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7:39 AM on 07.18.2008

Euro FNF - Team Fortress 2: Insomnia is playing real life fps edition.

[embed]95942:13260[/embed]

Video made by Fail (<3 <3 <3)

As I'll be playing an FPS in real life (paintball) it'll be up to our friendly brit Budr to run the show. But I have all faith that this limey bastard will make it a fun night and I might pop in later if I don't get home too late.

Todays custom maps are all cp maps.

cp_freight_b3 - A sideproject from the maker of cp_steel which gets a lot of good feedback and looks quite good, this one could be quite fun.
cp_bedrooms3 - This map looks good and has its own style, it also gets a lot of a good feedback. TF2 invades your bedroom!
cp_egypt_v2 - A gorgeous egypt style map, the way this map looks warrants a try...

The important information:

Map Pack - This has most of the customs on the server and the few that aren't on there will be downloaded automatically when and if they get played.

If you had a reserved slot on Caffeine's server, you will have it on this one as well, if you don't and want a reserved spot: mail me your Steam ID on FNF [at] ams-sec [dot] org
Time: 20:00 CEST (GMT +2)

Server: brbuninstalling.com #3 European Server [FastDL|Customs|Stock|HLStatsX|Voting]
IP: ares.ams-sec.org:27015
Password: N/A (Unless we get enough regulars, in that case the password will be 'point')

Spill-Over Server:
Server: brbuninstalling.com #2 Goldrush/Dustbowl
IP: 18.243.2.105:27015
Password: N/A

Spill-Over-Over:
Server: brbuninstalling.com #1 [FastDL|Customs|HLStatsX|Voting]
IP: 8.12.20.112:27015
Password: littlecart

Spillover Instructions:

1) Join the overflow server

2) Open the server browser menu, double click on the destructoid server and click 'auto-retry' and then click 'join as soon as a slot is available'.

3) Hit Esc to close the menus, this will allow you to continue to play TF2 while you wait for a slot to open.

**Your reserve slot will work on all three servers**   read


11:41 AM on 07.11.2008

European FNF - Team Fortress 2 - I'm back edition


(Thanks for the pic bloodylip)


After last weeks epic party weekend I'm staying home tonight and ready for another awesome EuroFNF.

I'm still not confident to lock the server up but so far we've been having fun anyway, especially because there are enough admins around.

The custom maps of today will be:

cp_cowpath_b3 - This is a map inspired by warpath... It looks great and hopefully plays great as well.
ctf_face_45 - A port of my favourite map in Unreal Tournament, hopefully it will be as much fun in TF2.

The important information:

Map Pack - This has been updated with all the custom maps we play except the new ones linked above, so download it to save yourself from lots of downloading.

If you had a reserved slot on Caffeine's server, you will have it on this one as well, if you don't and want a reserved spot: mail me your Steam ID on FNF [at] ams-sec [dot] org
Time: 20:00 CEST (GMT +2)

Server: brbuninstalling.com #3 European Server [FastDL|Customs|Stock|HLStatsX|Voting]
IP: ares.ams-sec.org:27015
Password: N/A (Unless we get enough regulars, in that case the password will be 'point')

Spill-Over Server:
Server: brbuninstalling.com #2 Goldrush/Dustbowl
IP: 18.243.2.105:27015
Password: N/A

Spill-Over-Over:
Server: brbuninstalling.com #1 [FastDL|Customs|HLStatsX|Voting]
IP: 8.12.20.112:27015
Password: point

Spillover Instructions:

1) Join the overflow server

2) Open the server browser menu, double click on the destructoid server and click 'auto-retry' and then click 'join as soon as a slot is available'.

3) Hit Esc to close the menus, this will allow you to continue to play TF2 while you wait for a slot to open.

**Your reserve slot will work on all three servers**   read


12:09 PM on 06.27.2008

European FNF - Team Fortress 2 - Maps Galore edition

[embed]92597:12626[/embed]

And another friday is upon us, this will be just another fun Euro FNF with 3 nice looking maps.

I don't think we'll have enough regulars tonight but we're getting ever closer to locking stuff up.

We have 3 new custom maps today:

pl_cave - This is an update of a map which had much potential when we played it. Back then it only had one stage but now it has 3, let's see how it plays.
ctf_escherhaus - A map inspired by the surrealist M.C. Escher. It looks great and Escher maps used to be a favorite of mine in the old UT.
cp_rocketball - A map recommended by Budr which seems it will make the game feel a little more Counterstrike-ish with it's permanent death thing. I hope this will work out.

The important information:

Map Pack

If you had a reserved slot on Caffeine's server, you will have it on this one as well, if you don't and want a reserved spot: mail me your Steam ID on FNF [at] ams-sec [dot] org
Time: 20:00 CEST (GMT +2)

Server: brbuninstalling.com #3 European Server [FastDL|Customs|Stock|HLStatsX|Voting]
IP: ares.ams-sec.org:27015
Password: N/A (Unless we get enough regulars, in that case the password will be 'point')

Spill-Over Server:
Server: brbuninstalling.com #2 Goldrush/Dustbowl
IP: 18.243.2.105:27015
Password: N/A

Spill-Over-Over:
Server: brbuninstalling.com #1 [FastDL|Customs|HLStatsX|Voting]
IP: 8.12.20.112:27015
Password: point

Spillover Instructions:

1) Join the overflow server

2) Open the server browser menu, double click on the destructoid server and click 'auto-retry' and then click 'join as soon as a slot is available'.

3) Hit Esc to close the menus, this will allow you to continue to play TF2 while you wait for a slot to open.

**Your reserve slot will work on all three servers**   read


9:18 AM on 06.20.2008

Euro FNF - Team Fortress 2: Whores need to learn patience edition



Ah yes, it's the day after the big Pyro update and the first chance most Europeans get a chance to really try it out. Because we don't want to have one eternal fiery hell for the entire FNF we'll whore on the European server when the US FNF starts so that the people who don't want to whore have a place to continue playing as well.

Hopefully we'll have enough regulars this night that I can actually lock the server with a password and do some fun pick ups and other stuff!

The custom map of today will be cp_redstone - This is from the same maker as cp_fastlane which I personally like so far, so let's see how his other map will play.

The important information:

Map Pack

If you had a reserved slot on Caffeine's server, you will have it on this one as well, if you don't and want a reserved spot: mail me your Steam ID on FNF [at] ams-sec [dot] org
Time: 20:00 CEST (GMT +2)

Server: brbuninstalling.com #3 European Server [FastDL|Customs|Stock|HLStatsX|Voting]
IP: ares.ams-sec.org:27015
Password: N/A (Unless we get enough regulars, in that case the password will be 'point')

Spill-Over Server:
Server: brbuninstalling.com #2 Goldrush/Dustbowl
IP: 18.243.2.105:27015
Password: N/A

Spill-Over-Over:
Server: brbuninstalling.com #1 [FastDL|Customs|HLStatsX|Voting]
IP: 8.12.20.112:27015
Password: point

Spillover Instructions:

1) Join the overflow server

2) Open the server browser menu, double click on the destructoid server and click 'auto-retry' and then click 'join as soon as a slot is available'.

3) Hit Esc to close the menus, this will allow you to continue to play TF2 while you wait for a slot to open.

**Your reserve slot will work on all three servers**   read


8:17 AM on 06.06.2008

Euro FNF - Team Fortress 2: Europeans sappin your sentries edition.





Come one, come all to the first ever European Team Fortress 2 Friday Night Fights.

Because this is the first European FNF and I don't know how many people will join I won't be putting a password on the server unless a lot of people say they'll be there and would prefer it passworded.

Like Caffeine, I also will be throwing some custom maps in the mix every week and see which ones we like.

This weeks maps will be:

pl_dustbowl_b3 (I know the US server has done this one already but I haven't had a chance to play it yet and it looks like a pretty fun map to start with)
cp_2skyscraper_b3 (This looks fun and is quite high rated on fpsbanana so let's see how it plays!)

The important information:

Map Pack

If you had a reserved slot on Caffeine's server, you will have it on this one as well, if you don't and want a reserved spot: mail me your Steam ID on FNF [at] ams-sec [dot] org

Time: 20:00 CEST (GMT +2)

Server: brbuninstalling.com #3 European Server [HLStatsX|Voting]
Host/IP: ares.ams-sec.org:27015
Password: N/A

Spill-Over Server:
Server: brbuninstalling.com #2 Goldrush/Dustbowl
IP: 18.243.2.105:27015
Password: N/A

Spill-Over-Over:
Server: brbuninstalling.com #1 [FastDL|Customs|HLStatsX|Voting]
IP: 8.12.20.112:27015
Password: N/A until US FNF begins

Spillover Instructions:

1) Join the overflow server

2) Open the server browser menu, double click on the destructoid server and click 'auto-retry' and then click 'join as soon as a slot is available'.

3) Hit Esc to close the menus, this will allow you to continue to play TF2 while you wait for a slot to open.

**Your reserve slot will work on all three servers**   read


1:22 PM on 05.24.2008

New EU TF2 Server: Europeans sappin mah sentries



So, I've set up my own TF2 server, it's brand new, based in amsterdam and I'll be organizing EU PC FNF's and probably later TFT's on it. I have no reserve slot plugin installed yet but I will install that later on, I'll post about that when its done.

Here is the info:

Host/IP: ares.ams-sec.org:27015   read


10:54 AM on 03.31.2008

My Saxophone, let me show you it. [NVGR]

I just bought my first Saxophone and I am happy as a clam right now. Going to start with lessons tomorrow. I'll continue with the video game music match up soon, life has been a bit busy.

  read


5:55 PM on 03.19.2008

The best video game music -- Nomination round 2



The best video game music -- Nomination round 2

This is the second nomination round of my video game music match-up. I already got some great nominations but I decided to hold a second nomination round so that the people who missed the first can nominate their favourites as well...

Sorry I'm so late with this, busy life is busy.

The set up

This match up will take the form of GameFAQs character matches. Today I will let the community nominate all their favourite video game music pieces, after that I will sort them up in brackets of four and I will post those matches on my blog. In these posts I will let you vote for your favourite of that round and the two most voted for entries will go to the next round. This will repeat until only one remains which will be declared the winner.

Like I said before, this will be the nomination round so please put your favourite video game music piece in the comments. Your nomination will have to satisfy these demands to qualify:

* The music was produced specifically for a video game -- No licensed soundtracks
* You will link to a video or music file which has the full piece in it -- People who never played the game will want to hear it as well. You can post multiple renditions of the piece.

I hope this will give everyone some nice music to listen to and make for an interesting match up.

The Nominations so far

I disqualified the Tetris pieces because they are Russion folk songs by origin so they don't follow the first rule...


* Godot - The Fragrance of Dark Coffee from Phoenix Wright: Ace Attorney - Trials and Tribulations
* * nominated by insomnia
- Original rendition
- Jazz rendition
- Orchestral rendition

* Vamo Alla Flamenco from Final Fantasy IX
* * nominated by Wedge
- Original rendition
- Black mages rendition


* Main Theme from Secret of Monkey Island
* * nominated by insomnia
- Original rendition

* Fear of the Heavens from Secret of Mana
* * nominated by Wedge and burglarize
- Original rendition
- Orchestral rendition
- Electronica rendition

* The Tragic Prince from Castlevania: Symphony of the Night
* * nominated by Passionate Styos
- Original rendition

* Ganondorf's castle theme from The Legend of Zelda: The Ocarina of Time
* * nominated by kintaeb
- Original rendition

* Time's Scar from Chrono Cross
* * nominated by Kiimu
- Original rendition

* Saria's Song from The Lengend of Zelda: The Ocarina of Time
* * nomninated by covah
- Original rendition

* Midna's Desperate Hour from The Legend of Zelda: Twilight Princess
* * nominated by covah
- Brawl rendition

* Fate from Drakengard 2
* * nominated by ry_mc
- Original rendition

* Eight Melodies from Earthbound
* * nominated by binny101
- Original rendition
- Piano rendition with Pollyanna
- Trombone rendition
- Rendition with lyrics

* Intro from Target Earth
* * nominated by Koobert
- Original rendition

* SIlent Hill Theme from Silent Hill
* * nominated by Jetsetlemming
- Original rendition

* Theme of Laura from Silent Hill 2
* * nominated by Jetsetlemming
- Original rendition

* Alone In The Town from Silent Hill 2
* * nominated by Jetsetlemming
- Original rendition

* Never Forgive Me, Never Forget Me from Silent Hill 3
* * nominated by Jetsetlemming
- Original rendition

* Room of Angel from Silent Hill 4
* * nominated by Jetsetlemming
- Original rendition

* Jazzy NYC from Street Fighter 3
* * nominated by Justice
- First rendition
- Second rendition
- Third rendition

* Under the Ocean from Super Monkey Ball 2
* * nominated by Justice
- Original rendition

* Fighting in the Street from Streets of Rage
* * nominated by Wedge
- Original rendition
- Remix

* Under Logic from Streets of Rage 2
* * nominated by Wedge
- Original rendition
- Remix

* Hyrule Temple Theme from Super Smash Bros. Melee
* * nominated by bloodylip
- Original rendition

* Festival of Servants from Castlevania: Symphony of the Night
* * nominated by Passionate Styos
- Original rendition

* Song of Time from The Legend of Zelda: The Ocarina of Time
* * nominated by linuxguy
- Original rendition

* Song of Storms from The Legend of Zelda: The Ocarina of Time
* * nominated by insomnia
- Brawl rendition

* Brinstar Depths from Metroid
* * nominated by insomnia
- Melee rendition

* Phendrana Drifts from Metroid Prime
* * nominated by insomnia
- Original rendition

* The Second Story from Star Ocean 2
* * nominated by Knives
- Dale North rendition

* Eyes on Me from Final Fantasy VIII
* * nominated by Professor Pew
- Original rendition   read


9:36 PM on 03.15.2008

The best video game music -- Nomination round



Update: I dropped the original rendition requirement for the piece

The best video game music -- Nomination round

Welcome all to a series I thought up while playing audiosurf to some of my favourite video game music. I want to know what the destructoid community thinks is the best video game music produced....

The set up

This match up will take the form of GameFAQs character matches. Today I will let the community nominate all their favourite video game music pieces, after that I will sort them up in brackets of four and I will post those matches on my blog. In these posts I will let you vote for your favourite of that round and the two most voted for entries will go to the next round. This will repeat until only one remains which will be declared the winner.

Like I said before, this will be the nomination round so please put your favourite video game music piece in the comments. Your nomination will have to satisfy these demands to qualify:

* The music was produced specifically for a video game -- No licensed soundtracks
* You will link to a video or music file which has the full piece in it -- People who never played the game will want to hear it as well. You can post multiple renditions of the piece.

I hope this will give everyone some nice music to listen to and make for an interesting match up.

My Nomination:

Godot - The Fragrance of Dark Coffee from Phoenix Wright - Trials and Tribulations.

I nominate this piece because it has such a soulful jazzy vibe and really gets me in a relaxed mood.

The original rendition:
[embed]75788:9236[/embed]

The Jazz rendition: (My favourite rendition)
[embed]75788:9237[/embed]

The Orchestral rendition:
[embed]75788:9238[/embed]   read


11:29 AM on 02.25.2008

REVIEW: Apollo Justice: Ace Attorney



[This will be my first review, so be gentle. Constructive criticism is always appreciated. Furthermore, I am a huge Ace Attorney fanboy so this review might be a bit biased.]

The Ace Attorney games have been a breath of fresh air for lovers of adventure games, the well written stories, the hard but do-able puzzles and the great witness cross-examination sequences made this game a silver lining for the people who where yearning for the times when adventure games where one of the bigger genres. The latest part of the series says good bye to old and loved series protagonist Phoenix Wright and says hello to a newcomer... Rookie attorney Apollo Justice. Is Apollo a worthy successor to Phoenix or do we have to object heavily to this game...



The game will feel very familiar to people who have played the Phoenix Wright installments of the series but it introduces enough little tweaks to make the game feel fresh. The new Nintendo DS features add enough interesting things to do and add for a welcome change to the examining of crime scenes and the talking to witnesses. The forensic investigation parts of the game play as small mini games which will make you take closer looks to certain pieces of evidence and which will reveal many things which didn't seem obvious when you just found it. The difficulty of the cases seems to be on par with Trials and Tribulations in that they are quite hard but not as illogical as they where in Justice for All. You will of course find lots of pieces of evidence during your search but these usually click into place when they are needed and you won't be doing much random guess work. This is not to say the game will be a walk in the park as you can be stumped quite a few times until you finally get the moment where you realize what contradicts and how to prove it.



New to cross examinations are the focus moments. Apollo has a talent that he can see small "give aways" in a witness, which he then can point out and use it to drag the truth out of the witness in question. This mechanic is a lot of fun as it will put the statement of the witness in slow motion and you will have to scan the witness to see which part of the statement he shows a physical twitch. I enjoyed this mechanic a lot more than I did Phoenix' psyche-lock mechanic.



Graphically the game looks virtually the same as the older games with some exceptions. The backgrounds and the sprites seem to have more detail in them and are 'softer' on the eye. Most of the evidence can be viewed in 3D and be inspected so you can see certain details which will help you in court. The best new graphical addition in my opinion are the full motion video cut scenes, these replace the opening of cases and are also used in the middle of one particular case where you will also use it as evidence. These cut scenes are animated in the style of the game so they don't break immersion at all. (Not like the cut scenes of some older games did.)



The sounds are a bit more clear than they where in the older games but the biggest difference comes in the music. The music is fuller and uses more varied "instruments" and tones compared to the older games and some compositions have already become some of my favourites of the series.



The most important part of the game is of course the story and this installment doesn't disappoint. As with the other games, not all cases are alike but once I finished the last case I was very satisfied with it and had the same kinds of feelings towards certain characters as I did in Trials and Tribulations. For me the story of Apollo Justice: Ace Attorney is on par with Trials and Tribulations and in my case this says as a lot as Trials was my favourite part of the Wright arc. Capcom's localization department did yet another great job, using internet memes and running gags to great effect. The characters of Apollo Justice: Ace Attorney have been handled with the same amount of care we have come to expect from the series and you'll definitely start to have feelings for some of them. (One in particular I really wanted to take down when everything was revealed.) The main character, Apollo Justice himself, grew on to me over time and, while he's no Phoenix substitute (yet), I rather liked him at the end of the game. I could go into this more but then I'd spoil the game for you.



All in all this has been a very enjoyable continuation of the Ace Attorney games and it deserves its moniker, if Capcom will make the sequel of at least the same quality then I'll keep buying them. I have no objections to Apollo Justice: Ace Attorney.

Final score: 9/10   read


2:36 PM on 02.21.2008

An idea: Destructoid PC alliance



Gentleman,

I hereby propose a Destructoid PC alliance. The reasons of a Destructoid PC alliance is not, I repeat NOT, to talk shit about consoles, it is to show that the PC is far from a dead gaming platform and that there are enough people on this site who actually play PC games quite a bit.

We've heard it all before: "The PC is dead for gaming." This alliance is to show it is not and that we're here to stay. It doesn't matter that you also have a console next to your PC, the only thing that matters is that you also play games on your PC.

I'm starting this initiative because the PC seems to be the forgotten child among the gaming platforms while this shouldn't be the case.

What say you fellow dtoid PC gamers? Yay or Nay?   read


10:46 AM on 02.21.2008

Apollo Justice: Ace Attorney first impressions

So I've been playing the new Ace Attorney game for a bit last night and it gave me a great impression. The characters so far have been a mix of old and new and Capcom's localization has been phenomenal as per usual. (They named a witness "Orly" which she explains later on is pronounced as "Oh really")

The graphics look a bit sharper than in the Phoenix Wright trilogy which is a welcome improvement and the animated cut scenes are also a nice addition. I haven't played much DS specific parts yet but the crime scene re creator seemed nice for the few short bursts I've used it. I've also got a taste of Apollo's talent to see physical clues but haven't used it yet. All in all the gameplay felt like the old Ace Attorney games with just enough new things added to make it feel fresh but fans of the series will play this for the story anyway.

The first case was fun to play and I love the way Phoenix turned out in this case. Apollo is REALLY insecure and will definitely have to grow a lot but Phoenix was like that was well in the start.

I've only played the first case so far but I'm loving it. Can't wait to play more of it.

But I'm an Ace Attorney fanboy so YMMV.   read


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