goRe houNDs is a personal project I've been working on for a while. I mentioned previously that it started as an experimental project for class and evolved into a shooter as I went on.
Recently, I've been adding some more experimental elements to the game. As one character, getting killed releases your soul and allows you to posses other bodies. This works as a kind of substitute for the typical lives scenario.
The DIE system, which randomizes elements, also was another experiment that worked quite successfully. As I progress I want to try some more experimental gameplay elements. Many of my previous games were very experimental, and though I love the action of this old school format, I want to get back and explore those possibilities.
For now, please enjoy the current version of the game, and leave some feedback. Thank You.