Great post. Another thing that always irked me about the PS3 and getting game trailers from the store was that you had to download them. I think that in a future game console more streaming options should be enabled, like the ability to play smaller games while you download them (ala Happy Cloud). I can imagine more people trying out games and watching promotional material if they didn't have to wait through lengthy downloads first. Again, great article.
... on Universal Options, switch sticks should be a standard for lefties. My husband can't play a lot of games because the devs didn't include the simple ability to switch sticks. :(
Yeah, I would love a universal options option so that all games could use some standard configurations without having to configure the games individually.
I also want the option to opt out of any trophy/achievement thing. It ruins games for me and I want the ability to simply not have it at all.
Yeah, I would love a universal options option so that all games could use some standard configurations without having to configure the games individually.
I also want the option to opt out of any trophy/achievement thing. It ruins games for me and I want the ability to simply not have it at all.
Those are all great things that should have made it into this generation of consoles. I have noticed some games already allow for music to be played as a substitute to the music already in game, but the games that don't have the feature really do bug me.
I'm also in favor of the whole achievement reward system. I always thought the achievements would eventually unlock something when I first got an xbox, but they were never implemented in such a way that I bothered with them. Except for several in Red Dead, but a lot of those were kind of different in the sense that they were their own mini-games, like the bar brawl and ride across the map before sundown ones.
Sorry started to rant. What I wanted to say is this is a very good write up. Hopefully these ideas will come to life with the next generation of consoles.
I'm also in favor of the whole achievement reward system. I always thought the achievements would eventually unlock something when I first got an xbox, but they were never implemented in such a way that I bothered with them. Except for several in Red Dead, but a lot of those were kind of different in the sense that they were their own mini-games, like the bar brawl and ride across the map before sundown ones.
Sorry started to rant. What I wanted to say is this is a very good write up. Hopefully these ideas will come to life with the next generation of consoles.
I think screen shots should be able to be taken for every PS3 game, only a few support this and I think it's a shame. It's nice to see similar support on the Vita.
Yes. All of those I can imagine should be in next gen consoles, they all look possible too. Nice blog
I agree with with number 7 more than any other. Achievements and Trophies are ignorable for the most part, but when you just know that a developer is using them as a replacement for actual in-game rewards it's like a slap in the face.
I'm a little confused by this post. Some of these things (#6,#7, and #3 to an extent) are already implemented in one way or another in this generation.
On the Xbox, you can select background music that replaces the music but not sound effects of the game you're playing. This is an OS feature, outside of the game. It's very easy to do, too.
And yes, there are achievements now, but there are also avatar awards and gamerpic unlocks implemented in most new games. Most of these I got in a similar manner as I earned achievements.
As for the universal pause button, the guide button on the 360 pauses most games immediately. A few games ignore it, usually by explicit design decision.
On the Xbox, you can select background music that replaces the music but not sound effects of the game you're playing. This is an OS feature, outside of the game. It's very easy to do, too.
And yes, there are achievements now, but there are also avatar awards and gamerpic unlocks implemented in most new games. Most of these I got in a similar manner as I earned achievements.
As for the universal pause button, the guide button on the 360 pauses most games immediately. A few games ignore it, usually by explicit design decision.

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