Gamertag: MatsugoNoMizu
Current Fall Playlist>>>
PS3>> Shadows of the Damned, White Knight Chronicles, Dark Souls, Fallout: New Vegas
Xbox>> Skyrim, Saints Row: The Third, Saints Row 2, Divinity II, Dead Island
PSP>> Lord of Arcana, Persona 3P, Gods Eater Burst, Phantasy Star P2
WII:: Monster Hunter Tri (code: CJNDU2), Red Steel 2, No More Heroes: Desperate Struggle
Favorite Music: Austra, Fever Ray/The Knife, Robyn, Crystal Castles, Nine Inch Nails, The Cure, Sisters of Mercy, Metallica, Symphony X, Dream Theater, Black Sabbath...it's a long list, folks.
Oh, duh.
They seemed to completely miss what's great about Saints Row when doing that pack. They put in three terrible missions (seriously, they're the worst in the game BY FAR), some multiplayer maps that NO ONE will even look at, some (mostly bleh) character customization options, and a handful of vehicles that actually detract from the game rather than add to it.
What they should be focusing on is adding diversions. Those are really the meat of the game as far as I'm concerned. And give us some fucking reward for it! If you want to add new vehicles, don't put them in the garage put them in the world and add a chop shop so we have a reason to hunt them down. Hell, make them SUPER hard to acquire. I don't care, that's what's fun about the game. It's got ridiculous, over-the-top style combined with a fun mechanic, and just enough of a collection aspect to keep you going without burning you out on it so you don't want to keep playing the game.
Ultor Exposed not only dropped all of the good parts, but it burned out in an instant. Did anyone spend more than an hour on the content in there? Because at $35 I spent less than 50 cents/hour on the main game and paying 20x that for easily the worst content in Saints Row 2 goes beyond disappointment.
That said, if these bandannas account for less than half a percent of DLC pack 2 I wouldn't mind having them.