say one thing:

I had to sell my 360 because I'm so poor.

So stop judging me and look through my auctions to see if you like anything. If you buy things [that you might need [like pants]] then I can possibly buy another 360 so I can have fun again.

Please?

Also, cocks.


Seriously though, fellas, if you don't own a pair of 7's, you are totally missing out. I know it might look like a fuck ton of money for a pair of pants but I swear to Jim that 7's are the most comfortable pair of pants you will ever own... and they fucking last forever... and I get fucking compliments on them all the time. Seriously. Girls fucking love a guy in designer jeans, mostly because they actually fucking fit us correctly without being baggy in the inner-thigh. Must be good because I get compliments all.the.time. I mean, I don't really care since I already know that I'm fucking awesome but whatever.
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CINCINNATI POWER NARP
itemforty 2:33 AM on 05.16.2008 31 comments




Why aren't you going?
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Where would Destructoid be without the same gag over and over again you know what screw it.
itemforty 4:26 PM on 05.09.2008 21 comments




get it it's some animal screwing something.
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Attn: Women - Finger Drumming is Not Only Cool, but Also Totally Sweet (NVGR)
itemforty 12:01 PM on 05.04.2008 23 comments




Women of the world, why do you hate finger drumming so much?

I see it all the time; guys, rockin out on a totally kick ass drum solo, using only a steering wheel and the hands God™ gave them, and his girl in the passenger seat pops out of NO WHERE and says, "COULD YOU STOP THAT FOR ONE SECOND FOR CHRIST'S SAKE?"

What the hell is the deal, ladies? Don't you understand that finger drumming is extremely difficult? It's not a gift given to every child born... it's a delicate and amazingly impressive skill, that can take any where from 3-6 hours to master, and 9 times out of 10, is used specifically to kick-ass (a trait that, from my research, all girls want in a dude).

So why front? You want a guy who can dance (which is soooo fucking easy), and all that really means is you want a guy who has good rhythm, right? Well, what else is drumming mastery?

I mean seriously, it's all about fucking anyway.

Thanks for listening,
-itemforty
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Dammit another Random Drawing
itemforty 10:22 PM on 03.27.2008 22 comments




I'm not really sure what it is, but I have been having a lot of fun recently. I start by drawing one single line, and then make something out of it.

Sorry none of this is video game related... I LET THE ART TELL ME WHAT TO DRAW

It's in color too, for all you BRANDONS out there..
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Random Drawing Wednesday
itemforty 8:50 PM on 03.26.2008 32 comments




I am sitting around waiting for people to call me back, sucking down rum, and decided to draw this self portrait. Sorry for the interruption.

Thanks,
-itemforty
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You're a fucking idiot: An open letter to The Darkside -
itemforty 10:21 AM on 03.19.2008 28 comments




Random Thoughts from a Moron: pt 3 out of Mexico - Single Art From Home Monday
itemforty 8:07 PM on 03.10.2008 10 comments




Although Snaileb is still hounding me ALL THE FUCKING TIME, I had time to draw this little guy.

I call him canbot, but I don't think that's good enough, so I would be very happy if someone would give him a proper name!

Thanks,
- touchdown
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Random Thoughts from a Moron: pt 2 out of Mexico - The Shift in Platforming
itemforty 3:24 PM on 03.10.2008 17 comments


In the beginning, video games were about 1 thing: Survival.

You have your Asteroids, your Centipede, your Galaga, your Mappy, your Mr, Mrs, and Pacman Jr, all of which played along the absurd notion that you are stuck in boxes and areas that were infinitely large, with no way of escaping, and for no specific purpose. All you had to do was get them out of harm's way, with no sense of context, and do it better than the guy who played before you. Sure, some of these games had a tacked on story, but when you walk up to an arcade cabinet for the first time you don't know anything except to jump, dodge, or generally get-the-fuck out of the way. And you survived. You survived hard.

But, it had to change. Whether it was the consumer's thirst for a 'reason,' or just the lack of fresh pixels that would either fall, break apart, or explode, the games had to expand into something worthwhile, and it had to be original.

Then along came Pauline.



Donkey Kong was, to the best of my knowledge, the first memorable video game with a real goal: save this chick from a [damn dirty] ape. No one had to tell you either; she was up there, she was hot, and only you could save her. Who knows, if you save her she might even show you a whole boob! Fuck. Yes. Sure, the mechanic was the same (ohno barelz), but there was some degree of purpose, and due to this, popularity grew. In it's first day, Donkey Kong made over 7 billion dollars in the United States alone*.

Although it wasn't immediate, the next change was coming - the video game narrative. Regardless if it was explained via instruction manual, from the occasional NPC, or simply knowing that the princess was in at least ONE of these castles, gamers wanted their virtual warriors (yes, euphemisms) to have purpose! Fuck yeah! Purpose! Story!! HAPPY!!! MOUTH NOISES!!!!

What followed next was a series of fantastic games that had your peni... er virtual warrior going from port to port, rising above all challenges, with the hope that you would have the skills to get the girl at the climax and finally roll over and sleep. Platforming was at it's best, and nothing could get any better!

But then, something happened.

Super Mario 64 happened.

Now this is the point when you say, "but itemforty! (you can call me Touchdown btw) Super Mario 64 was freakin' awesome, dude! It's my favorite game in the whole world of sports!"

Fine fine, whatever, I would be lying if I said I didn't have a blast playing it the first time. New levels, enemies, attacks, puzzles, all in spectacular 3-D vision! New new new! It really was super awesome and amazing fantastic++.

But surely you remember those stars, right? Millions* of them, all over the place, just waiting to be collected. Instead of simply going from point A to point B using only your skill, it became an easter egg hunt that encompassed the entire game, forcing you to back track to earlier levels, all in the hopes of getting enough stars to open the door to a brand new area with even more stars, etc etc. For me, this backtracking was terribly annoying, and just felt like a way to squeeze the life out of preexisting levels. Compare this to, say, Super Mario World, where backtracking was optional (albeit helpful), where you could get anywhere by simply being awesome enough, and there was millions of unique levels. Surely you can all agree that a game with 100% unique levels is a good thing?

Obviously not, because THEN it was Banjo Kazooie.

Again, the shouts of "SHUT UP THAT GAME RULES!!!!!" deafen me, but I would be lying if I said I hated Banjo Kazooie. No, that's not the real asshole here.

The real asshole is Donkey Kong 64.



HOLY FUCK I hated that game. There were 5 fucking characters, and each one had their own bullshit mini-game to play, had to be selected in specific areas, and had their own bullshit thing to collect, ALL FOR THOSE FUCKING BANANAS.

The main plot of the game is to collect the "Golden Bananas". There are 200 golden bananas with a "Nintendo" tag and an extra special one with a "Rareware" tag, which makes 201 Golden Bananas altogether. They are used for gaining access to various levels, which is blocked by B. Locker, who has the number of Golden Bananas needed labeled on him for unblocking the level's entrance. There are 25 Golden Bananas in each level, but each Kong is only able to find 5. One of the 5 they find is from Snide after a Kong gives him a special blueprint found in a Kasplat (40 total). The other 15 are in various hidden places, such as mini-games. -wikipedia.org


JESUS WALKS that is RETARDED! I hated that game so much, I wrote a long email to Nintendo of Japan (and CC'd NoA and NoE as well) that looked like this:

Dear Nintendo,

Please fuck right off.

Thanks,

item "touchdown" forty



Alas, it was no use... it was popular because it had "depth." Just like it's predecessor's, there was "a lot to explore," and "was totally tubular, doogie!"

But that's the thing, isn't it? It wasn't deep at all. There was a very simple plot with a complex mechanic; I don't even remember the point of collecting all those goddamn Bananas except to open up NEW BANANA LEVELS SQUEEEE! That's not a game, THAT'S A MOTHER FUCKING MMO!

SO WHAT'S THE POINT?

We need more God Hand.



Yeah, that's right, I said God Hand.

God Hand was a game that honestly didn't give a fuck if you existed or not. It was there, it was angry, and you had to fucking TAME it. It had everything you would want in a bad ass, take no prisoners game... and it was lauded as a total failure.

Those of you who played it and enjoyed it: HATS OFF MOTHER FUCKER! You know how badass it was to play, and you knew how GOOD it felt to actually be GOOD at something: Survival!

N+, Ninja Gaiden, Geometry Wars, Space Giraffe... these are games that need to exist! These are games that absolutely expect you to fail, and you have to prove your worth!

Ugh, you know what? I've been trying to write this blog for the longest fucking time and everytime I get to this point I get so damn angry that this should even be a conversation I just give up. I'm just going to leave it to you, fine people to comment. Or not. What do I know, I'm just a doctor*.





*pulled out of ass.
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itemforty | profile
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Name: Travis
Dtoid name: itemforty
PSN: no
XBL: itemforty
Wii: no
Location: Austin, Tx
Likes: Cooking, guitars, short girls with glasses and red hair, snuggling, blood, shots of liquor
Dislikes: plain text, hotmail.com
Little known fact: I invented music.
Favourite type of meat: vagina
Fighting Style: love
Blood Type: Jameson

Stuff:
When I'm not playing video games (PS2, 360, PC, DS), I am working on several different [seemingly unending] music projects, trying to make a webcomic, and studying for various tech certs.
I really enjoy the atmosphere here at Destructoid, and I hope that someday I can meet some of you guys in person for some bagels and lox.

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